Player Matchup

Medusa
Medusa
Griffonly
Medusa
Level 98
God Stats
1W - 0L
1,994 SR
Queue Stats
17W - 11L
1,594 Elo+
Party 2
Odin
Odin
JayMotion
Odin
Level 18
God Stats
2W - 1L
1,914 SR
Queue Stats
9W - 6L
1,586 Elo+
Party 2
Tiamat
Tiamat
LYNCHMASTER69
Tiamat
Level 18
God Stats
7W - 7L
1,806 SR
Queue Stats
7W - 8L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
chaingear
Ao Kuang
Level 52
God Stats
6W - 5L
1,640 SR
Queue Stats
57W - 43L
1,594 Elo+
Party 2
Nox
Nox
xXdThunderbXx
Nox
Level 59
God Stats
1W - 0L
2,017 SR
Queue Stats
39W - 19L
1,645 Elo+
Party 2
Team Averages
Level 49
1,874 SR
1,581 Elo+

VS

Team Averages
Level 58
1,491 SR
1,524 Elo+
Chiron
Chiron
Drimzel
Chiron
Level 106
God Stats
5W - 8L
1,632 SR
Queue Stats
308W - 286L
1,630 Elo+
Party 1
Terra
Terra
GaneshaOnetrick
Terra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 102L
1,721 Elo+
Party 1
Sol
Sol
Quaterni0n
Sol
Level 37
God Stats
18W - 27L
1,351 SR
Queue Stats
91W - 113L
1,316 Elo+
Solo
Freya
Freya
TMX I6aax
Freya
Level 41
God Stats
2W - 5L
1,472 SR
Queue Stats
523W - 548L
1,442 Elo+
Solo
Awilix
Awilix
WOLFMAN253
Awilix
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 82L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Griffonly
Medusa
12
8 / 2 / 5
7,789
649
9,453
7,356
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
10
0 / 0 / 4
6,061
505
4,157
3,605
1,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
1 / 2 / 7
6,042
504
5,800
7,717
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
chaingear
Ao Kuang
11
6 / 1 / 1
7,119
593
4,337
7,728
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 1 / 5
7,825
652
6,237
4,912
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drimzel
Chiron
10
3 / 6 / 1
6,335
528
7,107
9,856
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 4
6,011
501
2,975
9,363
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 4 / 0
5,434
453
2,538
5,981
1,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
TMX I6aax
Freya
10
0 / 2 / 0
5,752
479
1,999
6,176
1,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
WOLFMAN253
Awilix
10
1 / 5 / 2
5,992
499
3,969
9,843
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
6
6
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
Drimzel
Chiron
3
6
1
0.58
L
1
5
4
0.6
W
Medusa
Griffonly
Medusa
8
2
5
5.25
W
Odin
0
0
4
2
W
1
2
7
2.25
L
1
4
0
0.25
L
Freya
TMX I6aax
Freya
0
2
0
0
L
Awilix
WOLFMAN253
Awilix
1
5
2
0.4
W
Ao Kuang
chaingear
Ao Kuang
6
1
1
6.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
18,588
31,318
Taken
41,219
14,707
Mitigated
15,837
12,077
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Drimzel
Chiron
7,107
4,081
61
3,308
9,856
2,341
0
2,883
6,823
0
29,882
L
2,975
1,004
729
2,354
9,363
6,365
0
4,011
5,178
8,385
0
W
Medusa
Griffonly
Medusa
9,453
4,937
0
4,179
7,356
2,292
1,959
1,423
5,933
0
38,318
W
Odin
4,157
856
0
1,270
3,605
1,770
0
1,421
2,184
0
20,316
W
5,800
854
0
1,608
7,717
6,269
94
1,201
6,516
20,612
0
L
2,538
138
0
541
5,981
1,836
1,088
2,800
3,181
21,873
0
L
Freya
TMX I6aax
Freya
1,999
708
0
2,213
6,176
1,981
0
2,245
3,931
21,987
0
L
Awilix
WOLFMAN253
Awilix
3,969
2,002
0
2,259
9,843
3,314
0
4,061
5,732
0
28,546
W
Ao Kuang
chaingear
Ao Kuang
4,337
1,007
0
4,320
7,728
2,528
661
2,243
5,485
31,275
0
W
6,237
1,141
0
700
4,912
1,848
288
1,224
3,688
40,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
29,524
264
Minions Killed
211
0
Camps Cleared
0
1,114,100
Distance Traveled
1,060,094
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,335
528
52
4
0
205,417
0
L
Terra
6,011
501
12
1
0
211,073
0
W
Medusa
7,789
649
65
5
0
192,146
0
W
Odin
6,061
505
31
3
0
262,550
3
W
Tiamat
6,042
504
31
3
0
192,304
1
L
Sol
5,434
453
29
2
0
201,531
2
L
Freya
5,752
479
55
5
0
208,441
2
L
Awilix
5,992
499
63
5
0
233,632
1
W
Ao Kuang
7,119
593
56
5
0
244,121
0
W
Nox
7,825
652
81
7
0
222,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role