Player Matchup

Ah Puch
Ah Puch
DRFee1good420
Ah Puch
Level 63
God Stats
25W - 28L
1,451 SR
Queue Stats
89W - 112L
1,339 Elo+
Party 1
Hera
Hera
MrsDRFee1good
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,365 Elo+
Party 1
Guan Yu
Guan Yu
jojoexterminatr
Guan Yu
Level 4
God Stats
2W - 2L
1,708 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 1
Team Averages
Level 30
1,553 SR
1,348 Elo+

VS

Team Averages
Level 36
1,364 SR
1,361 Elo+
Yemoja
Yemoja
Jubalogist
Yemoja
Level 26
God Stats
14W - 17L
1,515 SR
Queue Stats
84W - 89L
1,403 Elo+
Solo
Anhur
Anhur
KING_FUMAO_PR
Anhur
Level 24
God Stats
4W - 9L
1,162 SR
Queue Stats
119W - 128L
1,315 Elo+
Party 2
Hades
Hades
MARKITO784
Hades
Level 57
God Stats
3W - 6L
1,415 SR
Queue Stats
53W - 48L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 5 / 0
7,749
596
11,724
7,501
2,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 7 / 0
7,821
602
6,503
9,540
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 1
7,695
592
898
10,278
5,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jubalogist
Yemoja
12
2 / 1 / 6
8,421
648
2,129
6,950
3,367
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 11
9,135
703
4,898
8,222
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
14
11 / 0 / 3
10,605
816
16,525
11,538
5,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
5
0
0.2
W
Yemoja
Jubalogist
Yemoja
2
1
6
5
W
2
0
11
7.5
W
Hades
11
0
3
12.5
L
0
7
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
23,552
27,319
Taken
26,710
11,595
Mitigated
12,184
3,245
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
11,724
246
147
1,371
7,501
2,347
0
5,156
2,345
37,013
0
W
Yemoja
Jubalogist
Yemoja
2,129
176
4,267
3,284
6,950
3,367
558
5,187
1,763
23,089
0
W
4,898
3,150
0
2,169
8,222
2,989
912
5,430
2,792
0
24,733
W
Hades
16,525
2,406
124
3,643
11,538
5,828
153
7,657
3,881
43,864
0
L
6,503
1,482
703
944
9,540
3,327
0
5,764
3,776
33,199
0
L
898
325
0
80
10,278
5,921
0
7,778
2,500
0
17,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
28,161
137
Minions Killed
151
0
Camps Cleared
0
649,785
Distance Traveled
681,133
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,749
596
46
4
0
197,771
5
W
Yemoja
8,421
648
34
3
0
188,764
1
W
Anhur
9,135
703
55
4
0
251,269
0
W
Hades
10,605
816
62
5
0
241,100
0
L
Hera
7,821
602
60
5
0
192,658
3
L
Guan Yu
7,695
592
31
2
0
259,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role