Player Matchup

Mulan
Mulan
III Armin x
Mulan
Level 16
God Stats
3W - 0L
1,863 SR
Queue Stats
26W - 8L
1,779 Elo+
Party 1
Bacchus
Bacchus
MrSir562
Bacchus
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
547W - 438L
1,715 Elo+
Party 1
Medusa
Medusa
RevAmpDMG
Medusa
Level 117
God Stats
5W - 4L
1,207 SR
Queue Stats
529W - 410L
1,724 Elo+
Party 1
Tiamat
Tiamat
Skyyfan
Tiamat
Level 146
God Stats
9W - 10L
1,666 SR
Queue Stats
349W - 274L
1,715 Elo+
Party 1
Tyr
Tyr
Strongestbubble
Tyr
Level 126
God Stats
116W - 91L
1,636 SR
Queue Stats
679W - 554L
1,757 Elo+
Party 1
Team Averages
Level 103
1,575 SR
1,738 Elo+

VS

Team Averages
Level 102
1,646 SR
1,568 Elo+
Discordia
Discordia
Beeeeer
Discordia
Level 160
God Stats
6W - 2L
1,920 SR
Queue Stats
711W - 594L
1,611 Elo+
Party 2
Ao Kuang
Ao Kuang
Rafinement
Ao Kuang
Level 160
God Stats
5W - 3L
1,610 SR
Queue Stats
389W - 233L
1,618 Elo+
Party 2
Neith
Neith
TapelessMoss383
Neith
Level 81
God Stats
4W - 6L
1,351 SR
Queue Stats
606W - 690L
1,384 Elo+
Solo
Ymir
Ymir
cobgoblin2
Ymir
Level 85
God Stats
7W - 8L
1,727 SR
Queue Stats
590W - 550L
1,557 Elo+
Solo
Nemesis
Nemesis
theorangesunset
Nemesis
Level 22
God Stats
4W - 3L
1,622 SR
Queue Stats
175W - 74L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,479
548
3,552
7,570
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
MrSir562
Bacchus
9
1 / 0 / 2
5,172
517
1,467
4,244
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RevAmpDMG
Medusa
10
3 / 0 / 3
5,462
546
5,974
5,405
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
Skyyfan
Tiamat
11
3 / 1 / 4
6,245
625
4,241
3,250
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 0
6,279
628
4,459
7,599
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beeeeer
Discordia
10
0 / 3 / 1
5,519
552
1,870
4,478
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Rafinement
Ao Kuang
11
0 / 1 / 0
5,592
559
4,438
8,050
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
0 / 4 / 0
4,624
462
5,087
5,646
1,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
4,429
443
3,600
9,500
3,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 0
5,995
600
1,117
4,814
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Beeeeer
Discordia
0
3
1
0.17
W
2
0
4
4
W
Bacchus
MrSir562
Bacchus
1
0
2
2
L
Ao Kuang
Rafinement
Ao Kuang
0
1
0
0
W
Medusa
RevAmpDMG
Medusa
3
0
3
4.5
W
Tiamat
Skyyfan
Tiamat
3
1
4
5
W
1
0
0
1
L
0
4
0
0
L
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
16,112
28,068
Taken
32,488
11,419
Mitigated
10,031
16,335
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Beeeeer
Discordia
1,870
42
0
539
4,478
1,297
633
1,873
2,445
33,569
0
W
3,552
618
0
4,753
7,570
3,233
0
2,171
5,399
0
18,143
W
Bacchus
MrSir562
Bacchus
1,467
122
0
2,472
4,244
2,124
0
299
3,844
22,542
0
L
Ao Kuang
Rafinement
Ao Kuang
4,438
637
0
5,050
8,050
2,488
0
0
8,050
32,298
0
W
Medusa
RevAmpDMG
Medusa
5,974
2,814
0
3,664
5,405
1,510
0
1,429
3,976
0
36,591
W
Tiamat
Skyyfan
Tiamat
4,241
790
0
914
3,250
1,763
160
1,190
1,780
31,830
0
W
4,459
526
0
4,532
7,599
2,789
0
4,438
3,161
0
39,206
L
5,087
2,511
0
1,415
5,646
1,397
0
680
4,918
0
24,814
L
3,600
576
329
3,204
9,500
3,247
0
1,269
8,155
18,337
0
L
1,117
478
0
570
4,814
1,602
0
1,534
3,212
0
35,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
26,159
296
Minions Killed
323
0
Camps Cleared
0
1,011,149
Distance Traveled
948,752
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,519
552
86
9
0
175,784
2
W
Mulan
5,479
548
33
3
0
193,658
1
W
Bacchus
5,172
517
51
5
0
218,591
3
L
Ao Kuang
5,592
559
60
6
0
195,547
1
W
Medusa
5,462
546
54
5
0
163,750
0
W
Tiamat
6,245
625
75
8
0
197,983
2
W
Tyr
6,279
628
83
8
0
237,167
4
L
Neith
4,624
462
51
5
0
168,060
2
L
Ymir
4,429
443
34
3
0
160,356
3
L
Nemesis
5,995
600
92
9
0
249,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role