Player Matchup

Guan Yu
Guan Yu
TDemonRC
Guan Yu
Level 87
God Stats
2W - 3L
1,309 SR
Queue Stats
311W - 311L
1,570 Elo+
Solo
Serqet
Serqet
XxRetractzxX
Serqet
Level 85
God Stats
6W - 1L
1,500 SR
Queue Stats
463W - 449L
1,487 Elo+
Solo
Athena
Athena
Zyndane
Athena
Level 139
God Stats
16W - 17L
1,519 SR
Queue Stats
445W - 449L
1,471 Elo+
Solo
Eset
Eset
xAlter3dCarbon
Eset
Level 106
God Stats
3W - 1L
1,687 SR
Queue Stats
109W - 118L
1,501 Elo+
Solo
Hachiman
Hachiman
younghunnit
Hachiman
Level 61
God Stats
8W - 12L
1,664 SR
Queue Stats
432W - 437L
1,529 Elo+
Solo
Team Averages
Level 96
1,536 SR
1,512 Elo+

VS

Team Averages
Level 60
1,637 SR
1,497 Elo+
Cerberus
Cerberus
FallWave
Cerberus
Level 66
God Stats
7W - 1L
1,950 SR
Queue Stats
68W - 69L
1,497 Elo+
Party 1
Chernobog
Chernobog
UhKat
Chernobog
Level 50
God Stats
5W - 1L
1,725 SR
Queue Stats
76W - 83L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chaloshot24
Cu Chulainn
Level 46
God Stats
13W - 11L
1,562 SR
Queue Stats
60W - 68L
1,476 Elo+
Party 1
Serqet
Serqet
srov2000
Serqet
Level 67
God Stats
13W - 9L
1,467 SR
Queue Stats
74W - 71L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
xBuildThatWallx
Hou Yi
Level 69
God Stats
6W - 8L
1,478 SR
Queue Stats
110W - 103L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TDemonRC
Guan Yu
13
2 / 2 / 2
7,486
535
6,865
12,611
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
12
3 / 2 / 3
7,040
503
4,162
8,108
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Zyndane
Athena
11
3 / 0 / 3
7,320
523
5,144
6,378
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 3 / 1
7,689
549
6,398
7,733
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
younghunnit
Hachiman
11
1 / 2 / 3
6,786
485
7,315
9,203
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FallWave
Cerberus
9
0 / 3 / 1
5,219
373
2,581
8,261
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
UhKat
Chernobog
10
1 / 3 / 1
6,040
431
3,867
9,128
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
chaloshot24
Cu Chulainn
12
1 / 2 / 1
6,820
487
6,740
9,425
4,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
srov2000
Serqet
13
3 / 3 / 0
7,373
527
3,604
8,971
2,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 2
7,171
512
6,435
9,789
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
8
9
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FallWave
Cerberus
0
3
1
0.17
W
Guan Yu
TDemonRC
Guan Yu
2
2
2
1.5
L
Chernobog
UhKat
Chernobog
1
3
1
0.5
W
Serqet
3
2
3
2.25
W
Athena
Zyndane
Athena
3
0
3
4.5
L
Cu Chulainn
chaloshot24
Cu Chulainn
1
2
1
0.75
L
Serqet
srov2000
Serqet
3
3
0
1
W
3
3
1
1.17
L
3
1
2
4
W
Hachiman
younghunnit
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,884
Damage
23,227
44,033
Taken
45,574
25,276
Mitigated
17,578
18,520
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FallWave
Cerberus
2,581
94
0
2,692
8,261
4,775
0
2,918
5,253
17,604
0
W
Guan Yu
TDemonRC
Guan Yu
6,865
816
496
5,836
12,611
12,828
0
0
12,323
0
42,606
L
Chernobog
UhKat
Chernobog
3,867
2,876
0
2,722
9,128
2,341
0
989
7,950
0
27,955
W
Serqet
4,162
849
0
2,905
8,108
2,929
96
0
8,108
0
34,792
W
Athena
Zyndane
Athena
5,144
1,215
0
1,798
6,378
4,440
0
1,223
5,155
20,825
0
L
Cu Chulainn
chaloshot24
Cu Chulainn
6,740
1,728
0
2,613
9,425
4,413
0
845
8,175
0
40,245
L
Serqet
srov2000
Serqet
3,604
402
0
3,501
8,971
2,866
0
893
7,754
0
45,594
W
6,398
749
557
2,556
7,733
2,423
0
139
7,524
51,079
0
L
6,435
3,048
0
5,217
9,789
3,183
0
5,371
4,022
0
45,980
W
Hachiman
younghunnit
Hachiman
7,315
3,877
0
4,372
9,203
2,656
338
1,219
7,712
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
32,623
374
Minions Killed
322
0
Camps Cleared
0
1,347,896
Distance Traveled
1,344,666
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,219
373
27
2
0
267,538
7
W
Guan Yu
7,486
535
95
7
0
279,986
4
L
Chernobog
6,040
431
49
4
0
253,940
3
W
Serqet
7,040
503
64
5
0
313,373
5
W
Athena
7,320
523
30
2
0
286,507
6
L
Cu Chulainn
6,820
487
71
5
0
271,561
0
L
Serqet
7,373
527
91
7
0
318,536
2
W
Eset
7,689
549
119
9
0
248,400
6
L
Hou Yi
7,171
512
84
6
0
233,091
2
W
Hachiman
6,786
485
66
5
0
219,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role