Player Matchup

Neith
Neith
EdAlNe
Neith
Level 87
God Stats
39W - 37L
1,608 SR
Queue Stats
301W - 361L
1,425 Elo+
Solo
Mercury
Mercury
SayAhhForMorky
Mercury
Level 109
God Stats
7W - 12L
1,349 SR
Queue Stats
135W - 137L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sevar0g_1
Cu Chulainn
Level 69
God Stats
2W - 2L
1,725 SR
Queue Stats
564W - 533L
1,364 Elo+
Party 3
Ao Kuang
Ao Kuang
WolfishFlame80
Ao Kuang
Level 69
God Stats
5W - 6L
1,610 SR
Queue Stats
138W - 124L
1,582 Elo+
Solo
Athena
Athena
dabeastslayer666
Athena
Level 97
God Stats
6W - 5L
1,619 SR
Queue Stats
414W - 403L
1,425 Elo+
Party 3
Team Averages
Level 86
1,582 SR
1,437 Elo+

VS

Team Averages
Level 79
1,492 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ibuprofennnn
Chang'e
Level 88
God Stats
9W - 8L
1,523 SR
Queue Stats
73W - 58L
1,470 Elo+
Party 2
Artemis
Artemis
ThatBoii Ace
Artemis
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
331W - 367L
1,382 Elo+
Party 1
Arachne
Arachne
lxxGHOST
Arachne
Level 68
God Stats
79W - 51L
1,581 SR
Queue Stats
305W - 323L
1,438 Elo+
Party 1
Cerberus
Cerberus
ti84plusc
Cerberus
Level 68
God Stats
9W - 10L
1,354 SR
Queue Stats
48W - 48L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EdAlNe
Neith
17
3 / 6 / 4
11,483
478
12,575
15,119
6,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 6
13,285
554
18,078
17,880
9,214
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Sevar0g_1
Cu Chulainn
17
0 / 4 / 7
11,145
464
12,251
25,453
24,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
17
4 / 8 / 2
10,897
454
10,302
20,349
8,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 7 / 6
11,757
490
12,686
27,600
32,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 3 / 4
13,342
556
18,206
19,917
7,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Ibuprofennnn
Chang'e
20
2 / 0 / 7
12,766
532
12,362
16,987
8,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ThatBoii Ace
Artemis
18
5 / 8 / 6
11,046
460
13,060
14,898
5,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lxxGHOST
Arachne
20
8 / 9 / 6
13,186
549
17,679
26,257
12,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
ti84plusc
Cerberus
19
6 / 1 / 11
11,825
493
15,687
21,596
19,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
21
Kills
29
30
Deaths
21
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
4
3.33
L
Neith
EdAlNe
Neith
3
6
4
0.83
W
Chang'e
Ibuprofennnn
Chang'e
2
0
7
5.5
L
8
5
6
2.2
L
Cu Chulainn
Sevar0g_1
Cu Chulainn
0
4
7
0.88
W
Artemis
ThatBoii Ace
Artemis
5
8
6
1
L
Ao Kuang
4
8
2
0.63
L
6
7
6
1.29
W
Arachne
lxxGHOST
Arachne
8
9
6
1.22
W
Cerberus
ti84plusc
Cerberus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,892
Damage
76,994
106,401
Taken
99,655
80,875
Mitigated
53,389
20,098
Healing
46,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,206
5,885
209
10,104
19,917
7,883
4,298
3,939
15,978
80,820
0
L
Neith
EdAlNe
Neith
12,575
4,812
0
5,664
15,119
6,690
2,559
3,898
11,113
0
81,941
W
Chang'e
Ibuprofennnn
Chang'e
12,362
2,006
3,041
12,431
16,987
8,564
2,475
3,241
13,746
96,025
0
L
18,078
10,649
0
410
17,880
9,214
813
7,530
10,122
0
103,120
L
Cu Chulainn
Sevar0g_1
Cu Chulainn
12,251
1,708
1,029
5,163
25,453
24,613
708
13,590
11,761
0
64,662
W
Artemis
ThatBoii Ace
Artemis
13,060
8,946
549
847
14,898
5,650
0
4,682
10,216
0
48,865
L
Ao Kuang
10,302
3,284
0
5,014
20,349
8,333
2,045
8,883
10,988
55,243
0
L
12,686
2,294
516
2,302
27,600
32,025
154
11,360
16,162
54,279
0
W
Arachne
lxxGHOST
Arachne
17,679
12,327
436
11,101
26,257
12,164
611
6,300
19,957
0
96,952
W
Cerberus
ti84plusc
Cerberus
15,687
1,115
366
7,656
21,596
19,128
0
4,826
16,770
74,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,567
Gold Earned
62,165
617
Minions Killed
691
0
Camps Cleared
0
2,156,252
Distance Traveled
2,078,061
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,342
556
166
7
0
357,938
3
L
Neith
11,483
478
145
6
0
384,032
4
W
Chang'e
12,766
532
186
8
0
449,749
6
L
Mercury
13,285
554
163
7
0
504,056
4
L
Cu Chulainn
11,145
464
130
5
0
404,234
4
W
Artemis
11,046
460
70
3
0
398,079
1
L
Ao Kuang
10,897
454
104
4
0
406,489
3
L
Athena
11,757
490
75
3
0
457,441
4
W
Arachne
13,186
549
144
6
0
409,005
0
W
Cerberus
11,825
493
125
5
0
463,290
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role