Player Matchup

Cupid
Cupid
ConstantGold994
Cupid
Level 48
God Stats
23W - 22L
1,480 SR
Queue Stats
252W - 282L
1,343 Elo+
Party 3
Fenrir
Fenrir
Papa_Clean
Fenrir
Level 27
God Stats
3W - 1L
1,819 SR
Queue Stats
29W - 41L
1,380 Elo+
Party 2
Chang'e
Chang'e
Papa_Rose12
Chang'e
Level 48
God Stats
0W - 3L
1,238 SR
Queue Stats
123W - 147L
1,481 Elo+
Party 2
Hercules
Hercules
TheInca
Hercules
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
214W - 192L
1,124 Elo+
Solo
Bacchus
Bacchus
Zugzwang2388
Bacchus
Level 45
God Stats
26W - 20L
1,523 SR
Queue Stats
154W - 178L
1,381 Elo+
Party 3
Team Averages
Level 42
1,512 SR
1,342 Elo+

VS

Team Averages
Level 50
1,580 SR
1,418 Elo+
Skadi
Skadi
Destroy11S
Skadi
Level 43
God Stats
5W - 2L
1,826 SR
Queue Stats
331W - 408L
1,347 Elo+
Party 1
Athena
Athena
Fbritty
Athena
Level 54
God Stats
15W - 19L
1,664 SR
Queue Stats
246W - 343L
1,371 Elo+
Party 1
Da Ji
Da Ji
GelatinousWall
Da Ji
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 19L
1,626 Elo+
Solo
Anubis
Anubis
Gooner15
Anubis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 296L
1,373 Elo+
Party 1
Vamana
Vamana
xYersiniax
Vamana
Level 49
God Stats
25W - 29L
1,409 SR
Queue Stats
238W - 327L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,567
420
5,596
11,952
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Papa_Clean
Fenrir
13
4 / 9 / 2
8,583
477
5,487
15,269
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Papa_Rose12
Chang'e
14
3 / 8 / 2
8,653
481
7,244
14,122
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
TheInca
Hercules
15
4 / 5 / 1
9,307
517
9,181
12,109
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Zugzwang2388
Bacchus
10
0 / 6 / 4
7,324
407
4,846
15,690
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
8 / 2 / 1
10,092
561
12,049
12,130
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
Fbritty
Athena
15
3 / 3 / 12
9,775
543
7,028
12,225
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 4 / 5
11,533
641
7,422
11,949
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Gooner15
Anubis
19
10 / 1 / 7
12,346
686
19,129
11,968
6,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
xYersiniax
Vamana
18
4 / 2 / 4
11,146
619
6,910
15,604
10,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
12
Kills
35
35
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Skadi
8
2
1
4.25
W
Athena
Fbritty
Athena
3
3
12
3
W
10
4
5
3.13
W
Anubis
Gooner15
Anubis
10
1
7
13.5
L
Fenrir
Papa_Clean
Fenrir
4
9
2
0.56
L
Chang'e
Papa_Rose12
Chang'e
3
8
2
0.5
L
Hercules
TheInca
Hercules
4
5
1
0.9
L
Bacchus
Zugzwang2388
Bacchus
0
6
4
0.33
W
Vamana
xYersiniax
Vamana
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
52,538
69,142
Taken
63,876
38,598
Mitigated
35,400
12,513
Healing
25,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
2,079
152
1,919
11,952
4,472
0
4,616
7,336
0
40,164
W
Skadi
12,049
5,285
0
4,969
12,130
4,507
316
3,405
8,725
0
75,657
W
Athena
Fbritty
Athena
7,028
2,135
0
2,533
12,225
7,794
174
1,388
10,748
32,884
0
W
7,422
2,404
0
1,955
11,949
6,132
456
2,615
9,134
0
72,267
W
Anubis
Gooner15
Anubis
19,129
567
0
8,026
11,968
6,524
828
3,300
8,327
90,156
0
L
Fenrir
Papa_Clean
Fenrir
5,487
1,714
0
362
15,269
5,492
27
9,057
6,212
0
28,013
L
Chang'e
Papa_Rose12
Chang'e
7,244
296
1,024
4,340
14,122
3,473
400
7,645
6,477
45,566
0
L
Hercules
TheInca
Hercules
9,181
2,847
0
1,769
12,109
11,055
216
1,184
10,925
0
42,562
L
Bacchus
Zugzwang2388
Bacchus
4,846
752
0
2,947
15,690
14,106
0
3,720
11,970
16,918
0
W
Vamana
xYersiniax
Vamana
6,910
4,208
0
7,936
15,604
10,443
2,928
839
14,337
87
68,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
54,892
315
Minions Killed
592
0
Camps Cleared
0
1,535,066
Distance Traveled
1,731,654
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,567
420
76
4
0
278,101
3
W
Skadi
10,092
561
102
6
0
326,100
1
W
Athena
9,775
543
53
3
0
378,470
10
W
Da Ji
11,533
641
118
7
0
340,618
4
W
Anubis
12,346
686
165
9
0
319,193
1
L
Fenrir
8,583
477
48
3
0
279,380
0
L
Chang'e
8,653
481
97
5
0
295,538
3
L
Hercules
9,307
517
78
4
0
343,456
3
L
Bacchus
7,324
407
16
1
0
338,591
9
W
Vamana
11,146
619
154
9
0
367,273
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role