Player Matchup

Anhur
Anhur
MistakenLamb55
Anhur
Level 16
God Stats
4W - 9L
1,296 SR
Queue Stats
41W - 52L
1,178 Elo+
Solo
Ganesha
Ganesha
PrivateRibeye1
Ganesha
Level 27
God Stats
97W - 66L
1,665 SR
Queue Stats
100W - 68L
1,646 Elo+
Solo
Izanami
Izanami
SaucyBudbarn420
Izanami
Level 29
God Stats
49W - 45L
1,493 SR
Queue Stats
139W - 149L
1,452 Elo+
Solo
Hel
Hel
YoungGod12
Hel
Level 23
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Hera
Hera
brookelynpa1
Hera
Level 12
God Stats
35W - 37L
1,509 SR
Queue Stats
111W - 115L
1,496 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,482 Elo+

VS

Team Averages
Level 23
1,510 SR
1,467 Elo+
Danzaburou
Danzaburou
Dacm456
Danzaburou
Level 29
God Stats
16W - 9L
1,650 SR
Queue Stats
365W - 295L
1,584 Elo+
Solo
Cabrakan
Cabrakan
DaisyLovesJordy
Cabrakan
Level 6
God Stats
31W - 11L
1,681 SR
Queue Stats
42W - 20L
1,612 Elo+
Solo
Horus
Horus
RottenManna
Horus
Level 28
God Stats
1W - 1L
1,208 SR
Queue Stats
125W - 109L
1,347 Elo+
Solo
Serqet
Serqet
charinga12
Serqet
Level 29
God Stats
9W - 7L
1,493 SR
Queue Stats
184W - 202L
1,336 Elo+
Solo
Agni
Agni
saint_bancho
Agni
Level 23
God Stats
2W - 1L
1,519 SR
Queue Stats
50W - 47L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 9
10,759
1,076
11,949
21,516
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 15
9,779
978
14,506
18,501
16,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 8 / 5
10,599
1,060
14,714
16,503
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 9
9,256
926
3,669
8,608
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 10
9,805
981
7,361
8,753
3,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

101

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dacm456
Danzaburou
20
16 / 0 / 14
15,565
1,557
30,828
4,861
2,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
18
10 / 1 / 14
12,396
1,240
17,189
11,449
13,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 6 / 19
10,950
1,095
5,900
15,706
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
charinga12
Serqet
16
2 / 9 / 14
9,930
993
6,413
14,311
5,273
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 1 / 21
11,215
1,122
9,046
11,259
3,782
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
17
Kills
33
33
Deaths
17
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dacm456
Danzaburou
16
0
14
23
W
Cabrakan
10
1
14
17
L
6
12
9
0.88
L
0
4
15
1.88
W
1
6
19
1.75
L
7
8
5
1.19
L
1
6
9
0.92
L
3
3
10
2.67
W
Serqet
charinga12
Serqet
2
9
14
1
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
69,376
73,881
Taken
57,586
40,710
Mitigated
31,114
4,736
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dacm456
Danzaburou
30,828
21,486
0
3,658
4,861
2,114
0
1,121
3,740
0
69,192
W
Cabrakan
17,189
1,891
0
516
11,449
13,566
0
4,738
6,711
28,176
0
L
11,949
7,149
0
1,317
21,516
8,845
0
7,776
13,605
0
30,812
L
14,506
565
0
231
18,501
16,604
0
5,396
13,000
28,662
0
W
5,900
3,888
1,468
2,151
15,706
6,379
0
8,120
7,586
0
21,545
L
14,714
10,295
0
945
16,503
8,044
0
6,431
9,910
0
40,780
L
3,669
1,266
1,141
1,069
8,608
3,634
0
3,584
5,024
19,311
0
L
7,361
1,835
0
33
8,753
3,583
0
3,048
5,441
16,407
0
W
Serqet
charinga12
Serqet
6,413
1,728
0
0
14,311
5,273
0
5,950
8,361
0
14,604
W
9,046
1,744
209
2,176
11,259
3,782
0
5,607
5,652
24,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
60,056
175
Minions Killed
178
6
Camps Cleared
7
813,907
Distance Traveled
863,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,565
1,557
72
7
3
195,353
1
W
Cabrakan
12,396
1,240
19
2
2
190,243
0
L
Anhur
10,759
1,076
53
5
1
156,077
0
L
Ganesha
9,779
978
1
0
0
198,509
0
W
Horus
10,950
1,095
43
4
0
152,944
0
L
Izanami
10,599
1,060
49
5
4
152,349
2
L
Hel
9,256
926
45
5
0
109,193
1
L
Hera
9,805
981
27
3
1
197,779
0
W
Serqet
9,930
993
16
2
1
144,673
1
W
Agni
11,215
1,122
28
3
1
180,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role