Player Matchup

Ares
Ares
EsqueciASenha
Ares
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 31L
1,849 Elo+
Solo
Mercury
Mercury
ItzBatPlayer
Mercury
Level 6
God Stats
2W - 0L
1,661 SR
Queue Stats
4W - 2L
1,412 Elo+
Solo
Hercules
Hercules
Moajr12
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,408 Elo+
Solo
Neith
Neith
UserUnknown27
Neith
Level 18
God Stats
4W - 6L
1,771 SR
Queue Stats
131W - 101L
1,412 Elo+
Solo
Sol
Sol
WaluigiCrackudão
Sol
Level 5
God Stats
4W - 4L
1,614 SR
Queue Stats
7W - 5L
1,525 Elo+
Solo
Team Averages
Level 8
1,609 SR
1,521 Elo+

VS

Team Averages
Level 19
1,647 SR
1,601 Elo+
King Arthur
King Arthur
Destruidorpb
King Arthur
Level 24
God Stats
4W - 2L
1,707 SR
Queue Stats
122W - 124L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Enemigo269
Hou Yi
Level 28
God Stats
10W - 2L
1,836 SR
Queue Stats
88W - 58L
1,571 Elo+
Solo
Ares
Ares
Spellbound87
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Ra
Ra
Vanderising31
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Solo
Set
Set
romzoide
Set
Level 27
God Stats
0W - 2L
1,694 SR
Queue Stats
86W - 77L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 10
10,304
491
14,526
15,051
12,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ItzBatPlayer
Mercury
20
9 / 2 / 8
12,948
617
14,661
19,312
10,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Moajr12
Hercules
15
2 / 5 / 5
9,645
459
9,023
18,624
18,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 4 / 6
10,874
518
14,487
13,704
5,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 7
11,273
537
14,554
16,764
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Destruidorpb
King Arthur
17
3 / 4 / 6
10,867
517
10,491
23,496
13,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Enemigo269
Hou Yi
16
6 / 3 / 7
10,219
487
18,016
18,259
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 10 / 4
8,570
408
7,058
18,700
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 9 / 5
7,617
363
4,278
8,292
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 4 / 3
11,377
542
17,775
19,086
10,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
30
Kills
21
21
Deaths
30
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Destruidorpb
King Arthur
3
4
6
1.5
L
Hou Yi
Enemigo269
Hou Yi
6
3
7
3.17
W
6
5
10
2.2
W
Mercury
ItzBatPlayer
Mercury
9
2
8
6.5
W
Hercules
Moajr12
Hercules
2
5
5
0.9
L
2
10
4
0.4
W
7
4
6
2.5
L
0
9
5
0.28
W
6
5
7
1.9
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,251
Damage
57,618
83,455
Taken
87,833
53,498
Mitigated
47,618
27,796
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Destruidorpb
King Arthur
10,491
1,084
0
6,854
23,496
13,582
719
6,474
16,526
0
65,887
L
Hou Yi
Enemigo269
Hou Yi
18,016
8,694
0
6,956
18,259
7,059
916
4,995
13,101
0
71,480
W
14,526
577
446
2,907
15,051
12,819
360
2,663
12,252
43,742
0
W
Mercury
ItzBatPlayer
Mercury
14,661
9,631
0
5,683
19,312
10,447
0
2,560
16,612
0
114,037
W
Hercules
Moajr12
Hercules
9,023
3,765
0
5,507
18,624
18,684
1,124
2,964
15,612
53
44,024
L
7,058
475
0
1,623
18,700
13,811
151
7,107
11,337
12,674
0
W
14,487
8,733
0
5,102
13,704
5,401
2,011
1,138
12,538
0
63,498
L
4,278
395
181
332
8,292
2,775
319
2,878
5,314
20,895
0
W
14,554
3,535
290
7,861
16,764
6,147
2,727
1,433
14,907
82,873
0
L
17,775
8,597
0
4,606
19,086
10,391
98
6,922
11,803
0
69,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
48,650
520
Minions Killed
376
0
Camps Cleared
0
1,973,503
Distance Traveled
1,903,288
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,867
517
118
6
0
362,661
0
L
Hou Yi
10,219
487
105
5
0
375,385
8
W
Ares
10,304
491
27
1
0
424,536
6
W
Mercury
12,948
617
180
9
0
468,042
1
W
Hercules
9,645
459
75
4
0
349,941
0
L
Ares
8,570
408
9
0
0
416,147
0
W
Neith
10,874
518
110
5
0
382,835
4
L
Ra
7,617
363
45
2
0
320,667
0
W
Sol
11,273
537
128
6
0
348,149
3
L
Set
11,377
542
99
5
0
428,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role