Player Matchup

The Morrigan
The Morrigan
Dykidd
The Morrigan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,423 Elo+
Solo
Horus
Horus
HeStoleMyPenta
Horus
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
140W - 31L
1,794 Elo+
Party 1
Fenrir
Fenrir
IHateItHereALot
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,707 Elo+
Party 1
Janus
Janus
IStoleHisPenta
Janus
Level 8
God Stats
5W - 0L
1,934 SR
Queue Stats
22W - 8L
1,878 Elo+
Party 1
King Arthur
King Arthur
PentaNotForMe
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,770 Elo+
Party 1
Team Averages
Level 11
1,633 SR
1,714 Elo+

VS

Team Averages
Level 43
1,543 SR
1,539 Elo+
Cerberus
Cerberus
JikPik3
Cerberus
Level 29
God Stats
10W - 11L
1,492 SR
Queue Stats
191W - 196L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
KrazyKibble
Heimdallr
Level 28
God Stats
1W - 3L
1,338 SR
Queue Stats
110W - 126L
1,446 Elo+
Party 2
Loki
Loki
Sethskillz14
Loki
Level 6
God Stats
8W - 6L
1,825 SR
Queue Stats
11W - 10L
1,693 Elo+
Party 3
Aphrodite
Aphrodite
excellthru
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 153L
1,634 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iPanyC
Tsukuyomi
Level 27
God Stats
2W - 4L
1,559 SR
Queue Stats
221W - 221L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dykidd
The Morrigan
19
4 / 14 / 10
14,349
463
11,245
20,149
8,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 17
16,119
520
21,264
38,296
46,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 6 / 13
16,451
531
20,545
31,226
22,304
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 5 / 13
19,377
625
55,994
18,945
7,593
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
PentaNotForMe
King Arthur
20
8 / 12 / 20
15,763
508
19,735
38,219
42,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JikPik3
Cerberus
18
7 / 8 / 13
14,025
452
15,164
36,632
40,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
KrazyKibble
Heimdallr
19
3 / 15 / 10
13,444
434
12,416
28,497
11,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 5 / 6
14,495
468
21,397
33,482
23,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
excellthru
Aphrodite
20
16 / 7 / 8
16,358
528
29,428
36,131
19,045
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
iPanyC
Tsukuyomi
20
6 / 8 / 11
14,197
458
28,432
30,159
11,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
86
43
Kills
38
39
Deaths
43
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dykidd
The Morrigan
4
14
10
0.64
W
4
2
17
6.25
W
10
6
13
2.75
W
17
5
13
4.7
L
Cerberus
JikPik3
Cerberus
7
8
13
1.69
L
Heimdallr
KrazyKibble
Heimdallr
3
15
10
0.53
W
King Arthur
PentaNotForMe
King Arthur
8
12
20
1.5
L
6
5
6
1.8
L
Aphrodite
excellthru
Aphrodite
16
7
8
2.86
L
Tsukuyomi
iPanyC
Tsukuyomi
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,783
Damage
106,837
146,835
Taken
164,901
127,990
Mitigated
105,868
48,102
Healing
61,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dykidd
The Morrigan
11,245
1,565
0
2,442
20,149
8,470
981
5,301
14,261
60,327
5,869
W
21,264
10,125
7,412
17,975
38,296
46,785
1,030
9,989
28,307
0
116,883
W
20,545
3,650
0
9,146
31,226
22,304
1,772
9,151
22,075
0
130,151
W
55,994
3,568
1,225
5,946
18,945
7,593
2,215
6,232
12,713
151,743
0
L
Cerberus
JikPik3
Cerberus
15,164
1,295
680
9,972
36,632
40,551
430
18,945
17,121
48,543
0
L
Heimdallr
KrazyKibble
Heimdallr
12,416
5,248
0
4,948
28,497
11,062
946
10,196
17,783
0
91,644
W
King Arthur
PentaNotForMe
King Arthur
19,735
2,206
0
3,956
38,219
42,838
291
13,380
24,839
0
77,163
L
21,397
6,675
0
4,726
33,482
23,304
0
10,484
22,874
0
92,652
L
Aphrodite
excellthru
Aphrodite
29,428
4,271
14,190
21,108
36,131
19,045
158
15,565
20,060
128,524
0
L
Tsukuyomi
iPanyC
Tsukuyomi
28,432
5,374
0
5,923
30,159
11,906
185
9,904
20,059
0
120,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,059
Gold Earned
72,519
722
Minions Killed
690
0
Camps Cleared
0
2,916,145
Distance Traveled
2,780,894
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,349
463
98
3
0
448,704
7
W
Horus
16,119
520
171
6
0
656,546
8
W
Fenrir
16,451
531
150
5
0
586,554
2
W
Janus
19,377
625
219
7
0
623,937
0
L
Cerberus
14,025
452
81
3
0
585,051
5
L
Heimdallr
13,444
434
117
4
0
508,571
0
W
King Arthur
15,763
508
84
3
0
600,404
1
L
Loki
14,495
468
144
5
0
571,704
0
L
Aphrodite
16,358
528
207
7
0
538,897
8
L
Tsukuyomi
14,197
458
141
5
0
576,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role