Player Matchup

Chang'e
Chang'e
AeroJet
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,502 Elo+
Solo
Scylla
Scylla
DemonEren
Scylla
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 31L
1,628 Elo+
Party 2
Erlang Shen
Erlang Shen
Feli1d
Erlang Shen
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
bysantiago20
Neith
Level 15
God Stats
18W - 17L
1,566 SR
Queue Stats
525W - 510L
1,474 Elo+
Solo
Yemoja
Yemoja
redbeanbunz
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,206 Elo+
Solo
Team Averages
Level 33
1,513 SR
1,462 Elo+

VS

Team Averages
Level 27
1,676 SR
1,529 Elo+
Danzaburou
Danzaburou
AHAMSAMMY
Danzaburou
Level 37
God Stats
8W - 2L
1,996 SR
Queue Stats
208W - 195L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AlwayzAngryz
Tsukuyomi
Level 16
God Stats
20W - 5L
1,634 SR
Queue Stats
102W - 79L
1,560 Elo+
Solo
Nox
Nox
LegendRck
Nox
Level 27
God Stats
12W - 10L
1,600 SR
Queue Stats
77W - 75L
1,559 Elo+
Solo
Hachiman
Hachiman
oXIchimaruXo
Hachiman
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
72W - 58L
1,615 Elo+
Party 1
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 26
God Stats
38W - 54L
1,426 SR
Queue Stats
168W - 209L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AeroJet
Chang'e
14
1 / 4 / 3
8,663
456
5,775
12,160
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
DemonEren
Scylla
16
3 / 4 / 1
9,991
526
5,701
11,670
4,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Feli1d
Erlang Shen
14
1 / 4 / 3
8,307
437
5,996
14,467
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 9 / 6
8,552
450
9,377
16,664
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
2 / 6 / 3
8,060
424
3,170
14,416
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AHAMSAMMY
Danzaburou
17
5 / 2 / 10
11,153
587
9,287
12,999
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
AlwayzAngryz
Tsukuyomi
19
8 / 1 / 3
12,200
642
17,222
13,909
7,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 2 / 3
9,862
519
10,449
7,536
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
oXIchimaruXo
Hachiman
16
9 / 2 / 8
10,562
556
14,290
12,812
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
15
2 / 3 / 6
9,431
496
5,509
12,288
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
27
27
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AHAMSAMMY
Danzaburou
5
2
10
5
L
Chang'e
AeroJet
Chang'e
1
4
3
0.63
W
Tsukuyomi
AlwayzAngryz
Tsukuyomi
8
1
3
9.5
L
Scylla
DemonEren
Scylla
3
4
1
0.88
L
Erlang Shen
Feli1d
Erlang Shen
1
4
3
0.63
W
3
2
3
2.25
L
3
9
6
0.67
W
Hachiman
oXIchimaruXo
Hachiman
9
2
8
6.5
W
Nemesis
2
3
6
1.67
L
Yemoja
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
56,757
69,377
Taken
59,544
33,850
Mitigated
26,347
17,950
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AHAMSAMMY
Danzaburou
9,287
4,384
0
5,757
12,999
4,802
2,409
1,690
11,265
0
86,121
L
Chang'e
AeroJet
Chang'e
5,775
265
1,464
3,606
12,160
4,993
0
3,314
8,846
48,502
0
W
Tsukuyomi
AlwayzAngryz
Tsukuyomi
17,222
4,880
0
4,832
13,909
7,271
0
4,467
9,396
0
89,968
L
Scylla
DemonEren
Scylla
5,701
463
0
3,975
11,670
4,864
0
1,106
10,564
58,504
0
L
Erlang Shen
Feli1d
Erlang Shen
5,996
2,677
0
2,275
14,467
8,060
0
1,345
13,122
0
40,263
W
10,449
759
0
1,297
7,536
2,956
589
3,330
3,905
52,178
0
L
9,377
3,607
0
3,819
16,664
5,896
0
2,916
13,748
0
52,994
W
Hachiman
oXIchimaruXo
Hachiman
14,290
8,311
0
5,693
12,812
4,481
1,477
3,414
9,356
0
51,256
W
Nemesis
5,509
3,495
0
1,895
12,288
6,837
1,369
1,272
10,976
0
63,623
L
Yemoja
3,170
278
954
1,857
14,416
10,037
0
1,768
12,648
14,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
53,208
406
Minions Killed
545
0
Camps Cleared
0
1,661,606
Distance Traveled
1,830,603
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,153
587
109
6
0
332,488
4
L
Chang'e
8,663
456
89
5
0
326,597
11
W
Tsukuyomi
12,200
642
161
8
0
387,534
4
L
Scylla
9,991
526
137
7
0
308,789
1
L
Erlang Shen
8,307
437
78
4
0
363,836
2
W
Nox
9,862
519
109
6
0
369,290
5
L
Neith
8,552
450
79
4
0
324,328
0
W
Hachiman
10,562
556
78
4
0
348,759
2
W
Nemesis
9,431
496
88
5
0
392,532
0
L
Yemoja
8,060
424
23
1
0
338,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role