Player Matchup

Kuzenbo
Kuzenbo
MayhemTrooper
Kuzenbo
Level 122
God Stats
23W - 10L
1,804 SR
Queue Stats
225W - 145L
1,685 Elo+
Party 2
Merlin
Merlin
Rena016
Merlin
Level 159
God Stats
2W - 6L
1,503 SR
Queue Stats
226W - 146L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
kirito5
Danzaburou
Level 147
God Stats
6W - 9L
1,587 SR
Queue Stats
268W - 219L
1,567 Elo+
Solo
Team Averages
Level 143
1,631 SR
1,646 Elo+

VS

Team Averages
Level 124
1,542 SR
1,415 Elo+
Baron Samedi
Baron Samedi
ALXPPF
Baron Samedi
Level 138
God Stats
12W - 9L
1,627 SR
Queue Stats
153W - 168L
1,506 Elo+
Solo
Khepri
Khepri
STROTVIRERKET
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 300L
1,457 Elo+
Party 1
Hou Yi
Hou Yi
redsdragon-213
Hou Yi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 55L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 0 / 8
12,415
690
9,009
13,293
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Rena016
Merlin
16
5 / 2 / 6
12,272
682
21,691
10,884
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
kirito5
Danzaburou
17
5 / 1 / 7
13,081
727
22,651
13,330
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALXPPF
Baron Samedi
14
1 / 4 / 2
10,651
592
15,682
18,449
10,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 2
9,639
536
4,563
26,158
31,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 0
10,296
572
7,742
14,900
6,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALXPPF
Baron Samedi
1
4
2
0.5
W
Kuzenbo
2
0
8
6
W
Merlin
Rena016
Merlin
5
2
6
4
L
0
3
2
0.33
W
Danzaburou
kirito5
Danzaburou
5
1
7
8.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,351
Damage
27,987
37,507
Taken
59,507
26,103
Mitigated
48,750
8,760
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALXPPF
Baron Samedi
15,682
906
2,692
5,955
18,449
10,097
0
11,666
6,783
56,981
0
W
Kuzenbo
9,009
3,192
0
2,480
13,293
16,363
18
7,156
5,716
17,622
0
W
Merlin
Rena016
Merlin
21,691
1,328
0
250
10,884
4,241
312
6,200
4,282
86,463
0
L
4,563
335
425
3,895
26,158
31,680
0
12,813
13,345
21,789
0
W
Danzaburou
kirito5
Danzaburou
22,651
10,890
0
6,030
13,330
5,499
2,400
5,874
7,189
0
99,052
L
7,742
2,975
0
2,762
14,900
6,973
0
6,265
8,635
0
39,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
30,586
241
Minions Killed
176
0
Camps Cleared
0
1,073,893
Distance Traveled
995,479
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,651
592
105
6
0
310,544
4
W
Kuzenbo
12,415
690
9
1
0
390,196
4
W
Merlin
12,272
682
106
6
0
323,296
3
L
Khepri
9,639
536
18
1
0
358,139
2
W
Danzaburou
13,081
727
126
7
0
360,401
6
L
Hou Yi
10,296
572
53
3
0
326,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role