Player Matchup

Hou Yi
Hou Yi
Gold II
Cortes2PAC
Hou Yi
Gold II
Level 149
God Stats
28W - 33L
1,729 SR
Queue Stats
462W - 444L
1,753 MMR
Solo
Artio
Artio
Gold IV
Death6664
Artio
Gold IV
Level 160
God Stats
1W - 1L
1,860 SR
Queue Stats
20W - 23L
1,531 MMR
Solo
Jormungandr
Jormungandr
Gold V
MarvelousMonkey
Jormungandr
Gold V
Level 114
God Stats
39W - 39L
1,470 SR
Queue Stats
105W - 105L
1,541 MMR
Solo
Merlin
Merlin
Diamond III
christianbtw
Merlin
Diamond III
Level 154
God Stats
6W - 3L
1,729 SR
Queue Stats
67W - 56L
2,225 MMR
Solo
Ne Zha
Ne Zha
Gold V
mynameisErick
Ne Zha
Gold V
Level 145
God Stats
0W - 4L
1,416 SR
Queue Stats
33W - 34L
1,630 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,641 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,553 SR
1,646 MMR
Cabrakan
Cabrakan
Gold II
Aerocrastic
Cabrakan
Gold II
Level 137
God Stats
3W - 3L
1,497 SR
Queue Stats
79W - 62L
1,842 MMR
Solo
Thor
Thor
Platinum I
AzBrYzA
Thor
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
CaptainICasual
Ravana
Gold II
Level 91
God Stats
10W - 18L
1,449 SR
Queue Stats
357W - 348L
1,514 MMR
Solo
Tiamat
Tiamat
Gold III
IILobsterKingII
Tiamat
Gold III
Level 63
God Stats
6W - 5L
1,597 SR
Queue Stats
348W - 324L
1,520 MMR
Solo
Anhur
Anhur
Platinum V
MENOXITIDE
Anhur
Platinum V
Level 141
God Stats
25W - 24L
1,719 SR
Queue Stats
125W - 112L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cortes2PAC
Hou Yi
17
3 / 7 / 5
10,778
469
9,192
18,228
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Death6664
Artio
15
5 / 7 / 5
10,799
470
9,409
29,012
32,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
MarvelousMonkey
Jormungandr
19
5 / 7 / 5
11,792
513
15,663
25,078
17,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
19
3 / 2 / 8
11,817
514
17,298
12,349
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 8 / 9
10,480
456
8,616
20,400
12,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetDanzaburouGuan YuAthenaScylla

VS

Bans
ApolloGebPersephoneCu ChulainnThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aerocrastic
Cabrakan
16
1 / 3 / 16
11,910
518
9,074
21,726
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
AzBrYzA
Thor
20
6 / 3 / 5
13,790
600
11,562
19,339
13,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
8 / 8 / 5
12,953
563
18,774
24,521
14,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
4 / 2 / 9
12,909
561
17,727
13,805
9,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
20
12 / 1 / 5
15,204
661
23,139
15,990
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
17
Kills
31
31
Deaths
17
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aerocrastic
Cabrakan
1
3
16
3
W
Thor
AzBrYzA
Thor
6
3
5
2.83
W
8
8
5
1.31
L
Hou Yi
Cortes2PAC
Hou Yi
3
7
5
0.79
L
Artio
Death6664
Artio
5
7
5
1.07
W
4
2
9
4.25
W
Anhur
12
1
5
14.5
L
Jormungandr
MarvelousMonkey
Jormungandr
5
7
5
1.07
L
Merlin
3
2
8
3.5
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,178
Damage
80,276
105,067
Taken
95,381
73,469
Mitigated
69,138
24,311
Healing
33,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aerocrastic
Cabrakan
9,074
1,243
0
4,326
21,726
24,015
361
7,835
13,557
33,756
0
W
Thor
AzBrYzA
Thor
11,562
3,247
0
8,591
19,339
13,738
4,690
5,911
13,127
0
126,373
W
18,774
5,747
0
8,725
24,521
14,918
508
13,177
8,819
0
68,484
L
Hou Yi
Cortes2PAC
Hou Yi
9,192
4,948
0
5,747
18,228
5,714
0
5,835
12,279
0
65,499
L
Artio
Death6664
Artio
9,409
558
2,297
7,255
29,012
32,643
0
9,199
19,527
21,593
0
W
17,727
828
0
5,227
13,805
9,534
308
7,659
5,767
90,715
0
W
Anhur
23,139
16,581
0
6,701
15,990
6,933
6,839
5,981
9,904
0
138,945
L
Jormungandr
MarvelousMonkey
Jormungandr
15,663
3,784
0
1,003
25,078
17,801
888
5,478
19,521
71,907
0
L
Merlin
17,298
299
0
750
12,349
5,066
0
4,877
7,074
97,870
0
L
8,616
2,790
0
7,259
20,400
12,245
0
3,941
16,291
0
72,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,666
Gold Earned
66,766
609
Minions Killed
741
0
Camps Cleared
0
2,087,740
Distance Traveled
2,160,543
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,910
518
34
1
0
419,836
14
W
Thor
13,790
600
198
9
0
462,567
9
W
Ravana
12,953
563
112
5
0
411,376
0
L
Hou Yi
10,778
469
125
5
0
366,487
5
L
Artio
10,799
470
27
1
0
459,677
11
W
Tiamat
12,909
561
183
8
0
450,498
5
W
Anhur
15,204
661
214
9
0
416,266
7
L
Jormungandr
11,792
513
128
6
0
396,450
6
L
Merlin
11,817
514
210
9
0
439,312
2
L
Ne Zha
10,480
456
119
5
0
425,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role