Player Matchup

Thor
Thor
L4_TnT_
Thor
Level 101
God Stats
2W - 6L
1,256 SR
Queue Stats
185W - 185L
1,570 Elo+
Party 2
Sobek
Sobek
MikeyWikeyy
Sobek
Level 29
God Stats
2W - 6L
1,634 SR
Queue Stats
89W - 95L
1,525 Elo+
Party 1
Medusa
Medusa
Santt08
Medusa
Level 15
God Stats
1W - 2L
1,520 SR
Queue Stats
7W - 16L
1,552 Elo+
Party 2
Susano
Susano
Sérênè
Susano
Level 106
God Stats
21W - 17L
1,680 SR
Queue Stats
484W - 358L
1,686 Elo+
Party 1
Baron Samedi
Baron Samedi
sotiuqat
Baron Samedi
Level 76
God Stats
1W - 1L
1,562 SR
Queue Stats
222W - 208L
1,544 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,575 Elo+

VS

Team Averages
Level 52
1,541 SR
1,552 Elo+
Ymir
Ymir
Barulee
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Feeneks
Chernobog
Level 119
God Stats
1W - 0L
1,693 SR
Queue Stats
11W - 10L
1,445 Elo+
Party 3
Athena
Athena
cremecheese
Athena
Level 46
God Stats
7W - 4L
1,589 SR
Queue Stats
100W - 84L
1,645 Elo+
Party 3
Merlin
Merlin
manjomexddd
Merlin
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 32L
1,655 Elo+
Party 3
Ganesha
Ganesha
xanathgum
Ganesha
Level 25
God Stats
8W - 2L
1,640 SR
Queue Stats
22W - 22L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
L4_TnT_
Thor
11
0 / 9 / 0
7,064
392
6,545
14,815
4,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 2
8,106
450
3,572
16,358
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Santt08
Medusa
13
0 / 6 / 1
8,309
462
4,960
12,955
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Susano
Sérênè
Susano
17
6 / 0 / 2
10,347
575
13,407
13,483
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
sotiuqat
Baron Samedi
14
2 / 7 / 5
8,581
477
7,429
11,973
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Barulee
Ymir
16
8 / 2 / 6
9,728
540
11,889
16,561
8,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chernobog
Feeneks
Chernobog
16
3 / 1 / 11
9,833
546
11,357
13,331
5,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
14
5 / 3 / 6
9,247
514
9,445
16,599
13,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Merlin
16
10 / 2 / 1
10,216
568
12,136
7,901
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
xanathgum
Ganesha
13
1 / 2 / 12
8,525
474
5,034
8,289
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
27
27
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
Barulee
Ymir
8
2
6
5.5
W
Chernobog
Feeneks
Chernobog
3
1
11
8.5
L
Thor
L4_TnT_
Thor
0
9
0
0
L
1
5
2
0.4
L
Medusa
Santt08
Medusa
0
6
1
0.08
L
Susano
Sérênè
Susano
6
0
2
7
W
Athena
5
3
6
2.67
W
Merlin
10
2
1
5.25
L
Baron Samedi
sotiuqat
Baron Samedi
2
7
5
0.64
W
Ganesha
xanathgum
Ganesha
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
49,861
69,584
Taken
62,681
36,212
Mitigated
35,496
20,835
Healing
24,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Barulee
Ymir
11,889
2,731
0
7,716
16,561
8,747
294
3,453
12,922
62,179
0
W
Chernobog
Feeneks
Chernobog
11,357
7,573
0
8,085
13,331
5,313
220
1,583
11,708
0
74,558
L
Thor
L4_TnT_
Thor
6,545
2,649
0
4,081
14,815
4,696
140
10,508
4,235
0
30,632
L
3,572
419
0
5,211
16,358
13,970
274
6,860
9,450
23,312
0
L
Medusa
Santt08
Medusa
4,960
2,081
0
2,620
12,955
3,964
318
3,551
9,334
0
50,428
L
Susano
Sérênè
Susano
13,407
4,402
0
4,262
13,483
8,988
0
7,243
6,018
0
82,521
W
Athena
9,445
3,344
0
5,815
16,599
13,308
172
1,879
14,566
39,075
0
W
Merlin
12,136
1,058
0
1,163
7,901
2,802
596
1,094
6,647
60,996
0
L
Baron Samedi
sotiuqat
Baron Samedi
7,429
361
1,351
3,310
11,973
4,594
0
9,476
2,043
42,893
0
W
Ganesha
xanathgum
Ganesha
5,034
783
0
1,962
8,289
5,326
157
2,375
5,837
30,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
47,549
415
Minions Killed
461
0
Camps Cleared
0
1,621,579
Distance Traveled
1,691,070
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,728
540
122
7
0
329,519
3
W
Chernobog
9,833
546
140
8
0
302,793
6
L
Thor
7,064
392
60
3
0
253,834
3
L
Sobek
8,106
450
35
2
0
335,112
0
L
Medusa
8,309
462
98
5
0
308,024
4
L
Susano
10,347
575
143
8
0
411,814
6
W
Athena
9,247
514
69
4
0
369,988
4
W
Merlin
10,216
568
117
7
0
349,685
6
L
Baron Samedi
8,581
477
79
4
0
312,795
3
W
Ganesha
8,525
474
13
1
0
339,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role