Player Matchup

Thor
Thor
MineroCS
Thor
Level 13
God Stats
5W - 5L
1,555 SR
Queue Stats
11W - 14L
1,489 Elo+
Party 3
Ymir
Ymir
Pedro_olivr
Ymir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 24L
1,819 Elo+
Party 2
Zhong Kui
Zhong Kui
SanTetudo
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,761 Elo+
Party 3
Ra
Ra
matsaaa
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,743 Elo+
Party 2
Raijin
Raijin
torolobo
Raijin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,819 Elo+
Party 2
Team Averages
Level 14
1,511 SR
1,726 Elo+

VS

Team Averages
Level 20
1,485 SR
1,534 Elo+
Aphrodite
Aphrodite
Bruxa xuxa
Aphrodite
Level 15
God Stats
28W - 34L
1,467 SR
Queue Stats
38W - 56L
1,409 Elo+
Solo
Hercules
Hercules
HallsDeUva
Hercules
Level 49
God Stats
8W - 11L
1,319 SR
Queue Stats
49W - 38L
1,459 Elo+
Party 1
Nemesis
Nemesis
Vit666
Nemesis
Level 25
God Stats
3W - 2L
1,713 SR
Queue Stats
40W - 31L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
carrotunadopinto
Danzaburou
Level 4
God Stats
19W - 10L
1,428 SR
Queue Stats
22W - 11L
1,547 Elo+
Party 1
Ares
Ares
manbasil666
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
14 / 7 / 17
16,232
1,159
17,538
23,241
10,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 28
15,275
1,091
19,502
23,935
37,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
SanTetudo
Zhong Kui
20
9 / 7 / 20
15,346
1,096
20,923
18,991
14,021
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 10 / 26
14,757
1,054
20,977
19,339
10,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
torolobo
Raijin
20
7 / 2 / 26
15,278
1,091
34,803
17,719
8,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bruxa xuxa
Aphrodite
20
3 / 5 / 21
14,097
1,007
13,545
15,761
8,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
HallsDeUva
Hercules
20
8 / 9 / 18
15,737
1,124
24,308
33,422
35,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Vit666
Nemesis
20
10 / 11 / 16
15,835
1,131
27,681
24,943
9,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
carrotunadopinto
Danzaburou
20
5 / 8 / 12
14,772
1,055
20,627
20,026
7,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
4 / 11 / 21
14,391
1,028
10,470
30,128
39,529
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
118
44
Kills
30
30
Deaths
44
117
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bruxa xuxa
Aphrodite
3
5
21
2.7
L
Hercules
HallsDeUva
Hercules
8
9
18
1.89
W
Thor
14
7
17
3.21
W
8
4
28
5.5
W
Zhong Kui
SanTetudo
Zhong Kui
9
7
20
2.71
L
Nemesis
Vit666
Nemesis
10
11
16
1.64
L
Danzaburou
carrotunadopinto
Danzaburou
5
8
12
1.38
L
4
11
21
1.32
W
6
10
26
1.9
W
Raijin
torolobo
Raijin
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,743
Damage
96,631
103,225
Taken
124,280
81,649
Mitigated
101,246
5,662
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bruxa xuxa
Aphrodite
13,545
2,256
8,727
4,620
15,761
8,990
0
12,917
2,844
30,163
0
L
Hercules
HallsDeUva
Hercules
24,308
5,455
0
6,301
33,422
35,422
0
26,253
7,142
0
39,483
W
Thor
17,538
4,387
0
0
23,241
10,864
0
6,662
16,579
0
27,266
W
19,502
1,512
0
0
23,935
37,574
0
5,250
18,685
29,988
0
W
Zhong Kui
SanTetudo
Zhong Kui
20,923
3,724
0
2,138
18,991
14,021
0
5,035
13,956
40,425
0
L
Nemesis
Vit666
Nemesis
27,681
14,632
0
1,135
24,943
9,812
0
18,096
6,613
0
53,059
L
Danzaburou
carrotunadopinto
Danzaburou
20,627
8,577
0
3,268
20,026
7,493
0
14,472
5,554
0
68,376
L
10,470
1,702
0
0
30,128
39,529
0
24,150
5,922
25,137
0
W
20,977
2,454
2,060
1,464
19,339
10,944
0
1,818
17,521
51,151
0
W
Raijin
torolobo
Raijin
34,803
4,848
0
0
17,719
8,246
0
5,250
12,469
74,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,888
Gold Earned
74,832
245
Minions Killed
260
6
Camps Cleared
6
1,196,570
Distance Traveled
1,314,659
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,097
1,007
37
3
1
287,573
0
L
Hercules
15,737
1,124
33
2
2
277,859
1
W
Thor
16,232
1,159
12
1
3
258,598
0
W
Ymir
15,275
1,091
23
2
0
235,191
0
W
Zhong Kui
15,346
1,096
50
4
1
229,995
0
L
Nemesis
15,835
1,131
52
4
3
301,100
0
L
Danzaburou
14,772
1,055
107
8
0
208,766
4
L
Ares
14,391
1,028
31
2
0
239,361
0
W
Ra
14,757
1,054
75
5
2
229,811
0
W
Raijin
15,278
1,091
85
6
0
242,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role