Player Matchup

Skadi
Skadi
SacolaSuada
Skadi
Level 14
God Stats
5W - 4L
1,416 SR
Queue Stats
16W - 15L
1,370 Elo+
Solo
Bellona
Bellona
ThUrZiN007
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,164 Elo+
Party 2
Susano
Susano
gimonster
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Party 2
Athena
Athena
jatenhonome
Athena
Level 104
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 2
Zeus
Zeus
shozomaques
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 2
Team Averages
Level 29
1,533 SR
1,300 Elo+

VS

Team Averages
Level 20
1,359 SR
1,319 Elo+
Set
Set
MarcazoD
Set
Level 23
God Stats
2W - 5L
1,342 SR
Queue Stats
43W - 47L
1,378 Elo+
Party 3
Anubis
Anubis
MartiniADM
Anubis
Level 16
God Stats
10W - 9L
1,318 SR
Queue Stats
14W - 15L
1,264 Elo+
Party 1
Thanatos
Thanatos
PiaDoNarga
Thanatos
Level 8
God Stats
7W - 8L
1,236 SR
Queue Stats
11W - 14L
1,213 Elo+
Party 1
King Arthur
King Arthur
SaNnTy_-0800
King Arthur
Level 25
God Stats
10W - 12L
1,377 SR
Queue Stats
40W - 61L
1,357 Elo+
Party 3
Ao Kuang
Ao Kuang
Shaffer0800
Ao Kuang
Level 26
God Stats
19W - 16L
1,524 SR
Queue Stats
54W - 69L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,610
574
4,489
6,733
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ThUrZiN007
Bellona
11
2 / 7 / 3
7,085
472
6,174
9,912
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
gimonster
Susano
13
2 / 6 / 2
7,976
532
2,766
13,205
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
3 / 5 / 9
8,410
561
8,936
14,553
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 3 / 2
9,365
624
9,208
6,266
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
5,363
358
1,582
5,391
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
MartiniADM
Anubis
13
7 / 6 / 6
8,300
553
11,942
12,521
5,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
PiaDoNarga
Thanatos
13
6 / 2 / 3
8,088
539
5,080
6,412
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SaNnTy_-0800
King Arthur
14
6 / 3 / 4
8,102
540
10,393
12,969
13,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Shaffer0800
Ao Kuang
10
5 / 4 / 0
6,510
434
3,110
8,819
2,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
18
Kills
24
24
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Anubis
MartiniADM
Anubis
7
6
6
1.67
L
Thanatos
PiaDoNarga
Thanatos
6
2
3
3.75
L
King Arthur
SaNnTy_-0800
King Arthur
6
3
4
2.67
W
4
3
2
1.67
L
Ao Kuang
Shaffer0800
Ao Kuang
5
4
0
1.25
W
Bellona
ThUrZiN007
Bellona
2
7
3
0.5
W
Susano
gimonster
Susano
2
6
2
0.5
W
Athena
3
5
9
1.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
32,107
50,669
Taken
46,112
19,877
Mitigated
25,771
11,403
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,582
198
0
1,376
5,391
1,568
0
1,043
4,304
0
10,935
L
Anubis
MartiniADM
Anubis
11,942
1,972
0
4,781
12,521
5,922
513
7,508
4,817
45,009
0
L
Thanatos
PiaDoNarga
Thanatos
5,080
1,344
0
4,718
6,412
2,150
255
2,543
3,773
0
30,062
L
King Arthur
SaNnTy_-0800
King Arthur
10,393
1,024
0
2,653
12,969
13,162
157
2,277
10,652
0
38,689
W
4,489
2,059
0
0
6,733
1,844
1,953
2,628
4,105
0
48,115
L
Ao Kuang
Shaffer0800
Ao Kuang
3,110
497
0
1,549
8,819
2,969
0
4,191
4,422
13,808
0
W
Bellona
ThUrZiN007
Bellona
6,174
2,259
0
826
9,912
7,211
15
1,488
8,199
0
21,510
W
Susano
gimonster
Susano
2,766
1,219
0
5,246
13,205
4,382
0
2,084
10,996
0
52,200
W
Athena
8,936
3,278
0
4,624
14,553
4,911
537
6,480
7,973
19,217
0
W
9,208
2,107
0
707
6,266
1,529
292
2,372
3,894
44,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
36,363
353
Minions Killed
234
0
Camps Cleared
0
1,387,182
Distance Traveled
1,192,900
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,363
358
23
2
0
134,770
1
L
Anubis
8,300
553
73
5
0
226,316
0
L
Thanatos
8,088
539
42
3
0
323,350
0
L
King Arthur
8,102
540
70
5
0
277,256
0
W
Skadi
8,610
574
89
6
0
287,694
2
L
Ao Kuang
6,510
434
26
2
0
231,208
1
W
Bellona
7,085
472
41
3
0
273,052
2
W
Susano
7,976
532
103
7
0
256,708
0
W
Athena
8,410
561
30
2
0
308,559
0
W
Zeus
9,365
624
90
6
0
261,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role