Player Matchup

Ra
Ra
FunkehMonkeh69
Ra
Level 28
God Stats
10W - 6L
1,451 SR
Queue Stats
149W - 140L
1,449 Elo+
Party 2
Osiris
Osiris
flan_frente8
Osiris
Level 17
God Stats
1W - 3L
1,298 SR
Queue Stats
162W - 206L
1,393 Elo+
Solo
Neith
Neith
gimpho
Neith
Level 16
God Stats
5W - 5L
1,471 SR
Queue Stats
30W - 39L
1,306 Elo+
Party 2
Thanatos
Thanatos
malafama123456
Thanatos
Level 20
God Stats
8W - 10L
1,409 SR
Queue Stats
28W - 26L
1,404 Elo+
Solo
Yemoja
Yemoja
rameen135
Yemoja
Level 27
God Stats
13W - 21L
1,357 SR
Queue Stats
88W - 92L
1,427 Elo+
Party 2
Team Averages
Level 22
1,397 SR
1,396 Elo+

VS

Team Averages
Level 18
1,500 SR
1,382 Elo+
Hachiman
Hachiman
Eazyyyyyy_420_69
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,374 Elo+
Party 1
King Arthur
King Arthur
IcaritoNLU
King Arthur
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 8L
1,288 Elo+
Solo
Nemesis
Nemesis
Kil4_Brxli0
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,374 Elo+
Party 1
Neith
Neith
Soyboychris
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,374 Elo+
Party 1
Skadi
Skadi
that_pandda
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 5
12,542
627
22,369
13,505
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
16
7 / 2 / 10
10,007
500
8,812
13,539
12,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
gimpho
Neith
16
11 / 2 / 14
10,457
523
14,783
11,262
4,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
10 / 2 / 4
10,958
548
10,942
13,436
5,411
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
rameen135
Yemoja
15
5 / 1 / 21
9,853
493
13,007
12,658
10,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 2
9,158
458
4,987
16,222
6,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
IcaritoNLU
King Arthur
14
3 / 5 / 4
8,842
442
8,313
12,083
7,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Kil4_Brxli0
Nemesis
15
3 / 5 / 4
9,456
473
11,999
22,115
9,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 10 / 2
7,429
371
7,975
15,741
5,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 15 / 1
7,080
354
5,044
18,922
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
48
Kills
10
10
Deaths
48
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
13
2
0.23
W
15
3
5
5.83
L
King Arthur
IcaritoNLU
King Arthur
3
5
4
1
L
Nemesis
Kil4_Brxli0
Nemesis
3
5
4
1
L
1
10
2
0.2
W
Osiris
7
2
10
6
W
Neith
gimpho
Neith
11
2
14
9
W
Thanatos
10
2
4
6
W
Yemoja
rameen135
Yemoja
5
1
21
15.5
L
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,913
Damage
38,318
64,400
Taken
85,083
39,394
Mitigated
35,386
29,072
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,987
3,278
0
617
16,222
6,115
978
9,929
5,775
0
33,738
W
22,369
2,424
3,978
5,654
13,505
6,682
1,042
0
13,505
83,595
0
L
King Arthur
IcaritoNLU
King Arthur
8,313
1,426
0
500
12,083
7,183
0
3,107
8,894
0
28,074
L
Nemesis
Kil4_Brxli0
Nemesis
11,999
4,796
0
1,298
22,115
9,332
0
6,972
14,965
0
49,870
L
7,975
2,943
0
1,930
15,741
5,505
228
6,251
9,410
0
30,992
W
Osiris
8,812
2,262
0
1,499
13,539
12,250
2,300
0
13,539
0
47,093
W
Neith
gimpho
Neith
14,783
9,371
0
929
11,262
4,998
1,017
0
11,262
0
49,677
W
Thanatos
10,942
2,628
1,689
10,685
13,436
5,411
2,642
0
13,436
0
69,423
W
Yemoja
rameen135
Yemoja
13,007
2,105
2,977
1,661
12,658
10,053
732
0
12,658
37,113
0
L
5,044
2,811
0
0
18,922
7,251
120
8,139
10,663
0
19,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
41,965
462
Minions Killed
274
0
Camps Cleared
0
1,696,870
Distance Traveled
1,605,161
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,158
458
63
3
0
279,964
0
W
Ra
12,542
627
160
8
0
374,622
4
L
King Arthur
8,842
442
55
3
0
305,992
0
L
Nemesis
9,456
473
81
4
0
416,820
0
L
Neith
7,429
371
52
3
0
305,039
0
W
Osiris
10,007
500
75
4
0
376,038
1
W
Neith
10,457
523
78
4
0
292,261
0
W
Thanatos
10,958
548
103
5
0
362,062
8
W
Yemoja
9,853
493
46
2
0
291,887
5
L
Skadi
7,080
354
23
1
0
297,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role