Player Matchup

Agni
Agni
Jmoney1597
Agni
Level 48
God Stats
1W - 0L
1,490 SR
Queue Stats
27W - 15L
1,654 Elo+
Party 1
Mulan
Mulan
KingSam943
Mulan
Level 18
God Stats
4W - 3L
1,789 SR
Queue Stats
18W - 9L
1,654 Elo+
Party 1
Kuzenbo
Kuzenbo
diego12345566
Kuzenbo
Level 51
God Stats
3W - 0L
1,510 SR
Queue Stats
27W - 16L
1,654 Elo+
Party 1
Team Averages
Level 39
1,596 SR
1,654 Elo+

VS

Team Averages
Level 68
1,737 SR
1,565 Elo+
Osiris
Osiris
JokerInYou
Osiris
Level 99
God Stats
27W - 12L
1,794 SR
Queue Stats
87W - 65L
1,536 Elo+
Party 2
Chang'e
Chang'e
KairiYuko
Chang'e
Level 77
God Stats
6W - 8L
1,662 SR
Queue Stats
92W - 76L
1,525 Elo+
Party 2
Neith
Neith
LunaArianell
Neith
Level 28
God Stats
62W - 32L
1,755 SR
Queue Stats
69W - 38L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
14,939
711
18,005
9,670
4,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
15
2 / 7 / 12
12,870
613
6,878
16,725
12,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
17
4 / 0 / 12
13,376
637
7,838
16,802
21,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JokerInYou
Osiris
14
3 / 7 / 5
12,128
578
11,436
17,500
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
KairiYuko
Chang'e
16
3 / 5 / 5
12,259
584
10,045
12,768
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 4 / 6
12,138
578
8,115
12,468
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
16
Kills
8
8
Deaths
16
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Osiris
JokerInYou
Osiris
3
7
5
0.79
L
Chang'e
KairiYuko
Chang'e
3
5
5
1.1
W
Mulan
2
7
12
1.14
L
2
4
6
1.25
W
Kuzenbo
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
29,596
43,197
Taken
42,736
37,684
Mitigated
22,222
11,038
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,005
1,356
0
2,603
9,670
4,283
1,444
1,744
7,584
109,640
0
L
Osiris
JokerInYou
Osiris
11,436
3,246
453
890
17,500
15,357
62
10,969
6,394
308
54,923
L
Chang'e
KairiYuko
Chang'e
10,045
433
1,925
3,905
12,768
3,811
136
7,016
5,627
47,701
0
W
Mulan
6,878
652
1,378
3,535
16,725
12,149
1,031
5,265
10,623
0
40,403
L
8,115
3,919
745
1,624
12,468
3,054
270
7,968
4,425
0
52,270
W
Kuzenbo
7,838
1,435
0
3,522
16,802
21,252
656
3,918
12,324
55,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,185
Gold Earned
36,525
250
Minions Killed
206
0
Camps Cleared
0
1,143,123
Distance Traveled
1,055,815
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,939
711
152
7
0
381,069
0
L
Osiris
12,128
578
70
3
0
363,165
3
L
Chang'e
12,259
584
61
3
0
332,636
2
W
Mulan
12,870
613
53
3
0
370,689
8
L
Neith
12,138
578
75
4
0
360,014
3
W
Kuzenbo
13,376
637
45
2
0
391,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role