Player Matchup

Neith
Neith
Diego Fergutz
Neith
Level 27
God Stats
19W - 24L
1,423 SR
Queue Stats
21W - 25L
1,313 Elo+
Solo
Ares
Ares
LinenCoronet775
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,631 Elo+
Party 2
Cernunnos
Cernunnos
Sheefie
Cernunnos
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
21W - 20L
1,402 Elo+
Party 2
Fenrir
Fenrir
TVInnerDemon
Fenrir
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 31L
1,285 Elo+
Solo
He Bo
He Bo
uSeenMyJuul
He Bo
Level 7
God Stats
138W - 157L
1,241 SR
Queue Stats
162W - 185L
1,219 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,370 Elo+

VS

Team Averages
Level 28
1,353 SR
1,305 Elo+
Bellona
Bellona
IIIad
Bellona
Level 10
God Stats
15W - 23L
1,333 SR
Queue Stats
17W - 42L
1,150 Elo+
Party 1
Artemis
Artemis
Javofunko
Artemis
Level 25
God Stats
1W - 3L
1,245 SR
Queue Stats
8W - 16L
1,245 Elo+
Solo
Ymir
Ymir
TricksterFez
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Yêufhoria
Danzaburou
Level 87
God Stats
5W - 6L
1,333 SR
Queue Stats
69W - 96L
1,363 Elo+
Party 1
He Bo
He Bo
そんりれ
He Bo
Level 12
God Stats
0W - 2L
1,355 SR
Queue Stats
43W - 53L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 30
12,534
1,139
15,967
9,959
6,024
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 2 / 28
11,580
1,053
10,360
16,461
21,086
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Sheefie
Cernunnos
20
16 / 0 / 25
13,698
1,245
29,698
10,365
5,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
17
9 / 5 / 14
11,358
1,033
10,866
14,459
7,591
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
15 / 5 / 16
12,866
1,170
19,909
11,893
4,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IIIad
Bellona
16
8 / 9 / 3
11,946
1,086
15,814
26,649
19,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Javofunko
Artemis
15
3 / 7 / 6
10,148
923
12,637
13,375
6,416
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 12 / 11
9,676
880
2,818
20,090
8,442
Danzaburou
Yêufhoria
Danzaburou
16
1 / 7 / 9
10,317
938
12,145
17,110
7,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 14 / 7
10,062
915
12,894
16,353
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
49
49
Kills
13
13
Deaths
49
113
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
1
30
21
L
Bellona
IIIad
Bellona
8
9
3
1.06
L
Artemis
Javofunko
Artemis
3
7
6
0.86
W
3
2
28
8.5
W
Cernunnos
Sheefie
Cernunnos
16
0
25
28.5
W
Fenrir
9
5
14
3.2
L
0
12
11
0.46
L
Danzaburou
Yêufhoria
Danzaburou
1
7
9
0.79
W
15
5
16
4.6
L
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,800
Damage
56,308
63,137
Taken
93,577
45,439
Mitigated
48,191
8,870
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,967
6,948
0
2,066
9,959
6,024
0
3,006
6,953
0
35,951
L
Bellona
IIIad
Bellona
15,814
4,107
0
1,025
26,649
19,843
0
6,697
19,952
38
33,259
L
Artemis
Javofunko
Artemis
12,637
5,206
0
779
13,375
6,416
0
7,080
6,295
0
27,280
W
10,360
670
0
0
16,461
21,086
0
3,677
12,784
18,088
0
W
Cernunnos
Sheefie
Cernunnos
29,698
16,938
0
2,474
10,365
5,853
0
1,936
8,429
0
49,317
W
Fenrir
10,866
2,412
0
926
14,459
7,591
0
3,625
10,834
0
22,717
L
2,818
1,183
0
0
20,090
8,442
0
7,076
12,547
12,216
0
L
Danzaburou
Yêufhoria
Danzaburou
12,145
4,906
1,019
1,695
17,110
7,087
0
4,269
12,841
0
29,697
W
19,909
3,538
0
3,404
11,893
4,885
0
3,506
8,387
34,645
0
L
12,894
1,423
0
0
16,353
6,403
0
4,680
11,673
31,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,036
Gold Earned
52,149
168
Minions Killed
166
7
Camps Cleared
1
827,856
Distance Traveled
785,266
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,534
1,139
53
5
0
146,759
1
L
Bellona
11,946
1,086
31
3
0
189,483
2
L
Artemis
10,148
923
41
4
1
132,526
0
W
Ares
11,580
1,053
8
1
1
181,533
0
W
Cernunnos
13,698
1,245
44
4
2
192,935
0
W
Fenrir
11,358
1,033
24
2
3
137,997
0
L
Ymir
9,676
880
18
2
0
147,330
1
L
Danzaburou
10,317
938
39
4
0
158,577
0
W
He Bo
12,866
1,170
39
4
1
168,632
0
L
He Bo
10,062
915
37
3
0
157,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role