Player Matchup

Agni
Agni
DEADLY BlZZNESS
Agni
Level 128
God Stats
2W - 2L
1,550 SR
Queue Stats
327W - 379L
1,504 Elo+
Party 1
Zeus
Zeus
Easy American
Zeus
Level 148
God Stats
78W - 37L
1,579 SR
Queue Stats
1,149W - 1,158L
1,406 Elo+
Party 1
Ravana
Ravana
GodLovesManKills
Ravana
Level 127
God Stats
5W - 6L
1,115 SR
Queue Stats
398W - 416L
1,395 Elo+
Party 1
Fenrir
Fenrir
PandasGHOSTx
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 220L
1,592 Elo+
Party 1
Ganesha
Ganesha
Superfrky
Ganesha
Level 128
God Stats
27W - 20L
1,693 SR
Queue Stats
1,134W - 1,180L
1,394 Elo+
Party 1
Team Averages
Level 124
1,487 SR
1,458 Elo+

VS

Team Averages
Level 94
1,500 SR
1,435 Elo+
Thanatos
Thanatos
DinoJuli
Thanatos
Level 87
God Stats
0W - 3L
1,637 SR
Queue Stats
74W - 77L
1,474 Elo+
Party 3
Kuzenbo
Kuzenbo
IrvinPacheco
Kuzenbo
Level 86
God Stats
0W - 3L
1,137 SR
Queue Stats
59W - 64L
1,427 Elo+
Party 2
Chronos
Chronos
Mnoro
Chronos
Level 123
God Stats
1W - 2L
1,471 SR
Queue Stats
68W - 75L
1,425 Elo+
Party 2
Tiamat
Tiamat
SayaDino
Tiamat
Level 76
God Stats
0W - 3L
1,516 SR
Queue Stats
146W - 169L
1,381 Elo+
Party 3
Bastet
Bastet
Shmellar
Bastet
Level 99
God Stats
2W - 2L
1,741 SR
Queue Stats
93W - 88L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
15,466
736
33,970
16,619
6,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
20 / 3 / 8
17,311
824
47,645
16,985
7,779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 5 / 12
12,082
575
9,004
14,013
15,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
18
2 / 8 / 12
11,886
566
6,863
20,757
18,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Superfrky
Ganesha
20
0 / 5 / 27
13,366
636
15,358
28,031
34,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DinoJuli
Thanatos
20
10 / 9 / 6
13,636
649
16,521
21,453
11,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
IrvinPacheco
Kuzenbo
20
0 / 5 / 16
12,120
577
11,721
34,167
42,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Mnoro
Chronos
20
4 / 6 / 11
13,256
631
14,767
27,130
11,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
SayaDino
Tiamat
20
3 / 7 / 9
12,415
591
11,160
21,205
14,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Shmellar
Bastet
20
8 / 6 / 11
14,383
685
20,605
18,741
13,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
78
32
Kills
25
25
Deaths
33
77
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
4
18
4.25
L
Thanatos
DinoJuli
Thanatos
10
9
6
1.44
W
20
3
8
8
W
2
5
12
1.6
L
Kuzenbo
IrvinPacheco
Kuzenbo
0
5
16
1.6
L
Chronos
Mnoro
Chronos
4
6
11
1.58
W
Fenrir
2
8
12
1
L
Tiamat
SayaDino
Tiamat
3
7
9
1.07
L
Bastet
Shmellar
Bastet
8
6
11
2.25
W
Ganesha
Superfrky
Ganesha
0
5
27
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,840
Damage
74,774
96,405
Taken
122,696
83,555
Mitigated
94,130
37,163
Healing
47,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,970
2,133
2,931
2,418
16,619
6,962
2,588
7,302
9,061
79,424
0
L
Thanatos
DinoJuli
Thanatos
16,521
2,199
891
9,432
21,453
11,903
1,858
16,948
4,505
0
22,726
W
47,645
325
4,534
5,989
16,985
7,779
737
6,091
10,802
85,695
0
W
9,004
2,293
1,821
2,503
14,013
15,480
173
5,250
8,620
0
18,524
L
Kuzenbo
IrvinPacheco
Kuzenbo
11,721
3,417
1,616
12,841
34,167
42,888
789
23,454
10,713
17,457
0
L
Chronos
Mnoro
Chronos
14,767
5,287
148
7,921
27,130
11,348
661
22,702
4,428
46,403
0
W
Fenrir
6,863
1,294
3,970
2,070
20,757
18,832
840
5,948
14,671
0
15,290
L
Tiamat
SayaDino
Tiamat
11,160
714
3,692
6,727
21,205
14,483
842
18,918
2,287
35,838
0
L
Bastet
Shmellar
Bastet
20,605
6,109
2,406
2,215
18,741
13,508
1,215
14,951
3,790
0
36,901
W
Ganesha
Superfrky
Ganesha
15,358
820
4,310
6,617
28,031
34,502
363
11,980
15,603
37,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,111
Gold Earned
65,810
272
Minions Killed
184
0
Camps Cleared
0
1,865,260
Distance Traveled
1,772,446
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,466
736
125
6
0
348,197
0
L
Thanatos
13,636
649
11
1
0
332,725
0
W
Zeus
17,311
824
86
4
0
370,824
0
W
Ravana
12,082
575
32
2
0
345,174
0
L
Kuzenbo
12,120
577
11
1
0
343,449
0
L
Chronos
13,256
631
73
3
0
344,610
0
W
Fenrir
11,886
566
26
1
0
418,060
0
L
Tiamat
12,415
591
52
2
0
356,091
0
L
Bastet
14,383
685
37
2
0
395,571
0
W
Ganesha
13,366
636
3
0
0
383,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role