Player Matchup

Baron Samedi
Baron Samedi
QJBJ
Baron Samedi
Level 69
God Stats
424W - 397L
1,572 SR
Queue Stats
2,821W - 2,943L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Superbeto20
Danzaburou
Level 43
God Stats
0W - 6L
1,196 SR
Queue Stats
5W - 13L
1,284 Elo+
Solo
Bacchus
Bacchus
blazerbrennen
Bacchus
Level 51
God Stats
1W - 4L
1,114 SR
Queue Stats
155W - 192L
1,508 Elo+
Solo
Aphrodite
Aphrodite
blugirlwhisper1
Aphrodite
Level 47
God Stats
271W - 391L
1,447 SR
Queue Stats
467W - 631L
1,427 Elo+
Solo
Thor
Thor
xXjosuejmXx
Thor
Level 57
God Stats
4W - 3L
1,296 SR
Queue Stats
377W - 357L
1,462 Elo+
Solo
Team Averages
Level 53
1,325 SR
1,435 Elo+

VS

Team Averages
Level 70
1,510 SR
1,411 Elo+
Ra
Ra
Docicd
Ra
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 189L
1,443 Elo+
Solo
Danzaburou
Danzaburou
PotatoeGodd
Danzaburou
Level 80
God Stats
11W - 9L
1,503 SR
Queue Stats
23W - 19L
1,430 Elo+
Solo
Vamana
Vamana
YinYang28
Vamana
Level 69
God Stats
13W - 19L
1,544 SR
Queue Stats
276W - 293L
1,421 Elo+
Solo
Horus
Horus
grrumpp
Horus
Level 66
God Stats
129W - 156L
1,470 SR
Queue Stats
309W - 449L
1,373 Elo+
Party 1
Discordia
Discordia
skyy18
Discordia
Level 69
God Stats
51W - 72L
1,534 SR
Queue Stats
317W - 424L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
QJBJ
Baron Samedi
20
8 / 3 / 9
17,213
1,013
31,624
18,295
10,100
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Superbeto20
Danzaburou
20
0 / 5 / 16
15,227
896
22,803
28,402
14,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
20
2 / 3 / 10
15,055
886
14,288
37,774
69,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
blugirlwhisper1
Aphrodite
20
0 / 5 / 11
14,950
879
3,872
22,897
16,138
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 11 / 9
18,758
1,103
45,392
37,762
18,206
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 6 / 16
16,047
944
27,671
23,390
10,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
PotatoeGodd
Danzaburou
20
13 / 5 / 12
18,910
1,112
54,253
26,134
11,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
YinYang28
Vamana
20
7 / 5 / 14
16,782
987
19,593
34,808
26,845
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
grrumpp
Horus
20
0 / 5 / 19
14,640
861
8,534
28,633
28,210
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
skyy18
Discordia
20
2 / 3 / 19
15,375
904
24,305
13,342
5,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
24
Kills
27
27
Deaths
24
55
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ra
5
6
16
2.17
W
Danzaburou
PotatoeGodd
Danzaburou
13
5
12
3.8
L
Baron Samedi
QJBJ
Baron Samedi
8
3
9
4.17
L
Danzaburou
Superbeto20
Danzaburou
0
5
16
1.6
W
Vamana
YinYang28
Vamana
7
5
14
2.8
L
Bacchus
2
3
10
2.33
L
Aphrodite
blugirlwhisper1
Aphrodite
0
5
11
1.1
W
Horus
grrumpp
Horus
0
5
19
1.9
W
Discordia
skyy18
Discordia
2
3
19
3.83
L
14
11
9
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,979
Damage
134,356
145,130
Taken
126,307
127,820
Mitigated
83,757
25,234
Healing
46,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
27,671
4,695
7,086
7,147
23,390
10,929
0
13,261
10,129
47,340
0
W
Danzaburou
PotatoeGodd
Danzaburou
54,253
34,381
0
4,595
26,134
11,988
0
12,259
13,875
0
105,463
L
Baron Samedi
QJBJ
Baron Samedi
31,624
443
7,759
5,326
18,295
10,100
0
8,075
10,220
67,826
0
L
Danzaburou
Superbeto20
Danzaburou
22,803
8,650
0
4,137
28,402
14,108
0
7,877
20,525
0
64,689
W
Vamana
YinYang28
Vamana
19,593
7,603
232
7,232
34,808
26,845
0
10,037
24,771
0
52,196
L
Bacchus
14,288
943
0
0
37,774
69,268
0
13,551
24,223
34,272
0
L
Aphrodite
blugirlwhisper1
Aphrodite
3,872
996
1,684
5,078
22,897
16,138
0
9,036
13,861
19,048
0
W
Horus
grrumpp
Horus
8,534
4,871
6,078
9,032
28,633
28,210
0
9,413
19,220
0
20,589
W
Discordia
skyy18
Discordia
24,305
1,722
2,078
3,102
13,342
5,785
0
4,814
8,528
46,185
0
L
45,392
27,936
298
952
37,762
18,206
0
13,437
24,325
0
86,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,203
Gold Earned
81,754
347
Minions Killed
322
16
Camps Cleared
3
1,489,288
Distance Traveled
1,630,729
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,047
944
48
3
1
304,220
0
W
Danzaburou
18,910
1,112
134
8
1
309,993
0
L
Baron Samedi
17,213
1,013
105
6
0
312,449
0
L
Danzaburou
15,227
896
91
5
0
283,156
1
W
Vamana
16,782
987
52
3
0
382,250
0
L
Bacchus
15,055
886
45
3
0
355,208
0
L
Aphrodite
14,950
879
20
1
8
215,565
2
W
Horus
14,640
861
24
1
0
307,477
1
W
Discordia
15,375
904
64
4
1
326,789
2
L
Thor
18,758
1,103
86
5
8
322,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role