Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ItsCatVampire
Chang'e
Level 138
God Stats
2W - 1L
1,548 SR
Queue Stats
75W - 83L
1,452 Elo+
Solo
Skadi
Skadi
Predator2134
Skadi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Scottyboi117
Odin
Level 49
God Stats
5W - 1L
1,667 SR
Queue Stats
108W - 114L
1,481 Elo+
Party 2
Hercules
Hercules
Weabout2000
Hercules
Level 29
God Stats
4W - 2L
1,542 SR
Queue Stats
282W - 267L
1,452 Elo+
Solo
Team Averages
Level 75
1,551 SR
1,477 Elo+

VS

Team Averages
Level 102
1,524 SR
1,318 Elo+
Ganesha
Ganesha
Cordial56
Ganesha
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 1
Pele
Pele
GodKaosZER0
Pele
Level 97
God Stats
5W - 9L
1,461 SR
Queue Stats
16W - 23L
1,299 Elo+
Party 1
Freya
Freya
LynnSky666
Freya
Level 103
God Stats
0W - 4L
1,441 SR
Queue Stats
17W - 28L
1,293 Elo+
Party 1
Hel
Hel
Pheebul
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 1
Chiron
Chiron
myghtymouze
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 1 / 14
10,798
720
8,488
8,263
8,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
18
3 / 2 / 13
10,852
723
10,232
12,074
6,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 1 / 10
14,601
973
26,686
10,466
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 1 / 15
11,369
758
10,942
12,686
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Weabout2000
Hercules
18
5 / 1 / 16
11,821
788
14,391
15,723
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cordial56
Ganesha
14
0 / 6 / 3
8,727
582
6,058
20,866
21,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 2
9,843
656
10,034
18,381
9,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
15
0 / 4 / 0
8,177
545
6,067
12,379
4,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
15
2 / 10 / 2
9,559
637
6,962
15,752
6,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
1 / 4 / 2
8,960
597
8,479
12,318
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
30
Kills
6
6
Deaths
30
68
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
14
9
L
Ganesha
Cordial56
Ganesha
0
6
3
0.25
L
3
6
2
0.67
W
Chang'e
3
2
13
4.75
L
Freya
0
4
0
0
L
Hel
2
10
2
0.3
W
15
1
10
20
W
5
1
15
12.5
W
Hercules
Weabout2000
Hercules
5
1
16
13
L
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,739
Damage
37,600
59,212
Taken
79,696
47,485
Mitigated
48,581
26,368
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,488
791
0
2,336
8,263
8,928
1,215
1,802
6,461
41,886
0
L
Ganesha
Cordial56
Ganesha
6,058
330
0
2,176
20,866
21,911
0
4,415
16,076
19,849
0
L
10,034
907
0
326
18,381
9,724
0
7,035
11,196
0
33,946
W
Chang'e
10,232
498
8,686
5,710
12,074
6,347
1,896
4,511
7,563
37,328
0
L
Freya
6,067
2,705
0
2,127
12,379
4,983
193
1,910
10,269
26,821
0
L
Hel
6,962
203
4,438
2,698
15,752
6,906
19
3,357
12,220
19,507
0
W
26,686
14,963
0
1,943
10,466
4,374
3,496
3,472
6,994
0
76,551
W
10,942
2,142
0
2,891
12,686
13,181
953
4,402
8,284
0
22,780
W
Hercules
Weabout2000
Hercules
14,391
4,702
0
4,802
15,723
14,655
1,279
5,636
10,087
0
32,095
L
Chiron
8,479
1,012
999
4,022
12,318
5,057
40
2,515
9,628
0
37,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,441
Gold Earned
45,266
341
Minions Killed
275
11
Camps Cleared
5
1,428,466
Distance Traveled
1,172,257
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,798
720
85
6
4
292,665
4
L
Ganesha
8,727
582
4
0
0
236,132
0
L
Pele
9,843
656
55
4
3
266,338
0
W
Chang'e
10,852
723
67
4
1
269,112
0
L
Freya
8,177
545
54
4
1
223,042
0
L
Hel
9,559
637
67
4
1
210,347
1
W
Skadi
14,601
973
128
9
3
286,209
0
W
Odin
11,369
758
21
1
1
321,856
0
W
Hercules
11,821
788
40
3
2
258,624
5
L
Chiron
8,960
597
95
6
0
236,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role