Player Matchup

Hades
Hades
HarrisonVR
Hades
Level 15
God Stats
40W - 16L
1,742 SR
Queue Stats
44W - 23L
1,505 Elo+
Party 1
Fenrir
Fenrir
MischiefMissy
Fenrir
Level 14
God Stats
4W - 5L
1,671 SR
Queue Stats
33W - 51L
1,480 Elo+
Solo
Nemesis
Nemesis
RoninWarrior47
Nemesis
Level 23
God Stats
4W - 0L
1,731 SR
Queue Stats
63W - 58L
1,399 Elo+
Solo
Bacchus
Bacchus
seavello26
Bacchus
Level 11
God Stats
23W - 14L
1,556 SR
Queue Stats
23W - 14L
1,476 Elo+
Party 1
Bellona
Bellona
sunRooflove
Bellona
Level 14
God Stats
16W - 21L
1,354 SR
Queue Stats
30W - 33L
1,284 Elo+
Solo
Team Averages
Level 15
1,611 SR
1,429 Elo+

VS

Team Averages
Level 14
1,412 SR
1,220 Elo+
Merlin
Merlin
BaltiLA_
Merlin
Level 15
God Stats
290W - 303L
1,384 SR
Queue Stats
621W - 689L
1,285 Elo+
Solo
Artemis
Artemis
MysticDood
Artemis
Level 5
God Stats
103W - 106L
1,280 SR
Queue Stats
103W - 106L
1,207 Elo+
Party 2
Kukulkan
Kukulkan
danasalpoder
Kukulkan
Level 7
God Stats
0W - 3L
1,264 SR
Queue Stats
6W - 16L
1,088 Elo+
Solo
Mulan
Mulan
geaux_leroy333
Mulan
Level 27
God Stats
11W - 16L
1,568 SR
Queue Stats
116W - 161L
1,295 Elo+
Solo
Geb
Geb
thundermangod
Geb
Level 18
God Stats
12W - 10L
1,563 SR
Queue Stats
104W - 117L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
10 / 3 / 20
15,590
1,114
32,158
19,573
17,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 4 / 4
14,317
1,023
15,179
20,981
12,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 4 / 15
16,308
1,165
23,337
18,898
14,053
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
seavello26
Bacchus
20
1 / 1 / 22
13,375
955
11,159
26,764
27,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
sunRooflove
Bellona
20
8 / 10 / 22
15,299
1,093
19,769
23,565
18,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaltiLA_
Merlin
20
1 / 6 / 17
13,512
965
15,544
23,024
19,006
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MysticDood
Artemis
20
11 / 11 / 9
16,006
1,143
39,610
26,319
13,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
danasalpoder
Kukulkan
20
3 / 10 / 10
14,069
1,005
16,685
17,256
8,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
1 / 9 / 8
11,947
853
7,154
12,997
5,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 9 / 13
14,825
1,059
19,368
31,400
41,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
79
45
Kills
22
22
Deaths
45
83
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
BaltiLA_
Merlin
1
6
17
1.58
W
Hades
10
3
20
6.67
W
11
4
4
3.25
L
Artemis
MysticDood
Artemis
11
11
9
1.41
W
15
4
15
5.63
L
Kukulkan
danasalpoder
Kukulkan
3
10
10
0.8
L
1
9
8
0.56
W
Bacchus
seavello26
Bacchus
1
1
22
12
W
Bellona
sunRooflove
Bellona
8
10
22
1.9
L
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,602
Damage
98,361
109,781
Taken
110,996
89,047
Mitigated
87,698
16,736
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BaltiLA_
Merlin
15,544
1,437
648
1,438
23,024
19,006
0
10,196
12,828
41,021
0
W
Hades
32,158
4,713
366
3,581
19,573
17,025
0
8,200
11,373
63,994
0
W
15,179
6,570
0
1,144
20,981
12,472
0
9,331
11,650
0
29,306
L
Artemis
MysticDood
Artemis
39,610
28,127
0
5,390
26,319
13,624
0
11,083
15,236
0
57,850
W
23,337
14,619
0
1,408
18,898
14,053
0
8,499
10,399
0
38,306
L
Kukulkan
danasalpoder
Kukulkan
16,685
3,864
0
0
17,256
8,011
0
7,380
9,876
40,712
0
L
7,154
3,407
0
1,229
12,997
5,560
0
3,504
9,493
0
19,802
W
Bacchus
seavello26
Bacchus
11,159
608
0
9,030
26,764
27,207
0
13,846
12,918
25,619
0
W
Bellona
sunRooflove
Bellona
19,769
9,162
0
1,207
23,565
18,290
0
11,455
11,844
0
41,429
L
19,368
4,338
0
0
31,400
41,497
0
11,154
20,246
32,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,889
Gold Earned
70,359
199
Minions Killed
223
4
Camps Cleared
1
1,225,866
Distance Traveled
1,068,883
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,512
965
60
4
0
225,182
3
W
Hades
15,590
1,114
92
7
1
242,312
0
W
Fenrir
14,317
1,023
19
1
2
258,192
0
L
Artemis
16,006
1,143
54
4
0
232,880
3
W
Nemesis
16,308
1,165
41
3
0
255,645
0
L
Kukulkan
14,069
1,005
55
4
1
203,237
1
L
Mulan
11,947
853
33
2
0
117,787
0
W
Bacchus
13,375
955
15
1
0
276,057
0
W
Bellona
15,299
1,093
32
2
1
193,660
1
L
Geb
14,825
1,059
21
2
0
289,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role