Player Matchup

Izanami
Izanami
ArthugaS2
Izanami
Level 48
God Stats
41W - 43L
1,555 SR
Queue Stats
88W - 106L
1,501 Elo+
Party 2
Ymir
Ymir
ByViTiiNhO
Ymir
Level 27
God Stats
28W - 31L
1,545 SR
Queue Stats
50W - 65L
1,471 Elo+
Party 2
Ra
Ra
CrenteLoko
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Nxnzin
Jormungandr
Level 66
God Stats
1W - 3L
1,590 SR
Queue Stats
120W - 139L
1,492 Elo+
Party 2
Zeus
Zeus
oGabrieL_L
Zeus
Level 63
God Stats
1W - 2L
1,433 SR
Queue Stats
89W - 107L
1,495 Elo+
Party 2
Team Averages
Level 58
1,524 SR
1,492 Elo+

VS

Team Averages
Level 101
1,618 SR
1,570 Elo+
Tiamat
Tiamat
Felimoller217
Tiamat
Level 45
God Stats
7W - 2L
1,690 SR
Queue Stats
138W - 110L
1,576 Elo+
Party 1
Hou Yi
Hou Yi
Juan0502
Hou Yi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ValeBartesaghi
Cerberus
Level 109
God Stats
4W - 3L
1,783 SR
Queue Stats
51W - 25L
1,698 Elo+
Party 1
Nike
Nike
alemao473
Nike
Level 105
God Stats
19W - 14L
1,618 SR
Queue Stats
132W - 134L
1,494 Elo+
Solo
Ra
Ra
xXGuilleGamer
Ra
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArthugaS2
Izanami
11
4 / 5 / 0
7,398
493
6,112
11,545
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 3
5,985
399
3,765
13,550
8,919
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 0
7,724
515
4,114
10,616
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Nxnzin
Jormungandr
14
2 / 3 / 0
8,077
538
11,547
12,121
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 2
7,035
469
5,736
9,070
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
8,804
587
8,952
10,201
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Juan0502
Hou Yi
14
7 / 3 / 3
8,572
571
12,511
8,639
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
3 / 1 / 8
7,482
499
3,925
9,121
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
13
1 / 2 / 2
7,487
499
6,999
12,557
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 4
8,880
592
8,857
9,559
3,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
9
Kills
21
21
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArthugaS2
Izanami
4
5
0
0.8
L
1
6
3
0.42
L
1
4
0
0.25
W
7
2
4
4.5
W
Hou Yi
Juan0502
Hou Yi
7
3
3
2.83
L
Jormungandr
Nxnzin
Jormungandr
2
3
0
0.67
W
Cerberus
3
1
8
7
W
Nike
1
2
2
1
L
1
3
2
0.67
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
41,244
56,902
Taken
50,077
29,448
Mitigated
23,713
15,358
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArthugaS2
Izanami
6,112
3,577
0
2,998
11,545
3,219
467
4,337
7,208
0
40,285
L
3,765
1,076
245
1,190
13,550
8,919
85
3,167
10,383
12,111
0
L
4,114
484
484
2,757
10,616
3,839
0
7,487
3,129
55,261
0
W
8,952
820
0
4,562
10,201
7,363
55
4,335
5,771
46,503
0
W
Hou Yi
Juan0502
Hou Yi
12,511
6,370
0
2,442
8,639
2,551
822
1,549
7,050
0
58,131
L
Jormungandr
Nxnzin
Jormungandr
11,547
2,595
0
3,588
12,121
10,537
0
2,566
9,555
56,557
0
W
Cerberus
3,925
205
0
2,333
9,121
5,331
0
3,361
5,676
16,897
0
W
Nike
6,999
1,702
0
2,570
12,557
4,564
0
9,138
2,944
47
48,145
L
5,736
1,460
0
4,096
9,070
2,934
0
4,224
4,846
44,913
0
W
8,857
1,843
1,139
4,017
9,559
3,904
216
5,829
3,474
69,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
41,225
425
Minions Killed
416
0
Camps Cleared
0
1,314,804
Distance Traveled
1,451,217
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,398
493
87
6
0
251,417
2
L
Ymir
5,985
399
17
1
0
245,095
2
L
Ra
7,724
515
118
8
0
307,392
2
W
Tiamat
8,804
587
84
6
0
322,499
2
W
Hou Yi
8,572
571
100
7
0
263,330
2
L
Jormungandr
8,077
538
118
8
0
237,432
3
W
Cerberus
7,482
499
16
1
0
258,881
2
W
Nike
7,487
499
91
6
0
288,763
3
L
Zeus
7,035
469
85
6
0
273,468
2
W
Ra
8,880
592
125
8
0
317,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role