Player Matchup

Athena
Athena
CwhatUwant2See
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 118L
1,228 Elo+
Party 2
Danzaburou
Danzaburou
MasterBade
Danzaburou
Level 85
God Stats
33W - 34L
1,581 SR
Queue Stats
393W - 507L
1,365 Elo+
Party 2
Chronos
Chronos
Zaerife
Chronos
Level 160
God Stats
2W - 2L
1,742 SR
Queue Stats
322W - 240L
1,798 Elo+
Party 2
Team Averages
Level 98
1,608 SR
1,464 Elo+

VS

Team Averages
Level 134
1,561 SR
1,497 Elo+
Hercules
Hercules
ThePriceIsBryce
Hercules
Level 129
God Stats
13W - 19L
1,515 SR
Queue Stats
466W - 420L
1,544 Elo+
Party 1
He Bo
He Bo
Yadora ala
He Bo
Level 160
God Stats
1W - 4L
1,538 SR
Queue Stats
209W - 198L
1,477 Elo+
Party 1
Bakasura
Bakasura
temp-387609
Bakasura
Level 112
God Stats
2W - 1L
1,629 SR
Queue Stats
3W - 3L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 2
5,515
919
3,079
5,076
2,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
MasterBade
Danzaburou
7
2 / 2 / 4
5,039
840
2,307
4,420
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Zaerife
Chronos
8
2 / 3 / 5
5,386
898
4,168
4,363
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
4 / 4 / 3
5,397
900
4,758
7,108
2,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
8
3 / 3 / 3
5,229
872
4,188
3,454
994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
temp-387609
Bakasura
5
0 / 1 / 3
4,159
693
860
2,358
789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
7
7
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Danzaburou
MasterBade
Danzaburou
2
2
4
2
L
Hercules
4
4
3
1.38
L
He Bo
3
3
3
1.5
W
Chronos
Zaerife
Chronos
2
3
5
1.5
L
Bakasura
temp-387609
Bakasura
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,554
Damage
9,806
13,859
Taken
12,920
5,355
Mitigated
4,438
3,468
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,079
1,251
540
474
5,076
2,419
206
1,233
3,823
5,942
0
W
Danzaburou
MasterBade
Danzaburou
2,307
669
318
1,055
4,420
1,631
268
1,436
2,959
0
7,819
L
Hercules
4,758
2,423
0
2,224
7,108
2,655
0
5,023
2,085
0
8,953
L
He Bo
4,188
181
0
213
3,454
994
144
1,371
2,083
14,126
0
W
Chronos
Zaerife
Chronos
4,168
1,888
0
1,081
4,363
1,305
929
1,519
2,794
16,629
0
L
Bakasura
temp-387609
Bakasura
860
484
123
1,231
2,358
789
0
933
1,425
0
1,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,940
Gold Earned
14,785
43
Minions Killed
42
0
Camps Cleared
0
343,424
Distance Traveled
294,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,515
919
8
1
0
124,123
1
W
Danzaburou
5,039
840
14
2
0
106,037
0
L
Hercules
5,397
900
11
2
0
117,216
1
L
He Bo
5,229
872
24
4
0
103,836
2
W
Chronos
5,386
898
21
4
0
113,264
1
L
Bakasura
4,159
693
7
1
0
72,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role