Player Matchup

Bellona
Bellona
Kyythane
Bellona
Level 46
God Stats
7W - 10L
1,542 SR
Queue Stats
9W - 16L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
No1Faere
Hou Yi
Level 36
God Stats
1W - 1L
1,621 SR
Queue Stats
6W - 10L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
SensitiveDuck
Kukulkan
Level 48
God Stats
0W - 1L
1,577 SR
Queue Stats
3W - 7L
1,445 Elo+
Party 2
Bakasura
Bakasura
evilkillerwhale
Bakasura
Level 105
God Stats
5W - 9L
1,537 SR
Queue Stats
20W - 27L
1,460 Elo+
Party 2
Bacchus
Bacchus
quind00
Bacchus
Level 61
God Stats
1W - 5L
1,594 SR
Queue Stats
3W - 13L
1,352 Elo+
Party 2
Team Averages
Level 59
1,574 SR
1,430 Elo+

VS

Team Averages
Level 103
1,631 SR
1,508 Elo+
Nu Wa
Nu Wa
Club96
Nu Wa
Level 136
God Stats
1W - 2L
1,688 SR
Queue Stats
86W - 86L
1,550 Elo+
Party 3
Tyr
Tyr
TELLEZxc
Tyr
Level 148
God Stats
219W - 204L
1,541 SR
Queue Stats
292W - 281L
1,487 Elo+
Solo
Ravana
Ravana
ddragonlee
Ravana
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
624W - 595L
1,480 Elo+
Party 1
Chernobog
Chernobog
johncool123
Chernobog
Level 32
God Stats
10W - 4L
1,678 SR
Queue Stats
153W - 163L
1,499 Elo+
Party 1
Anubis
Anubis
Ðemo
Anubis
Level 99
God Stats
6W - 3L
1,750 SR
Queue Stats
80W - 82L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyythane
Bellona
15
0 / 7 / 2
9,271
386
4,231
19,487
15,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
No1Faere
Hou Yi
14
2 / 5 / 1
8,741
364
4,429
12,644
3,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SensitiveDuck
Kukulkan
15
0 / 4 / 1
9,409
392
12,514
11,580
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
18
6 / 7 / 1
12,403
517
10,547
21,332
10,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
quind00
Bacchus
11
0 / 6 / 3
8,312
346
5,927
14,565
11,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Club96
Nu Wa
20
5 / 0 / 15
13,586
566
16,488
9,077
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 16
12,471
520
9,975
18,850
14,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
ddragonlee
Ravana
19
2 / 4 / 9
12,797
533
3,617
14,112
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
johncool123
Chernobog
20
11 / 1 / 10
14,420
601
16,082
16,780
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Ðemo
Anubis
20
9 / 3 / 11
13,617
567
15,722
18,127
9,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
8
Kills
29
29
Deaths
8
8
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Club96
Nu Wa
5
0
15
12.5
L
Bellona
Kyythane
Bellona
0
7
2
0.14
L
Hou Yi
No1Faere
Hou Yi
2
5
1
0.5
L
Kukulkan
SensitiveDuck
Kukulkan
0
4
1
0.13
W
2
0
16
10
W
Ravana
ddragonlee
Ravana
2
4
9
1.63
L
Bakasura
6
7
1
0.93
W
Chernobog
johncool123
Chernobog
11
1
10
16
L
Bacchus
quind00
Bacchus
0
6
3
0.25
W
Anubis
Ðemo
Anubis
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
61,884
79,608
Taken
76,946
45,074
Mitigated
41,053
10,435
Healing
38,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Club96
Nu Wa
16,488
1,462
0
5,308
9,077
3,579
4,815
929
8,026
111,909
0
L
Bellona
Kyythane
Bellona
4,231
1,116
0
4,030
19,487
15,874
432
4,802
14,421
0
45,123
L
Hou Yi
No1Faere
Hou Yi
4,429
1,485
0
0
12,644
3,758
0
6,229
6,163
0
39,150
L
Kukulkan
SensitiveDuck
Kukulkan
12,514
373
0
110
11,580
3,680
87
5,925
5,329
69,168
0
W
9,975
558
0
6,538
18,850
14,615
449
5,164
12,913
0
65,480
W
Ravana
ddragonlee
Ravana
3,617
954
0
6,205
14,112
6,548
554
2,980
10,446
0
104,122
L
Bakasura
10,547
7,237
0
4,319
21,332
10,179
0
6,341
14,767
0
67,942
W
Chernobog
johncool123
Chernobog
16,082
8,447
0
8,304
16,780
7,155
2,980
5,643
10,441
0
107,113
L
Bacchus
quind00
Bacchus
5,927
552
0
1,976
14,565
11,583
0
7,654
6,718
15,328
0
W
Anubis
Ðemo
Anubis
15,722
869
0
12,595
18,127
9,156
743
4,447
12,340
93,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,136
Gold Earned
66,891
450
Minions Killed
680
0
Camps Cleared
0
2,152,222
Distance Traveled
2,355,008
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,586
566
138
6
0
432,480
10
L
Bellona
9,271
386
86
4
0
400,277
5
L
Hou Yi
8,741
364
94
4
0
426,520
7
L
Kukulkan
9,409
392
137
6
0
411,822
9
W
Tyr
12,471
520
95
4
0
528,656
5
W
Ravana
12,797
533
162
7
0
521,585
5
L
Bakasura
12,403
517
125
5
0
483,208
1
W
Chernobog
14,420
601
148
6
0
437,866
2
L
Bacchus
8,312
346
8
0
0
430,395
1
W
Anubis
13,617
567
137
6
0
434,421
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role