Player Matchup

Cerberus
Cerberus
Kuudere Neko
Cerberus
Level 125
God Stats
8W - 5L
1,722 SR
Queue Stats
237W - 228L
1,546 Elo+
Solo
Ullr
Ullr
TrojxD
Ullr
Level 62
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 6L
1,606 Elo+
Party 3
Scylla
Scylla
dreliux
Scylla
Level 95
God Stats
5W - 3L
1,678 SR
Queue Stats
30W - 37L
1,470 Elo+
Party 3
Thanatos
Thanatos
gallantmot
Thanatos
Level 67
God Stats
13W - 7L
1,715 SR
Queue Stats
294W - 222L
1,626 Elo+
Party 1
Horus
Horus
rainandtea
Horus
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
410W - 362L
1,555 Elo+
Party 1
Team Averages
Level 99
1,671 SR
1,561 Elo+

VS

Team Averages
Level 121
1,486 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
DarthEscroto
Ra
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 99L
1,309 Elo+
Party 2
Sobek
Sobek
IPlayRaSometimes
Sobek
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,459 Elo+
Party 2
Fenrir
Fenrir
IvanHuerta
Fenrir
Level 118
God Stats
10W - 4L
1,431 SR
Queue Stats
48W - 45L
1,571 Elo+
Solo
Nike
Nike
Mastersaku12
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kuudere Neko
Cerberus
17
4 / 6 / 8
11,035
736
13,301
17,310
16,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
TrojxD
Ullr
17
1 / 4 / 6
9,824
655
7,888
9,705
4,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
dreliux
Scylla
17
3 / 4 / 11
10,652
710
11,551
10,960
4,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
gallantmot
Thanatos
17
7 / 5 / 9
11,374
758
10,986
14,581
6,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
16
3 / 5 / 11
10,672
711
14,931
14,946
10,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 0 / 12
13,846
923
19,964
12,254
5,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 3 / 5
10,252
683
6,871
10,230
3,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 15
12,314
821
8,642
17,516
22,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
IvanHuerta
Fenrir
18
11 / 6 / 9
13,629
909
16,013
17,449
8,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 5 / 16
10,183
679
5,953
16,341
16,119
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
18
Kills
24
24
Deaths
19
45
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
0
12
15
W
1
3
5
1.17
W
3
5
15
2.1
W
Fenrir
IvanHuerta
Fenrir
11
6
9
2.58
L
Cerberus
Kuudere Neko
Cerberus
4
6
8
1.33
W
0
5
16
1.6
L
Ullr
TrojxD
Ullr
1
4
6
1
L
Scylla
dreliux
Scylla
3
4
11
2.13
L
Thanatos
gallantmot
Thanatos
7
5
9
2.3
L
Horus
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,657
Damage
57,443
67,502
Taken
73,790
42,614
Mitigated
56,129
13,668
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,964
10,703
0
2,773
12,254
5,757
2,794
4,694
7,560
0
60,311
W
6,871
181
2,375
2,404
10,230
3,549
467
4,186
6,044
44,901
0
W
8,642
1,133
0
2,481
17,516
22,430
252
5,561
11,955
15,989
0
W
Fenrir
IvanHuerta
Fenrir
16,013
4,799
0
4,890
17,449
8,274
2,008
5,472
11,977
0
35,468
L
Cerberus
Kuudere Neko
Cerberus
13,301
96
0
1,526
17,310
16,406
451
3,102
14,208
42,523
0
W
5,953
392
0
1,944
16,341
16,119
528
5,100
11,241
0
21,579
L
Ullr
TrojxD
Ullr
7,888
4,185
0
73
9,705
4,105
740
1,267
8,438
0
39,584
L
Scylla
dreliux
Scylla
11,551
1,145
0
577
10,960
4,712
803
3,484
7,476
29,390
0
L
Thanatos
gallantmot
Thanatos
10,986
2,627
0
6,573
14,581
6,579
715
3,629
10,952
0
27,857
L
Horus
14,931
9,424
2,354
2,565
14,946
10,812
205
4,417
10,529
0
31,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,557
Gold Earned
60,224
308
Minions Killed
299
7
Camps Cleared
8
1,279,195
Distance Traveled
1,337,019
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,846
923
105
7
3
286,090
0
W
Ra
10,252
683
96
6
2
296,877
1
W
Sobek
12,314
821
14
1
0
213,179
0
W
Fenrir
13,629
909
41
3
2
278,133
8
L
Cerberus
11,035
736
79
5
2
254,989
1
W
Nike
10,183
679
43
3
1
262,740
0
L
Ullr
9,824
655
87
6
4
255,547
3
L
Scylla
10,652
710
63
4
0
236,642
6
L
Thanatos
11,374
758
42
3
0
269,436
3
L
Horus
10,672
711
37
2
1
262,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role