Player Matchup

Izanami
Izanami
CationicEight9
Izanami
Level 29
God Stats
80W - 56L
1,726 SR
Queue Stats
290W - 291L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HornKetchup6434
Cabrakan
Level 43
God Stats
25W - 18L
1,763 SR
Queue Stats
357W - 342L
1,484 Elo+
Party 1
Amaterasu
Amaterasu
ItsAbso
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Ra
Ra
charlysa3008
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,454 Elo+
Party 1
Fenrir
Fenrir
pollotrom30000
Fenrir
Level 29
God Stats
32W - 43L
1,670 SR
Queue Stats
307W - 352L
1,496 Elo+
Party 1
Team Averages
Level 27
1,632 SR
1,487 Elo+

VS

Team Averages
Level 26
1,704 SR
1,506 Elo+
Serqet
Serqet
Malixys
Serqet
Level 26
God Stats
7W - 10L
1,447 SR
Queue Stats
125W - 138L
1,518 Elo+
Party 2
Chaac
Chaac
RoughNeckUSA
Chaac
Level 23
God Stats
18W - 17L
1,635 SR
Queue Stats
140W - 139L
1,196 Elo+
Party 2
Ullr
Ullr
UnrelentingTruth
Ullr
Level 25
God Stats
104W - 59L
1,725 SR
Queue Stats
423W - 243L
1,704 Elo+
Solo
Anubis
Anubis
mincedbaconmeat
Anubis
Level 24
God Stats
2W - 0L
1,838 SR
Queue Stats
6W - 0L
1,630 Elo+
Solo
Geb
Geb
wagyuwarlock
Geb
Level 30
God Stats
3W - 0L
1,877 SR
Queue Stats
91W - 106L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
6,037
549
5,767
7,959
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
7
3 / 5 / 1
5,310
483
2,558
6,946
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ItsAbso
Amaterasu
10
1 / 2 / 2
5,641
513
591
6,835
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 8 / 2
4,768
433
5,780
8,086
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 1
5,195
472
2,759
7,691
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Malixys
Serqet
8
3 / 3 / 7
5,671
516
3,542
5,589
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 4
5,619
511
4,218
4,259
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
13 / 1 / 4
7,489
681
10,877
7,941
2,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 1 / 2
6,493
590
7,004
5,364
2,411
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 13
6,112
556
2,522
7,550
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
26
26
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Cabrakan
3
5
1
0.7
L
Amaterasu
ItsAbso
Amaterasu
1
2
2
1
W
Serqet
Malixys
Serqet
3
3
7
2.17
W
1
2
4
1.5
W
13
1
4
15
L
0
8
2
0.13
W
7
1
2
8
L
1
4
1
0.38
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,455
Damage
28,163
37,517
Taken
30,703
12,641
Mitigated
11,876
6,005
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,767
3,530
0
621
7,959
2,130
1,093
1,500
6,459
0
31,880
L
Cabrakan
2,558
425
0
315
6,946
4,043
128
1,015
5,907
4,234
0
L
Amaterasu
ItsAbso
Amaterasu
591
50
0
2,265
6,835
2,517
0
588
5,853
0
12,566
W
Serqet
Malixys
Serqet
3,542
803
0
1,702
5,589
1,604
192
594
4,909
0
17,518
W
4,218
578
0
1,000
4,259
2,309
322
623
3,610
0
21,661
W
10,877
4,735
0
1,217
7,941
2,529
0
1,958
5,883
0
37,534
L
5,780
749
88
853
8,086
1,669
0
5,085
3,001
18,082
0
W
7,004
712
390
2,831
5,364
2,411
1,300
2,707
2,339
31,189
0
L
2,759
818
0
1,863
7,691
2,282
0
1,338
6,141
0
19,252
W
2,522
744
0
1,280
7,550
3,023
297
1,866
5,624
13,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
31,384
178
Minions Killed
221
0
Camps Cleared
0
916,776
Distance Traveled
982,013
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,037
549
62
6
0
179,894
2
L
Cabrakan
5,310
483
8
1
0
200,142
2
L
Amaterasu
5,641
513
37
3
0
141,390
0
W
Serqet
5,671
516
39
4
0
208,905
1
W
Chaac
5,619
511
35
3
0
224,246
4
W
Ullr
7,489
681
63
6
0
184,851
0
L
Ra
4,768
433
30
3
0
173,850
1
W
Anubis
6,493
590
63
6
0
153,921
2
L
Fenrir
5,195
472
41
4
0
221,500
2
W
Geb
6,112
556
21
2
0
210,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role