Player Matchup

Danzaburou
Danzaburou
BeanSoup1
Danzaburou
Level 18
God Stats
4W - 6L
1,657 SR
Queue Stats
4W - 8L
1,538 Elo+
Solo
Chaac
Chaac
CastrodaAstro
Chaac
Level 15
God Stats
2W - 1L
1,242 SR
Queue Stats
50W - 46L
1,475 Elo+
Solo
Hel
Hel
Gods Complex532
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,738 Elo+
Solo
Ra
Ra
Niatsirhc16
Ra
Level 11
God Stats
3W - 2L
1,779 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iP2Win
Tsukuyomi
Level 84
God Stats
70W - 51L
1,610 SR
Queue Stats
383W - 370L
1,499 Elo+
Party 3
Team Averages
Level 29
1,558 SR
1,556 Elo+

VS

Team Averages
Level 23
1,630 SR
1,441 Elo+
Tiamat
Tiamat
BenUpNext-
Tiamat
Level 49
God Stats
1W - 5L
1,474 SR
Queue Stats
94W - 103L
1,501 Elo+
Party 1
Hades
Hades
Daddy4429
Hades
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
FiendNaeNae
Danzaburou
Level 22
God Stats
2W - 2L
1,822 SR
Queue Stats
40W - 53L
1,412 Elo+
Party 2
Nemesis
Nemesis
ILuvGiovanni
Nemesis
Level 8
God Stats
6W - 13L
1,505 SR
Queue Stats
10W - 20L
1,450 Elo+
Party 1
Ymir
Ymir
SoulReaperBoy14
Ymir
Level 17
God Stats
13W - 4L
1,851 SR
Queue Stats
322W - 315L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanSoup1
Danzaburou
20
9 / 1 / 12
15,980
571
27,430
26,934
10,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 3 / 12
13,179
471
11,767
28,609
22,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 7 / 10
11,706
418
8,519
19,727
6,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 11
12,220
436
5,104
11,165
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iP2Win
Tsukuyomi
20
17 / 7 / 5
17,280
617
27,025
24,257
10,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BenUpNext-
Tiamat
16
2 / 6 / 2
11,187
400
15,752
17,749
12,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Daddy4429
Hades
20
10 / 9 / 1
13,561
484
25,431
24,314
28,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
FiendNaeNae
Danzaburou
20
5 / 9 / 1
13,772
492
19,712
29,713
12,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ILuvGiovanni
Nemesis
14
1 / 4 / 2
10,012
358
3,184
11,843
5,090
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 6
13,707
490
11,141
27,978
41,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
32
Kills
21
23
Deaths
32
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeanSoup1
Danzaburou
9
1
12
15
L
Tiamat
BenUpNext-
Tiamat
2
6
2
0.5
W
3
3
12
3
L
Hades
Daddy4429
Hades
10
9
1
1.17
L
Danzaburou
FiendNaeNae
Danzaburou
5
9
1
0.61
W
2
7
10
1
L
Nemesis
ILuvGiovanni
Nemesis
1
4
2
0.5
W
1
5
11
1.3
L
3
4
6
1.5
W
Tsukuyomi
iP2Win
Tsukuyomi
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,845
Damage
75,220
110,692
Taken
111,597
53,447
Mitigated
100,731
48,555
Healing
27,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeanSoup1
Danzaburou
27,430
16,942
0
14,258
26,934
10,268
4,906
9,073
17,861
0
133,946
L
Tiamat
BenUpNext-
Tiamat
15,752
1,404
0
6,564
17,749
12,858
0
1,586
15,816
69,983
0
W
11,767
3,317
0
13,161
28,609
22,093
1,688
16,798
11,811
0
62,606
L
Hades
Daddy4429
Hades
25,431
1,444
99
5,703
24,314
28,389
1,522
4,252
19,897
78,405
0
L
Danzaburou
FiendNaeNae
Danzaburou
19,712
8,358
0
8,377
29,713
12,780
2,027
3,145
26,568
0
118,064
W
8,519
1,391
3,678
7,859
19,727
6,076
477
9,998
9,729
44,316
0
L
Nemesis
ILuvGiovanni
Nemesis
3,184
1,086
0
3,064
11,843
5,090
0
1,626
10,117
0
41,321
W
5,104
616
1,520
2,098
11,165
4,098
2,451
6,298
4,867
62,763
0
L
11,141
1,004
0
3,602
27,978
41,614
133
3,014
24,805
65,115
0
W
Tsukuyomi
iP2Win
Tsukuyomi
27,025
7,526
0
5,981
24,257
10,912
3,009
10,157
14,100
0
143,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,365
Gold Earned
62,239
686
Minions Killed
593
0
Camps Cleared
0
2,444,544
Distance Traveled
1,979,343
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,980
571
186
7
0
480,433
2
L
Tiamat
11,187
400
118
4
0
312,418
4
W
Chaac
13,179
471
134
5
0
490,277
2
L
Hades
13,561
484
129
5
0
391,627
5
L
Danzaburou
13,772
492
181
6
0
435,843
1
W
Hel
11,706
418
63
2
0
458,809
7
L
Nemesis
10,012
358
79
3
0
359,485
0
W
Ra
12,220
436
111
4
0
482,562
0
L
Ymir
13,707
490
86
3
0
479,970
6
W
Tsukuyomi
17,280
617
192
7
0
532,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role