Player Matchup

Arachne
Arachne
Githeram963
Arachne
Level 27
God Stats
7W - 9L
1,387 SR
Queue Stats
31W - 41L
1,385 Elo+
Party 1
Da Ji
Da Ji
ImINEVITABLE542
Da Ji
Level 18
God Stats
3W - 2L
1,718 SR
Queue Stats
39W - 52L
1,363 Elo+
Solo
Heimdallr
Heimdallr
Kazzerus
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,219 Elo+
Solo
Thoth
Thoth
The_Chief_BeaN_
Thoth
Level 18
God Stats
3W - 1L
1,734 SR
Queue Stats
171W - 164L
1,344 Elo+
Solo
Aphrodite
Aphrodite
Zakatalos
Aphrodite
Level 29
God Stats
13W - 22L
1,377 SR
Queue Stats
28W - 38L
1,387 Elo+
Party 1
Team Averages
Level 21
1,543 SR
1,340 Elo+

VS

Team Averages
Level 19
1,475 SR
1,390 Elo+
Cerberus
Cerberus
DripGod_EJ
Cerberus
Level 28
God Stats
4W - 4L
1,761 SR
Queue Stats
269W - 289L
1,337 Elo+
Solo
Nemesis
Nemesis
FreshyFinch
Nemesis
Level 17
God Stats
6W - 8L
1,230 SR
Queue Stats
26W - 27L
1,358 Elo+
Solo
Apollo
Apollo
GLOXINI4
Apollo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,528 Elo+
Solo
Hera
Hera
Xrama75
Hera
Level 29
God Stats
65W - 57L
1,384 SR
Queue Stats
647W - 749L
1,348 Elo+
Solo
King Arthur
King Arthur
mariotesla
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Githeram963
Arachne
14
5 / 9 / 5
10,217
464
12,408
20,553
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 9 / 5
10,872
494
15,911
18,883
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Kazzerus
Heimdallr
15
1 / 10 / 1
9,531
433
9,337
14,758
6,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 5 / 3
11,195
509
15,562
16,485
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Zakatalos
Aphrodite
15
2 / 4 / 7
9,230
420
13,140
14,775
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DripGod_EJ
Cerberus
14
3 / 2 / 13
10,941
497
11,977
18,640
18,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
FreshyFinch
Nemesis
18
7 / 4 / 7
11,494
522
12,298
17,367
7,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
GLOXINI4
Apollo
20
21 / 3 / 5
14,381
654
28,225
27,630
12,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
Xrama75
Hera
18
5 / 6 / 3
11,360
516
10,083
11,364
5,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
mariotesla
King Arthur
14
1 / 10 / 11
9,498
432
6,742
18,298
10,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
25
Kills
37
37
Deaths
25
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DripGod_EJ
Cerberus
3
2
13
4.75
W
Nemesis
FreshyFinch
Nemesis
7
4
7
2.63
W
Apollo
GLOXINI4
Apollo
21
3
5
7.83
L
Arachne
Githeram963
Arachne
5
9
5
0.83
L
8
9
5
1.17
L
Heimdallr
Kazzerus
Heimdallr
1
10
1
0.15
L
9
5
3
2.1
W
Hera
Xrama75
Hera
5
6
3
1.08
L
Aphrodite
Zakatalos
Aphrodite
2
4
7
1.38
W
King Arthur
mariotesla
King Arthur
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,358
Damage
69,325
85,454
Taken
93,299
33,221
Mitigated
53,732
24,886
Healing
29,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DripGod_EJ
Cerberus
11,977
686
0
4,342
18,640
18,678
380
5,903
12,421
35,044
0
W
Nemesis
FreshyFinch
Nemesis
12,298
6,365
0
1,656
17,367
7,188
0
3,216
13,990
0
71,490
W
Apollo
GLOXINI4
Apollo
28,225
20,677
0
18,156
27,630
12,463
6,796
7,398
20,062
0
126,445
L
Arachne
Githeram963
Arachne
12,408
8,852
0
5,703
20,553
7,296
1,088
3,915
16,638
0
34,627
L
15,911
6,053
0
1,781
18,883
7,358
406
4,768
14,115
0
42,886
L
Heimdallr
Kazzerus
Heimdallr
9,337
5,630
0
896
14,758
6,947
2,476
2,600
12,158
0
51,118
L
15,562
733
0
3,861
16,485
5,701
926
7,253
9,232
52,614
0
W
Hera
Xrama75
Hera
10,083
3,135
0
2,693
11,364
5,218
1,544
3,887
7,153
68,417
0
L
Aphrodite
Zakatalos
Aphrodite
13,140
741
5,337
7,308
14,775
5,919
0
3,524
11,251
50,773
0
W
King Arthur
mariotesla
King Arthur
6,742
1,229
800
1,852
18,298
10,185
407
7,083
10,971
0
19,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
57,674
353
Minions Killed
527
0
Camps Cleared
0
1,902,836
Distance Traveled
2,094,227
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,941
497
68
3
0
457,789
1
W
Nemesis
11,494
522
88
4
0
506,930
0
W
Apollo
14,381
654
200
9
0
387,147
2
L
Arachne
10,217
464
56
3
0
355,671
4
L
Da Ji
10,872
494
56
3
0
390,636
0
L
Heimdallr
9,531
433
98
4
0
329,572
5
L
Thoth
11,195
509
69
3
0
399,125
5
W
Hera
11,360
516
141
6
0
366,771
0
L
Aphrodite
9,230
420
74
3
0
427,832
0
W
King Arthur
9,498
432
30
1
0
375,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role