Player Matchup

Bellona
Bellona
Ataraxia13
Bellona
Level 15
God Stats
5W - 4L
1,657 SR
Queue Stats
36W - 37L
1,687 Elo+
Solo
Neith
Neith
LeBrami18
Neith
Level 29
God Stats
1W - 1L
1,506 SR
Queue Stats
27W - 20L
1,628 Elo+
Solo
Chang'e
Chang'e
NotVeggemo
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,662 Elo+
Solo
Bacchus
Bacchus
ShadowArcher1229
Bacchus
Level 11
God Stats
2W - 3L
1,486 SR
Queue Stats
94W - 78L
1,476 Elo+
Solo
Anubis
Anubis
keritas021-2
Anubis
Level 17
God Stats
11W - 4L
1,746 SR
Queue Stats
24W - 15L
1,629 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,616 Elo+

VS

Team Averages
Level 24
1,661 SR
1,613 Elo+
Thanatos
Thanatos
BIOOD-LESS
Thanatos
Level 26
God Stats
20W - 27L
1,458 SR
Queue Stats
71W - 99L
1,529 Elo+
Solo
Ymir
Ymir
Bobstolemytv
Ymir
Level 29
God Stats
35W - 28L
1,651 SR
Queue Stats
112W - 94L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
CanNiskey
Cthulhu
Level 27
God Stats
2W - 2L
1,832 SR
Queue Stats
102W - 91L
1,623 Elo+
Party 1
Anhur
Anhur
RachelMcAdamsFan
Anhur
Level 28
God Stats
2W - 2L
1,543 SR
Queue Stats
62W - 21L
1,736 Elo+
Solo
Kukulkan
Kukulkan
kiidkaai
Kukulkan
Level 8
God Stats
2W - 2L
1,818 SR
Queue Stats
9W - 10L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ataraxia13
Bellona
14
5 / 1 / 2
7,976
614
9,125
12,839
9,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
LeBrami18
Neith
10
0 / 4 / 1
5,591
430
2,315
5,393
853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
NotVeggemo
Chang'e
11
3 / 3 / 4
6,964
536
5,242
6,528
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 3
5,526
425
3,377
6,189
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
7 / 1 / 5
8,720
671
5,405
4,083
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIOOD-LESS
Thanatos
8
0 / 4 / 1
5,595
430
1,277
6,504
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 4
6,519
501
4,248
8,090
4,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
CanNiskey
Cthulhu
13
1 / 3 / 0
7,225
556
7,773
10,500
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
8 / 1 / 1
9,103
700
6,928
7,782
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
kiidkaai
Kukulkan
10
1 / 6 / 2
6,566
505
2,820
6,920
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
15
Kills
13
13
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ataraxia13
Bellona
5
1
2
6
L
Thanatos
BIOOD-LESS
Thanatos
0
4
1
0.13
L
3
1
4
5
L
Cthulhu
CanNiskey
Cthulhu
1
3
0
0.33
W
Neith
LeBrami18
Neith
0
4
1
0.13
W
Chang'e
NotVeggemo
Chang'e
3
3
4
1.67
L
8
1
1
8.5
W
0
4
3
0.38
W
Anubis
7
1
5
9.5
L
Kukulkan
kiidkaai
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
23,046
35,032
Taken
39,796
16,662
Mitigated
19,375
12,681
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ataraxia13
Bellona
9,125
4,456
0
7,147
12,839
9,894
0
6,998
5,066
0
50,146
L
Thanatos
BIOOD-LESS
Thanatos
1,277
593
0
3,391
6,504
1,630
0
643
5,861
0
18,936
L
4,248
1,226
303
2,514
8,090
4,280
70
4,001
3,938
23,268
0
L
Cthulhu
CanNiskey
Cthulhu
7,773
1,338
0
4,553
10,500
9,400
0
992
9,508
36,890
0
W
Neith
LeBrami18
Neith
2,315
924
0
1,440
5,393
853
0
940
4,453
0
28,773
W
Chang'e
NotVeggemo
Chang'e
5,242
140
340
1,814
6,528
1,792
0
3,406
3,004
32,448
0
L
6,928
4,621
0
3,334
7,782
2,191
846
2,047
5,711
0
75,887
W
3,377
190
0
474
6,189
2,629
0
1,491
4,660
13,471
0
W
Anubis
5,405
143
0
1,466
4,083
1,494
0
1,013
3,008
37,872
0
L
Kukulkan
kiidkaai
Kukulkan
2,820
311
0
0
6,920
1,874
674
5,954
754
31,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
35,008
328
Minions Killed
365
0
Camps Cleared
0
1,138,760
Distance Traveled
1,127,509
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,976
614
111
9
0
231,233
1
L
Thanatos
5,595
430
38
3
0
215,240
0
L
Ymir
6,519
501
42
3
0
235,462
8
L
Cthulhu
7,225
556
78
6
0
234,118
2
W
Neith
5,591
430
54
4
0
191,699
4
W
Chang'e
6,964
536
60
5
0
233,825
2
L
Anhur
9,103
700
144
11
0
214,504
2
W
Bacchus
5,526
425
19
1
0
255,328
3
W
Anubis
8,720
671
84
6
0
226,675
3
L
Kukulkan
6,566
505
63
5
0
228,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role