Player Matchup

Medusa
Medusa
ApexRegular
Medusa
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 16L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
Fujitana
Kukulkan
Level 22
God Stats
61W - 41L
1,570 SR
Queue Stats
196W - 180L
1,539 Elo+
Party 2
Cerberus
Cerberus
Noctiphany
Cerberus
Level 22
God Stats
24W - 15L
1,769 SR
Queue Stats
218W - 223L
1,547 Elo+
Party 2
Tyr
Tyr
Thatoneguy072
Tyr
Level 45
God Stats
4W - 3L
1,473 SR
Queue Stats
125W - 142L
1,530 Elo+
Party 2
Anubis
Anubis
rickitycrik
Anubis
Level 9
God Stats
20W - 5L
1,683 SR
Queue Stats
48W - 34L
1,422 Elo+
Party 1
Team Averages
Level 21
1,599 SR
1,479 Elo+

VS

Team Averages
Level 24
1,397 SR
1,439 Elo+
Anhur
Anhur
AsharkGOD
Anhur
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
21W - 32L
1,496 Elo+
Solo
Yemoja
Yemoja
Lorange__Algoule
Yemoja
Level 47
God Stats
54W - 67L
1,408 SR
Queue Stats
468W - 487L
1,392 Elo+
Party 3
Cupid
Cupid
Naviii64
Cupid
Level 18
God Stats
1W - 7L
1,222 SR
Queue Stats
11W - 18L
1,371 Elo+
Party 3
Ra
Ra
Reinioch
Ra
Level 19
God Stats
1W - 3L
1,492 SR
Queue Stats
18W - 24L
1,447 Elo+
Party 3
Chaac
Chaac
Rilkard
Chaac
Level 26
God Stats
1W - 2L
1,362 SR
Queue Stats
25W - 25L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 2 / 24
13,345
1,112
22,928
12,681
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Fujitana
Kukulkan
19
6 / 2 / 21
11,961
997
20,733
7,160
3,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Noctiphany
Cerberus
19
5 / 1 / 26
12,260
1,022
13,240
14,725
16,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 1 / 23
13,644
1,137
23,492
16,373
19,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
20
10 / 4 / 22
13,152
1,096
20,225
11,789
6,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AsharkGOD
Anhur
16
0 / 10 / 6
9,912
826
7,130
20,983
5,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 6
11,717
976
10,613
23,242
18,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Naviii64
Cupid
17
2 / 13 / 4
10,663
889
8,887
21,731
9,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 5
12,106
1,009
17,251
14,861
5,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Rilkard
Chaac
17
2 / 7 / 6
11,196
933
12,149
24,154
22,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
37
42
Kills
10
10
Deaths
42
116
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
24
10
L
Anhur
AsharkGOD
Anhur
0
10
6
0.3
W
Kukulkan
Fujitana
Kukulkan
6
2
21
8.25
L
1
7
6
0.57
L
Cupid
Naviii64
Cupid
2
13
4
0.31
W
Cerberus
Noctiphany
Cerberus
5
1
26
18
L
5
5
5
1.5
L
Chaac
Rilkard
Chaac
2
7
6
0.71
W
13
1
23
24.5
W
Anubis
10
4
22
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,618
Damage
56,030
62,728
Taken
104,971
51,610
Mitigated
62,099
7,172
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,928
10,683
0
1,882
12,681
5,520
0
5,312
7,369
0
49,156
L
Anhur
AsharkGOD
Anhur
7,130
3,128
0
334
20,983
5,756
0
12,132
8,641
0
10,717
W
Kukulkan
Fujitana
Kukulkan
20,733
1,951
0
0
7,160
3,098
0
5,202
1,958
33,340
0
L
10,613
904
2,075
1,029
23,242
18,680
0
15,017
8,095
33,203
0
L
Cupid
Naviii64
Cupid
8,887
3,820
184
1,276
21,731
9,539
0
5,908
15,648
0
19,804
W
Cerberus
Noctiphany
Cerberus
13,240
357
0
2,613
14,725
16,962
0
5,482
9,243
33,131
0
L
17,251
1,484
1,768
1,147
14,861
5,431
0
8,400
6,411
51,330
0
L
Chaac
Rilkard
Chaac
12,149
2,828
0
3,944
24,154
22,693
0
12,988
11,061
0
33,039
W
23,492
3,963
0
1,538
16,373
19,278
0
5,900
10,473
289
35,761
W
Anubis
20,225
802
0
1,139
11,789
6,752
0
5,968
5,821
54,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,362
Gold Earned
55,594
254
Minions Killed
205
10
Camps Cleared
3
1,106,782
Distance Traveled
922,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,345
1,112
50
4
4
235,550
0
L
Anhur
9,912
826
5
0
0
172,517
0
W
Kukulkan
11,961
997
40
3
1
148,471
0
L
Yemoja
11,717
976
27
2
2
190,997
2
L
Cupid
10,663
889
12
1
0
127,085
0
W
Cerberus
12,260
1,022
52
4
1
260,624
0
L
Ra
12,106
1,009
92
8
1
228,414
0
L
Chaac
11,196
933
69
6
0
203,517
0
W
Tyr
13,644
1,137
22
2
3
272,200
0
W
Anubis
13,152
1,096
90
8
1
189,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role