Player Matchup

Kuzenbo
Kuzenbo
AskFatal
Kuzenbo
Level 23
God Stats
2W - 5L
1,298 SR
Queue Stats
107W - 109L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
BootyHutJr
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,542 Elo+
Party 1
Janus
Janus
Deek2k
Janus
Level 14
God Stats
12W - 11L
1,383 SR
Queue Stats
61W - 53L
1,547 Elo+
Party 1
Izanami
Izanami
RebornxxPhaze
Izanami
Level 54
God Stats
51W - 34L
1,668 SR
Queue Stats
208W - 205L
1,510 Elo+
Party 1
Bakasura
Bakasura
Tam_IcyGabe03
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,501 Elo+
Party 1
Team Averages
Level 22
1,470 SR
1,511 Elo+

VS

Team Averages
Level 18
1,483 SR
1,485 Elo+
Fenrir
Fenrir
Ambulator5000
Fenrir
Level 39
God Stats
11W - 12L
1,493 SR
Queue Stats
80W - 79L
1,482 Elo+
Party 2
Bellona
Bellona
FrozenKlitz
Bellona
Level 15
God Stats
9W - 5L
1,634 SR
Queue Stats
31W - 27L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
PROtanope
Jormungandr
Level 16
God Stats
2W - 3L
1,479 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 2
Ra
Ra
TeHbAtER
Ra
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 2
Artemis
Artemis
aobr
Artemis
Level 4
God Stats
3W - 5L
1,524 SR
Queue Stats
3W - 7L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AskFatal
Kuzenbo
19
4 / 5 / 9
14,450
556
11,112
26,921
35,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
BootyHutJr
Cu Chulainn
18
3 / 7 / 10
13,082
503
9,230
19,508
18,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Deek2k
Janus
20
5 / 8 / 9
15,006
577
24,118
22,380
8,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
16 / 6 / 6
17,679
680
27,728
23,428
10,317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Tam_IcyGabe03
Bakasura
19
4 / 12 / 10
14,024
539
8,890
23,267
12,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 6
14,136
544
14,818
23,196
18,057
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
FrozenKlitz
Bellona
19
10 / 6 / 13
12,942
498
17,548
24,977
23,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
PROtanope
Jormungandr
20
8 / 6 / 11
13,386
515
22,079
24,014
27,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 6 / 9
11,802
454
16,621
16,267
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
aobr
Artemis
16
2 / 10 / 12
10,967
422
9,071
18,533
8,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
88
32
Kills
37
38
Deaths
34
44
Assists
51
Player
Kills
Deaths
Assists
KDA
L
14
6
6
2.83
W
Kuzenbo
AskFatal
Kuzenbo
4
5
9
1.7
W
Cu Chulainn
BootyHutJr
Cu Chulainn
3
7
10
1.14
W
Janus
Deek2k
Janus
5
8
9
1.19
L
Bellona
FrozenKlitz
Bellona
10
6
13
2.75
L
Jormungandr
PROtanope
Jormungandr
8
6
11
2.25
W
Izanami
16
6
6
3.17
W
Bakasura
Tam_IcyGabe03
Bakasura
4
12
10
0.75
L
3
6
9
1.25
L
Artemis
aobr
Artemis
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,078
Damage
80,137
115,504
Taken
106,987
85,390
Mitigated
83,732
27,695
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,818
3,234
0
6,006
23,196
18,057
103
5,748
16,934
0
81,221
W
Kuzenbo
AskFatal
Kuzenbo
11,112
3,563
1,323
5,564
26,921
35,791
3,038
12,420
14,197
56,917
0
W
Cu Chulainn
BootyHutJr
Cu Chulainn
9,230
1,507
0
1,231
19,508
18,825
2,108
7,285
12,087
13,452
37,039
W
Janus
Deek2k
Janus
24,118
1,191
0
5,694
22,380
8,041
226
9,297
12,695
111,788
0
L
Bellona
FrozenKlitz
Bellona
17,548
8,649
0
1,834
24,977
23,789
1,365
7,070
17,381
0
55,381
L
Jormungandr
PROtanope
Jormungandr
22,079
4,434
739
1,242
24,014
27,738
1,107
7,423
16,269
81,593
0
W
Izanami
27,728
23,650
0
10,551
23,428
10,317
11,297
5,946
17,378
0
161,160
W
Bakasura
Tam_IcyGabe03
Bakasura
8,890
6,432
0
3,332
23,267
12,416
3,888
5,036
18,071
0
53,490
L
16,621
1,506
2,832
1,508
16,267
5,911
2,018
8,970
6,968
82,079
0
L
Artemis
aobr
Artemis
9,071
4,653
0
1,268
18,533
8,237
799
7,013
11,160
0
41,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,241
Gold Earned
63,233
583
Minions Killed
545
0
Camps Cleared
0
2,462,619
Distance Traveled
2,311,227
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,136
544
131
5
0
464,875
0
W
Kuzenbo
14,450
556
75
3
0
496,182
0
W
Cu Chulainn
13,082
503
72
3
0
462,426
0
W
Janus
15,006
577
150
6
0
525,548
0
L
Bellona
12,942
498
74
3
0
474,331
0
L
Jormungandr
13,386
515
120
5
0
479,101
0
W
Izanami
17,679
680
202
8
0
478,062
0
W
Bakasura
14,024
539
84
3
0
500,401
0
L
Ra
11,802
454
163
6
0
465,882
1
L
Artemis
10,967
422
57
2
0
427,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role