Player Matchup

Bacchus
Bacchus
Genelle
Bacchus
Level 27
God Stats
2W - 6L
1,524 SR
Queue Stats
67W - 67L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
Skisse
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,472 Elo+
Party 2
Loki
Loki
eldestrozacucas
Loki
Level 5
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,387 SR
1,466 Elo+

VS

Team Averages
Level 58
1,525 SR
1,369 Elo+
Hel
Hel
NeuroticPunk
Hel
Level 8
God Stats
2W - 0L
1,747 SR
Queue Stats
22W - 28L
1,345 Elo+
Party 1
Artio
Artio
OneRonin616
Artio
Level 13
God Stats
3W - 1L
1,330 SR
Queue Stats
29W - 46L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
Vice64
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Genelle
Bacchus
11
2 / 3 / 5
8,733
672
6,191
11,786
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Skisse
Ah Puch
12
6 / 6 / 2
9,230
710
15,221
10,871
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 17 / 5
8,074
621
4,761
14,547
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 4 / 8
9,957
766
6,328
7,360
3,531
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 11
8,536
657
3,834
15,751
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Vice64
Danzaburou
16
14 / 0 / 6
11,645
896
18,174
13,130
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
25
26
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Genelle
Bacchus
2
3
5
1.5
W
9
4
8
3.25
W
2
5
11
1.5
L
Ah Puch
Skisse
Ah Puch
6
6
2
1.17
W
Danzaburou
Vice64
Danzaburou
14
0
6
17
L
1
17
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,173
Damage
28,336
37,204
Taken
36,241
21,667
Mitigated
19,472
3,184
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Genelle
Bacchus
6,191
1,385
0
1,496
11,786
12,993
145
3,485
8,092
15,677
0
W
6,328
1,841
3,121
2,027
7,360
3,531
608
4,603
2,757
13,290
0
W
3,834
1,198
594
1,564
15,751
10,500
328
9,158
6,593
19,423
0
L
Ah Puch
Skisse
Ah Puch
15,221
1,463
0
1,508
10,871
4,253
132
422
10,424
46,636
0
W
Danzaburou
Vice64
Danzaburou
18,174
9,950
0
7,029
13,130
5,441
2,558
7,691
5,439
0
61,379
L
4,761
2,189
0
180
14,547
4,421
268
6,199
8,165
0
15,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
30,138
105
Minions Killed
132
0
Camps Cleared
0
584,738
Distance Traveled
623,485
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,733
672
22
2
0
216,836
2
W
Hel
9,957
766
23
2
0
207,768
0
W
Artio
8,536
657
25
2
0
197,356
0
L
Ah Puch
9,230
710
65
5
0
180,002
2
W
Danzaburou
11,645
896
84
6
0
218,361
0
L
Loki
8,074
621
18
1
0
187,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role