Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CBGxJaayy
Horus
Level 28
God Stats
5W - 0L
1,692 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 1
Bastet
Bastet
Shermenator01
Bastet
Level 142
God Stats
8W - 8L
1,570 SR
Queue Stats
109W - 109L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
ejstj3412
Heimdallr
Level 145
God Stats
2W - 2L
1,277 SR
Queue Stats
124W - 118L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
greener-68
Jormungandr
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 97L
1,560 Elo+
Party 1
Team Averages
Level 122
1,508 SR
1,518 Elo+

VS

Team Averages
Level 65
1,584 SR
1,498 Elo+
Ra
Ra
IdealReality
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
KOROldmanjenkins
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 3
Jormungandr
Jormungandr
danjbw
Jormungandr
Level 89
God Stats
3W - 1L
1,771 SR
Queue Stats
73W - 46L
1,607 Elo+
Party 2
Izanami
Izanami
stevarn
Izanami
Level 67
God Stats
0W - 1L
1,445 SR
Queue Stats
58W - 37L
1,601 Elo+
Party 2
Artio
Artio
viralcow
Artio
Level 28
God Stats
3W - 5L
1,702 SR
Queue Stats
15W - 11L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 3 / 10
8,739
728
9,956
11,593
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
CBGxJaayy
Horus
14
3 / 2 / 12
9,450
788
4,388
8,122
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 1 / 13
10,732
894
8,641
7,731
3,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ejstj3412
Heimdallr
17
7 / 0 / 9
10,250
854
16,222
7,828
3,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
greener-68
Jormungandr
16
8 / 1 / 14
10,865
905
9,031
8,300
7,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,404
617
2,988
8,150
2,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 5 / 3
7,474
623
4,598
10,035
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
danjbw
Jormungandr
13
0 / 5 / 5
6,960
580
9,703
12,923
7,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
stevarn
Izanami
14
4 / 4 / 1
8,672
723
8,398
8,259
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
viralcow
Artio
12
0 / 4 / 6
7,557
630
4,933
16,597
13,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
24
Kills
7
7
Deaths
24
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
10
2
W
Horus
CBGxJaayy
Horus
3
2
12
4.5
L
1
6
2
0.33
L
2
5
3
0.7
W
5
1
13
11.5
L
Jormungandr
danjbw
Jormungandr
0
5
5
0.5
W
Heimdallr
ejstj3412
Heimdallr
7
0
9
11.5
W
Jormungandr
greener-68
Jormungandr
8
1
14
15
L
Izanami
stevarn
Izanami
4
4
1
1.13
L
Artio
viralcow
Artio
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,238
Damage
30,620
43,574
Taken
55,964
26,525
Mitigated
31,549
6,203
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,956
272
80
1,646
11,593
5,377
550
5,405
6,188
27,200
0
W
Horus
CBGxJaayy
Horus
4,388
1,666
431
2,544
8,122
6,582
279
3,697
4,425
0
6,748
L
2,988
541
1,244
591
8,150
2,909
0
2,807
5,311
23,887
0
L
4,598
1,740
0
938
10,035
4,831
1
3,062
6,881
0
16,905
W
8,641
2,285
0
0
7,731
3,086
89
2,291
5,440
0
33,322
L
Jormungandr
danjbw
Jormungandr
9,703
1,789
538
1,795
12,923
7,227
1
6,883
5,802
23,225
0
W
Heimdallr
ejstj3412
Heimdallr
16,222
6,135
0
1,321
7,828
3,664
2,212
3,056
4,772
0
48,875
W
Jormungandr
greener-68
Jormungandr
9,031
1,740
0
181
8,300
7,816
700
3,595
4,705
26,594
0
L
Izanami
stevarn
Izanami
8,398
5,243
0
500
8,259
2,850
156
2,351
5,804
0
25,311
L
Artio
viralcow
Artio
4,933
349
1,635
3,184
16,597
13,732
0
3,381
13,006
11,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
38,067
255
Minions Killed
193
10
Camps Cleared
6
1,095,817
Distance Traveled
1,089,293
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,739
728
58
5
1
205,566
2
W
Horus
9,450
788
5
0
0
223,673
0
L
Ra
7,404
617
54
5
1
194,953
0
L
Set
7,474
623
30
3
3
232,440
1
W
Bastet
10,732
894
48
4
7
260,915
6
L
Jormungandr
6,960
580
31
3
0
179,754
2
W
Heimdallr
10,250
854
91
8
2
211,924
0
W
Jormungandr
10,865
905
53
4
0
193,739
0
L
Izanami
8,672
723
61
5
2
189,750
2
L
Artio
7,557
630
17
1
0
292,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role