Player Matchup

Danzaburou
Danzaburou
ChungusBoy
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
KaldrsDragon
Scylla
Level 79
God Stats
1W - 5L
1,339 SR
Queue Stats
168W - 150L
1,461 Elo+
Party 2
Sobek
Sobek
TheWalrusLord11
Sobek
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 124L
1,461 Elo+
Party 2
Team Averages
Level 63
1,446 SR
1,474 Elo+

VS

Team Averages
Level 6
1,512 SR
1,132 Elo+
Bellona
Bellona
HeyChazer
Bellona
Level 6
God Stats
1W - 3L
1,483 SR
Queue Stats
1W - 7L
1,135 Elo+
Party 1
King Arthur
King Arthur
Mitch04
King Arthur
Level 7
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 6L
1,135 Elo+
Party 1
Olorun
Olorun
MortalDex
Olorun
Level 4
God Stats
1W - 4L
1,357 SR
Queue Stats
1W - 6L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChungusBoy
Danzaburou
13
9 / 0 / 11
10,028
771
12,487
5,522
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
13
8 / 0 / 11
9,676
744
11,604
4,061
2,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
4 / 0 / 17
9,142
703
6,498
11,599
12,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeyChazer
Bellona
9
0 / 8 / 0
7,027
541
5,212
15,912
10,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Mitch04
King Arthur
9
0 / 5 / 0
7,011
539
2,819
11,838
5,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
MortalDex
Olorun
10
0 / 8 / 0
7,086
545
4,214
10,752
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
21
Kills
0
0
Deaths
21
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChungusBoy
Danzaburou
9
0
11
14.5
L
Bellona
HeyChazer
Bellona
0
8
0
0
W
Scylla
8
0
11
13.5
L
King Arthur
Mitch04
King Arthur
0
5
0
0
L
Olorun
MortalDex
Olorun
0
8
0
0
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,589
Damage
12,245
21,182
Taken
38,502
17,267
Mitigated
19,330
5,237
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChungusBoy
Danzaburou
12,487
7,114
0
925
5,522
2,419
1,511
2,419
3,103
0
32,102
L
Bellona
HeyChazer
Bellona
5,212
565
0
1,274
15,912
10,000
0
8,776
7,136
5,459
17,461
W
Scylla
11,604
1,809
0
1,265
4,061
2,092
1,061
500
3,561
38,397
0
L
King Arthur
Mitch04
King Arthur
2,819
436
0
1,838
11,838
5,374
0
5,386
6,452
20
23,979
L
Olorun
MortalDex
Olorun
4,214
2,649
86
1,822
10,752
3,956
0
3,992
6,760
13,912
0
W
6,498
745
786
2,261
11,599
12,756
524
2,696
8,903
18,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
21,124
111
Minions Killed
101
0
Camps Cleared
0
608,525
Distance Traveled
584,818
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,028
771
40
3
0
176,608
1
L
Bellona
7,027
541
43
3
0
217,140
0
W
Scylla
9,676
744
56
4
0
207,956
2
L
King Arthur
7,011
539
35
3
0
198,936
2
L
Olorun
7,086
545
23
2
0
168,742
0
W
Sobek
9,142
703
15
1
0
223,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role