Player Matchup

Ra
Ra
DylanW7
Ra
Level 123
God Stats
45W - 33L
1,602 SR
Queue Stats
780W - 601L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
Gotenro14
Danzaburou
Level 34
God Stats
19W - 20L
1,380 SR
Queue Stats
403W - 228L
1,847 Elo+
Party 1
King Arthur
King Arthur
zecasori
King Arthur
Level 154
God Stats
38W - 27L
1,884 SR
Queue Stats
800W - 589L
1,786 Elo+
Party 1
Team Averages
Level 104
1,622 SR
1,802 Elo+

VS

Team Averages
Level 35
1,457 SR
1,441 Elo+
Agni
Agni
Nyarlathopep
Agni
Level 65
God Stats
2W - 5L
1,370 SR
Queue Stats
161W - 172L
1,563 Elo+
Solo
Da Ji
Da Ji
Ogdisneyprincess
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Unhos
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
9,845
820
8,405
6,210
2,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gotenro14
Danzaburou
13
2 / 1 / 9
9,257
771
7,303
7,533
2,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
zecasori
King Arthur
14
13 / 2 / 7
11,017
918
11,965
20,474
19,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,625
635
11,255
10,067
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 1
7,879
657
4,483
10,679
3,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Unhos
Yemoja
10
1 / 8 / 3
7,877
656
3,390
11,587
7,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
5
5
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Danzaburou
Gotenro14
Danzaburou
2
1
9
6.5
L
1
7
2
0.29
L
3
5
1
0.7
L
Yemoja
Unhos
Yemoja
1
8
3
0.31
W
King Arthur
zecasori
King Arthur
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
19,128
34,217
Taken
32,333
24,394
Mitigated
14,302
13,379
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,405
1,440
1,504
2,620
6,210
2,079
231
3,037
2,967
45,296
0
W
Danzaburou
Gotenro14
Danzaburou
7,303
3,507
0
3,606
7,533
2,582
1,994
2,530
4,723
0
41,061
L
11,255
1,513
0
261
10,067
3,323
0
3,166
6,901
34,952
0
L
4,483
1,413
258
1,178
10,679
3,920
0
2,198
8,481
0
13,614
L
Yemoja
Unhos
Yemoja
3,390
1,403
714
326
11,587
7,059
0
3,148
8,439
14,237
0
W
King Arthur
zecasori
King Arthur
11,965
1,951
0
5,649
20,474
19,733
60
8,454
11,510
373
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
23,381
156
Minions Killed
90
0
Camps Cleared
0
675,984
Distance Traveled
554,748
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,845
820
66
6
0
240,619
1
W
Danzaburou
9,257
771
56
5
0
213,941
0
L
Agni
7,625
635
56
5
0
204,598
2
L
Da Ji
7,879
657
17
1
0
190,287
3
L
Yemoja
7,877
656
17
1
0
159,863
0
W
King Arthur
11,017
918
34
3
0
221,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role