Player Matchup

Loki
Loki
ColossalShadow1
Loki
Level 78
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
S1L3NTCR33D
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,487 Elo+
Solo
Thor
Thor
let it rain75
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,469 Elo+
Party 1
Team Averages
Level 81
1,530 SR
1,461 Elo+

VS

Team Averages
Level 110
1,512 SR
1,568 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
GAMER_OF_THE_YEA
Olorun
Level 126
God Stats
3W - 0L
1,550 SR
Queue Stats
30W - 21L
1,809 Elo+
Party 2
Ymir
Ymir
swerbyy
Ymir
Level 75
God Stats
13W - 8L
1,488 SR
Queue Stats
78W - 89L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 3
8,363
760
5,287
10,593
3,665
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
S1L3NTCR33D
Tsukuyomi
10
1 / 4 / 3
7,218
656
5,608
10,601
6,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 9 / 4
7,244
659
3,681
12,663
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
13 / 3 / 6
9,967
906
11,553
7,163
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 12
9,034
821
6,776
7,091
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
swerbyy
Ymir
12
5 / 2 / 15
9,488
863
8,841
9,382
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
22
22
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
3
6
5.33
L
3
9
3
0.5
W
4
1
12
10
L
Tsukuyomi
S1L3NTCR33D
Tsukuyomi
1
4
3
0.63
L
1
9
4
0.33
W
Ymir
swerbyy
Ymir
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,576
Damage
27,170
33,857
Taken
23,636
14,276
Mitigated
17,368
1,496
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,553
5,584
597
1,629
7,163
2,744
2,215
16
7,147
0
33,856
L
5,287
1,243
0
0
10,593
3,665
0
5,584
5,009
0
18,845
W
6,776
3,304
1,301
4,764
7,091
2,655
1,293
60
7,031
43,389
0
L
Tsukuyomi
S1L3NTCR33D
Tsukuyomi
5,608
1,136
0
926
10,601
6,173
0
3,740
6,861
0
20,023
L
3,681
738
0
570
12,663
4,438
0
6,305
6,358
0
13,115
W
Ymir
swerbyy
Ymir
8,841
1,286
0
672
9,382
11,969
87
18
9,364
23,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,825
Gold Earned
28,489
72
Minions Killed
108
0
Camps Cleared
0
571,215
Distance Traveled
574,999
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,967
906
33
3
0
193,704
1
L
Loki
8,363
760
28
3
0
168,768
1
W
Olorun
9,034
821
54
5
0
203,992
4
L
Tsukuyomi
7,218
656
21
2
0
230,858
2
L
Thor
7,244
659
23
2
0
171,589
1
W
Ymir
9,488
863
21
2
0
177,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role