Player Matchup

Chang'e
Chang'e
Gold IV
HBIC-101
Chang'e
Gold IV
Level 119
God Stats
6W - 9L
1,400 SR
Queue Stats
86W - 108L
1,408 MMR
Solo
Ymir
Ymir
Bronze III
KELIN7
Ymir
Bronze III
Level 82
God Stats
0W - 2L
1,616 SR
Queue Stats
13W - 16L
1,413 MMR
Solo
Izanami
Izanami
Gold III
colten4d5
Izanami
Gold III
Level 134
God Stats
4W - 5L
1,795 SR
Queue Stats
125W - 140L
1,410 MMR
Party 2
Achilles
Achilles
Gold IV
redjoker89
Achilles
Gold IV
Level 138
God Stats
2W - 1L
1,975 SR
Queue Stats
131W - 137L
1,406 MMR
Party 2
Mulan
Mulan
Bronze III
yeezy_cd
Mulan
Bronze III
Level 31
God Stats
1W - 3L
1,504 SR
Queue Stats
3W - 4L
1,399 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,658 SR
1,407 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,509 SR
1,408 MMR
Bacchus
Bacchus
Gold IV
Aquila-Tempestas
Bacchus
Gold IV
Level 160
God Stats
9W - 6L
1,781 SR
Queue Stats
172W - 161L
1,360 MMR
Solo
Susano
Susano
Silver I
Xcalated
Susano
Silver I
Level 128
God Stats
1W - 1L
1,515 SR
Queue Stats
113W - 116L
1,188 MMR
Party 1
Tiamat
Tiamat
Platinum V
drymartini13
Tiamat
Platinum V
Level 107
God Stats
10W - 11L
1,217 SR
Queue Stats
181W - 185L
1,427 MMR
Solo
Medusa
Medusa
Gold V
oliver_unknown
Medusa
Gold V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,407 MMR
Solo
King Arthur
King Arthur
Platinum V
xMYS-_
King Arthur
Platinum V
Level 155
God Stats
17W - 18L
1,532 SR
Queue Stats
191W - 190L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HBIC-101
Chang'e
20
5 / 6 / 5
14,622
487
19,530
33,533
16,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
KELIN7
Ymir
17
4 / 6 / 4
11,948
398
6,506
23,393
22,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
colten4d5
Izanami
20
3 / 5 / 5
14,720
491
15,119
25,879
11,080
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
redjoker89
Achilles
20
4 / 4 / 10
14,895
497
18,443
25,571
12,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
yeezy_cd
Mulan
20
3 / 6 / 2
13,253
442
10,497
22,507
20,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Cu ChulainnCupidNemesisSetFenrir

VS

Bans
DanzaburouCthulhuXing TianScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 14
14,076
469
11,830
27,518
36,932
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Xcalated
Susano
20
5 / 6 / 11
14,812
494
20,343
30,083
14,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
20
7 / 4 / 11
16,358
545
20,434
12,878
14,786
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 3 / 12
15,971
532
16,042
18,762
9,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
xMYS-_
King Arthur
20
8 / 6 / 10
16,304
543
27,832
29,457
27,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
19
Kills
27
27
Deaths
20
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Chang'e
HBIC-101
Chang'e
5
6
5
1.25
L
Ymir
KELIN7
Ymir
4
6
4
1
W
Susano
Xcalated
Susano
5
6
11
1.75
L
Izanami
colten4d5
Izanami
3
5
5
1.1
W
Tiamat
7
4
11
3.13
W
3
3
12
3
L
Achilles
redjoker89
Achilles
4
4
10
2.25
W
King Arthur
xMYS-_
King Arthur
8
6
10
2.17
L
Mulan
yeezy_cd
Mulan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,095
Damage
96,481
130,883
Taken
118,698
82,915
Mitigated
102,618
40,202
Healing
35,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,830
931
794
2,742
27,518
36,932
916
8,424
19,002
56,553
0
L
Chang'e
HBIC-101
Chang'e
19,530
1,565
2,432
16,228
33,533
16,774
0
8,181
25,352
131,395
0
L
Ymir
KELIN7
Ymir
6,506
1,202
74
3,789
23,393
22,412
0
9,999
13,394
46,765
4,492
W
Susano
Xcalated
Susano
20,343
6,219
0
8,753
30,083
14,121
835
8,476
21,532
0
96,749
L
Izanami
colten4d5
Izanami
15,119
9,050
0
9,244
25,879
11,080
2,310
5,648
20,155
0
141,691
W
Tiamat
20,434
2,606
0
3,294
12,878
14,786
1,784
4,122
8,721
97,173
0
W
16,042
7,977
0
9,834
18,762
9,709
5,196
2,668
16,069
0
150,270
L
Achilles
redjoker89
Achilles
18,443
7,938
0
3,480
25,571
12,300
0
4,027
21,544
0
117,642
W
King Arthur
xMYS-_
King Arthur
27,832
2,929
0
10,520
29,457
27,070
476
5,935
23,057
0
111,493
L
Mulan
yeezy_cd
Mulan
10,497
2,057
436
4,519
22,507
20,349
466
4,409
18,098
0
69,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,438
Gold Earned
77,521
813
Minions Killed
709
0
Camps Cleared
0
2,775,222
Distance Traveled
2,936,518
33
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,076
469
63
2
0
626,565
18
L
Chang'e
14,622
487
205
7
0
531,867
9
L
Ymir
11,948
398
78
3
0
558,922
2
W
Susano
14,812
494
119
4
0
573,526
6
L
Izanami
14,720
491
233
8
0
472,205
8
W
Tiamat
16,358
545
170
6
0
576,202
5
W
Medusa
15,971
532
182
6
0
596,134
7
L
Achilles
14,895
497
158
5
0
674,248
10
W
King Arthur
16,304
543
175
6
0
564,091
2
L
Mulan
13,253
442
139
5
0
537,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role