Player Matchup

Apollo
Apollo
DruMykal
Apollo
Level 126
God Stats
4W - 6L
1,691 SR
Queue Stats
129W - 123L
1,546 Elo+
Party 1
Janus
Janus
Fuzzlle
Janus
Level 145
God Stats
4W - 4L
1,569 SR
Queue Stats
226W - 160L
1,649 Elo+
Party 1
Athena
Athena
Peev Shalpatine
Athena
Level 120
God Stats
9W - 10L
1,716 SR
Queue Stats
484W - 415L
1,624 Elo+
Party 1
Fafnir
Fafnir
SouthDylan 123
Fafnir
Level 109
God Stats
4W - 3L
1,929 SR
Queue Stats
89W - 60L
1,657 Elo+
Party 3
Odin
Odin
qubertothethird
Odin
Level 60
God Stats
3W - 3L
1,683 SR
Queue Stats
84W - 41L
1,662 Elo+
Party 3
Team Averages
Level 112
1,717 SR
1,628 Elo+

VS

Team Averages
Level 137
1,538 SR
1,636 Elo+
Cu Chulainn
Cu Chulainn
AdamsIntentions
Cu Chulainn
Level 155
God Stats
19W - 16L
1,695 SR
Queue Stats
481W - 448L
1,647 Elo+
Party 2
Zeus
Zeus
Boogle Time
Zeus
Level 151
God Stats
6W - 7L
1,593 SR
Queue Stats
517W - 429L
1,651 Elo+
Party 4
Anubis
Anubis
DarkLink706
Anubis
Level 124
God Stats
5W - 7L
1,401 SR
Queue Stats
652W - 539L
1,580 Elo+
Party 4
Artemis
Artemis
Scylernex
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,627 Elo+
Solo
Ares
Ares
TrentonSchott
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 253L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DruMykal
Apollo
16
2 / 7 / 1
10,018
501
4,693
14,835
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Fuzzlle
Janus
16
4 / 2 / 0
9,697
485
10,622
11,232
3,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 4 / 3
9,586
479
10,799
20,418
8,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 1
7,599
380
2,709
16,631
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 4 / 2
9,468
473
7,336
16,645
11,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdamsIntentions
Cu Chulainn
17
2 / 3 / 4
10,915
546
11,149
21,334
13,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 7
11,663
583
16,755
10,155
4,110
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
19
8 / 0 / 10
12,091
605
14,433
10,194
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Scylernex
Artemis
16
1 / 2 / 8
10,623
531
7,750
10,183
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 12
10,593
530
8,936
14,600
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
22
22
Deaths
9
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdamsIntentions
Cu Chulainn
2
3
4
1.33
W
7
2
7
5.25
W
Anubis
8
0
10
13
L
Apollo
DruMykal
Apollo
2
7
1
0.36
L
Janus
Fuzzlle
Janus
4
2
0
2
L
2
4
3
0.88
W
Artemis
Scylernex
Artemis
1
2
8
2.5
L
0
5
1
0.1
W
4
2
12
5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,159
Damage
59,023
79,761
Taken
66,466
43,105
Mitigated
39,117
17,507
Healing
27,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdamsIntentions
Cu Chulainn
11,149
1,943
0
7,287
21,334
13,754
110
4,389
16,945
6,071
74,818
W
16,755
3,518
0
4,790
10,155
4,110
2,461
6,040
4,115
79,010
0
W
Anubis
14,433
562
0
6,942
10,194
5,061
1,953
2,989
7,205
90,565
0
L
Apollo
DruMykal
Apollo
4,693
2,483
0
3,161
14,835
5,427
939
7,181
7,654
0
67,655
L
Janus
Fuzzlle
Janus
10,622
476
0
2,081
11,232
3,645
0
6,400
4,832
80,637
0
L
10,799
3,087
0
5,474
20,418
8,260
0
11,361
9,057
74,136
0
W
Artemis
Scylernex
Artemis
7,750
3,248
0
5,442
10,183
3,698
2,568
3,257
6,926
0
71,207
L
2,709
604
0
2,858
16,631
13,967
0
9,247
7,384
17,240
0
W
8,936
1,025
0
3,413
14,600
12,494
269
7,455
7,145
31,127
0
L
7,336
1,692
0
3,933
16,645
11,806
0
7,118
9,527
0
55,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
55,885
572
Minions Killed
606
0
Camps Cleared
0
1,938,854
Distance Traveled
1,852,735
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,915
546
145
7
0
373,004
2
W
Zeus
11,663
583
140
7
0
338,816
5
W
Anubis
12,091
605
145
7
0
398,431
3
L
Apollo
10,018
501
131
7
0
340,625
0
L
Janus
9,697
485
151
8
0
432,806
4
L
Athena
9,586
479
132
7
0
407,782
2
W
Artemis
10,623
531
134
7
0
345,501
2
L
Fafnir
7,599
380
28
1
0
378,332
9
W
Ares
10,593
530
42
2
0
396,983
1
L
Odin
9,468
473
130
7
0
379,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role