Player Matchup

Chaac
Chaac
CallMeQTeePie
Chaac
Level 117
God Stats
1W - 2L
1,442 SR
Queue Stats
228W - 217L
1,555 Elo+
Party 1
Ares
Ares
II177013II
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 110L
1,536 Elo+
Party 1
Olorun
Olorun
MrSwintes
Olorun
Level 121
God Stats
9W - 9L
1,500 SR
Queue Stats
238W - 238L
1,600 Elo+
Solo
Cabrakan
Cabrakan
VINKELA
Cabrakan
Level 156
God Stats
2W - 3L
1,856 SR
Queue Stats
125W - 136L
1,536 Elo+
Solo
Chiron
Chiron
oBLUE K00LAIDo
Chiron
Level 157
God Stats
9W - 9L
1,880 SR
Queue Stats
226W - 183L
1,527 Elo+
Solo
Team Averages
Level 136
1,636 SR
1,551 Elo+

VS

Team Averages
Level 117
1,536 SR
1,542 Elo+
Sun Wukong
Sun Wukong
Sremex
Sun Wukong
Level 64
God Stats
26W - 16L
1,641 SR
Queue Stats
42W - 31L
1,592 Elo+
Party 2
Mercury
Mercury
Sticky Nicky261
Mercury
Level 124
God Stats
58W - 53L
1,619 SR
Queue Stats
95W - 106L
1,512 Elo+
Party 2
Anubis
Anubis
Supermashbro20
Anubis
Level 149
God Stats
10W - 10L
1,506 SR
Queue Stats
366W - 385L
1,544 Elo+
Party 2
Ymir
Ymir
TG MrPochito
Ymir
Level 127
God Stats
4W - 1L
1,318 SR
Queue Stats
305W - 249L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
derailed563
Ah Muzen Cab
Level 122
God Stats
4W - 4L
1,599 SR
Queue Stats
402W - 398L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,728
552
7,551
13,612
8,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 5 / 5
6,169
441
2,378
11,150
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
MrSwintes
Olorun
11
2 / 5 / 1
6,445
460
6,358
9,903
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
VINKELA
Cabrakan
11
4 / 5 / 5
7,500
536
6,675
9,789
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 0
6,604
472
4,954
10,887
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sremex
Sun Wukong
14
3 / 3 / 5
8,076
577
7,790
11,294
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 5
7,933
567
4,812
8,993
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
9 / 2 / 4
8,806
629
13,750
7,846
4,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 2 / 12
7,513
537
4,227
11,355
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
derailed563
Ah Muzen Cab
13
5 / 1 / 6
8,607
615
9,477
8,212
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
24
24
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
0
5
5
0.5
L
Olorun
MrSwintes
Olorun
2
5
1
0.5
W
Sun Wukong
Sremex
Sun Wukong
3
3
5
1.83
W
4
3
5
2.17
W
9
2
4
5.5
W
3
2
12
4.5
L
Cabrakan
VINKELA
Cabrakan
4
5
5
1.3
W
Ah Muzen Cab
derailed563
Ah Muzen Cab
5
1
6
8
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,916
Damage
40,056
55,341
Taken
47,700
25,936
Mitigated
21,837
15,539
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
925
0
6,110
13,612
8,408
0
3,153
10,459
0
45,510
L
2,378
290
405
993
11,150
5,916
31
2,409
8,741
13,815
0
L
Olorun
MrSwintes
Olorun
6,358
3,696
213
2,842
9,903
3,365
0
5,368
4,535
29,319
3,210
W
Sun Wukong
Sremex
Sun Wukong
7,790
1,996
0
3,964
11,294
5,458
797
1,401
9,893
0
50,995
W
4,812
2,410
0
2,306
8,993
3,044
666
3,015
5,978
0
37,826
W
13,750
381
0
4,778
7,846
4,496
522
5,041
2,805
54,762
0
W
4,227
1,821
0
3,468
11,355
6,198
16
4,314
7,041
22,253
0
L
Cabrakan
VINKELA
Cabrakan
6,675
540
0
1,778
9,789
5,124
0
4,608
5,181
34,794
0
W
Ah Muzen Cab
derailed563
Ah Muzen Cab
9,477
5,012
0
3,040
8,212
2,641
814
1,164
7,048
0
49,405
L
4,954
2,105
169
3,029
10,887
3,123
130
2,439
8,447
0
38,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
40,935
354
Minions Killed
431
0
Camps Cleared
0
1,208,178
Distance Traveled
1,297,763
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,728
552
92
7
0
250,733
4
L
Ares
6,169
441
35
3
0
254,993
1
L
Olorun
6,445
460
62
4
0
220,971
0
W
Sun Wukong
8,076
577
123
9
0
242,666
5
W
Mercury
7,933
567
67
5
0
281,608
3
W
Anubis
8,806
629
107
8
0
228,742
4
W
Ymir
7,513
537
31
2
0
264,479
2
L
Cabrakan
7,500
536
75
5
0
239,031
1
W
Ah Muzen Cab
8,607
615
103
7
0
280,268
2
L
Chiron
6,604
472
90
6
0
242,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role