Player Matchup

Nike
Nike
ASuburbDad
Nike
Level 103
God Stats
8W - 5L
1,488 SR
Queue Stats
107W - 99L
1,652 Elo+
Party 1
Fenrir
Fenrir
Aidencares
Fenrir
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
110W - 78L
1,681 Elo+
Party 1
Merlin
Merlin
Rozar8702
Merlin
Level 128
God Stats
12W - 11L
1,529 SR
Queue Stats
125W - 91L
1,689 Elo+
Party 1
Team Averages
Level 118
1,578 SR
1,674 Elo+

VS

Team Averages
Level 77
1,649 SR
1,480 Elo+
Artio
Artio
DaltnGreyjoy
Artio
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 151L
1,433 Elo+
Party 2
Anhur
Anhur
Hardford
Anhur
Level 62
God Stats
11W - 7L
1,702 SR
Queue Stats
84W - 80L
1,415 Elo+
Party 2
Anubis
Anubis
surab10
Anubis
Level 27
God Stats
146W - 117L
1,744 SR
Queue Stats
424W - 415L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
10,745
716
7,232
9,461
5,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Aidencares
Fenrir
14
5 / 4 / 10
11,335
756
10,386
15,807
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Rozar8702
Merlin
15
5 / 2 / 7
11,166
744
15,257
8,433
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
10,027
668
5,869
15,897
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Hardford
Anhur
13
5 / 2 / 2
9,912
661
8,664
9,873
3,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
surab10
Anubis
12
1 / 9 / 5
9,211
614
5,533
13,458
5,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
7
7
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Fenrir
Aidencares
Fenrir
5
4
10
2.5
L
1
4
6
1
L
Anhur
Hardford
Anhur
5
2
2
3
W
Merlin
Rozar8702
Merlin
5
2
7
4.25
L
Anubis
surab10
Anubis
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
20,066
33,701
Taken
39,228
16,629
Mitigated
23,623
8,041
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,232
1,806
1,161
1,757
9,461
5,879
749
2,880
6,581
0
37,876
W
Fenrir
Aidencares
Fenrir
10,386
2,483
274
3,343
15,807
8,064
885
4,209
11,598
0
37,181
L
5,869
1,049
1,145
3,262
15,897
14,613
0
7,593
8,179
19,951
0
L
Anhur
Hardford
Anhur
8,664
3,980
0
520
9,873
3,359
0
3,753
6,045
0
24,235
W
Merlin
Rozar8702
Merlin
15,257
1,240
0
1,506
8,433
2,686
1,131
4,417
4,016
71,307
0
L
Anubis
surab10
Anubis
5,533
111
353
3,678
13,458
5,651
0
4,004
9,228
48,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
29,150
188
Minions Killed
135
0
Camps Cleared
0
853,040
Distance Traveled
605,916
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,745
716
49
3
0
315,472
2
W
Fenrir
11,335
756
39
3
0
294,711
1
L
Artio
10,027
668
28
2
0
223,645
2
L
Anhur
9,912
661
44
3
0
218,384
0
W
Merlin
11,166
744
100
7
0
242,857
1
L
Anubis
9,211
614
63
4
0
163,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role