Player Matchup

Raijin
Raijin
Gold III
Bodhranz
Raijin
Gold III
Level 108
God Stats
7W - 18L
1,478 SR
Queue Stats
181W - 185L
1,556 MMR
Party 1
Izanami
Izanami
Gold III
GoyimAreSlaves
Izanami
Gold III
Level 107
God Stats
27W - 21L
1,560 SR
Queue Stats
178W - 183L
1,512 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
alexdukex
Erlang Shen
Bronze III
Level 112
God Stats
0W - 1L
1,814 SR
Queue Stats
4W - 4L
1,492 MMR
Solo
Guan Yu
Guan Yu
Gold III
corvuscava
Guan Yu
Gold III
Level 141
God Stats
7W - 5L
1,274 SR
Queue Stats
278W - 275L
1,478 MMR
Solo
Xing Tian
Xing Tian
Silver II
visciouswolf61
Xing Tian
Silver II
Level 81
God Stats
1W - 1L
1,569 SR
Queue Stats
4W - 4L
1,536 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,539 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,515 SR
1,507 MMR
Rama
Rama
Gold III
Bodillly
Rama
Gold III
Level 152
God Stats
11W - 13L
1,804 SR
Queue Stats
68W - 70L
1,589 MMR
Party 2
Geb
Geb
Silver II
Brandibles
Geb
Silver II
Level 104
God Stats
1W - 1L
1,271 SR
Queue Stats
19W - 21L
1,363 MMR
Party 2
Hera
Hera
Silver I
Dralarco
Hera
Silver I
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
291W - 285L
1,541 MMR
Solo
Aphrodite
Aphrodite
Gold II
Frrn
Aphrodite
Gold II
Level 158
God Stats
11W - 6L
1,500 SR
Queue Stats
249W - 230L
1,539 MMR
Solo
Ullr
Ullr
Gold II
Zeröx
Ullr
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bodhranz
Raijin
18
5 / 4 / 8
12,369
515
18,766
21,765
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 10 / 5
12,295
512
22,031
25,697
9,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
alexdukex
Erlang Shen
19
4 / 9 / 6
12,244
510
13,428
26,227
15,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
corvuscava
Guan Yu
17
5 / 7 / 4
11,206
467
13,886
32,704
33,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
visciouswolf61
Xing Tian
15
3 / 7 / 11
10,784
449
11,342
24,869
25,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaApolloDanzaburouSetTsukuyomi

VS

Bans
TiamatAnhurBellonaCupidThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
17 / 3 / 2
16,167
674
30,930
26,271
9,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 4 / 15
12,434
518
6,883
26,150
24,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
20
6 / 2 / 10
14,120
588
23,054
15,137
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Frrn
Aphrodite
20
8 / 4 / 10
14,473
603
22,395
26,835
14,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
Zeröx
Ullr
18
4 / 7 / 10
13,071
545
20,309
22,913
8,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
20
Kills
37
37
Deaths
20
34
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bodhranz
Raijin
5
4
8
2.25
W
Rama
17
3
2
6
W
2
4
15
2.38
W
Hera
6
2
10
5.5
W
Aphrodite
Frrn
Aphrodite
8
4
10
3.25
L
3
10
5
0.55
W
Ullr
Zeröx
Ullr
4
7
10
1.29
L
Erlang Shen
alexdukex
Erlang Shen
4
9
6
0.78
L
Guan Yu
corvuscava
Guan Yu
5
7
4
1
L
Xing Tian
visciouswolf61
Xing Tian
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,453
Damage
103,571
131,262
Taken
117,306
93,190
Mitigated
63,548
26,939
Healing
58,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bodhranz
Raijin
18,766
1,395
0
5,100
21,765
9,218
378
9,784
11,685
96,555
0
W
Rama
30,930
26,366
0
16,407
26,271
9,859
8,806
5,122
21,149
0
150,235
W
6,883
922
0
5,260
26,150
24,988
514
8,179
17,971
18,377
0
W
Hera
23,054
4,503
663
3,718
15,137
6,283
3,549
4,735
10,402
109,442
0
W
Aphrodite
Frrn
Aphrodite
22,395
3,287
7,312
18,771
26,835
14,275
2,312
4,356
22,479
87,391
0
L
22,031
16,639
0
6,162
25,697
9,457
1,649
6,723
18,856
0
96,114
W
Ullr
Zeröx
Ullr
20,309
9,697
0
5,973
22,913
8,143
1,608
8,923
13,990
0
84,493
L
Erlang Shen
alexdukex
Erlang Shen
13,428
8,036
0
2,336
26,227
15,172
0
11,342
14,685
0
78,922
L
Guan Yu
corvuscava
Guan Yu
13,886
2,624
1,158
8,936
32,704
33,573
400
11,761
20,813
0
50,643
L
Xing Tian
visciouswolf61
Xing Tian
11,342
1,067
0
3,247
24,869
25,770
221
11,763
12,891
30,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,898
Gold Earned
70,265
535
Minions Killed
648
0
Camps Cleared
0
2,093,227
Distance Traveled
2,191,272
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,369
515
156
7
0
423,738
8
W
Rama
16,167
674
188
8
0
386,303
1
W
Geb
12,434
518
15
1
0
483,769
7
W
Hera
14,120
588
184
8
0
451,892
8
W
Aphrodite
14,473
603
142
6
0
433,138
8
L
Izanami
12,295
512
149
6
0
349,488
4
W
Ullr
13,071
545
119
5
0
436,170
7
L
Erlang Shen
12,244
510
112
5
0
417,757
2
L
Guan Yu
11,206
467
83
3
0
463,577
5
L
Xing Tian
10,784
449
35
1
0
438,667
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role