Player Matchup

Bellona
Bellona
AlnVidaloka
Bellona
Level 24
God Stats
27W - 16L
1,545 SR
Queue Stats
111W - 80L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jumo Neutron
Tsukuyomi
Level 12
God Stats
9W - 3L
1,645 SR
Queue Stats
12W - 3L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
Lexikiness
Danzaburou
Level 25
God Stats
4W - 5L
1,206 SR
Queue Stats
93W - 74L
1,335 Elo+
Solo
Ganesha
Ganesha
ToxicOutlaw66
Ganesha
Level 21
God Stats
21W - 9L
1,726 SR
Queue Stats
44W - 37L
1,544 Elo+
Party 2
Hades
Hades
zo2m7playzTTV
Hades
Level 7
God Stats
3W - 4L
1,386 SR
Queue Stats
6W - 11L
1,129 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,402 Elo+

VS

Team Averages
Level 19
1,406 SR
1,375 Elo+
Nu Wa
Nu Wa
Deku369
Nu Wa
Level 22
God Stats
1W - 1L
1,765 SR
Queue Stats
91W - 127L
1,283 Elo+
Solo
Anubis
Anubis
Fendiegoo
Anubis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
NastyHUlk236109
Thor
Level 21
God Stats
50W - 57L
1,410 SR
Queue Stats
77W - 85L
1,245 Elo+
Solo
Hera
Hera
aeriesx
Hera
Level 22
God Stats
0W - 3L
1,223 SR
Queue Stats
100W - 88L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
silentlymins
Cthulhu
Level 13
God Stats
4W - 9L
1,131 SR
Queue Stats
20W - 35L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlnVidaloka
Bellona
20
14 / 3 / 5
14,906
1,147
21,768
16,865
18,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Jumo Neutron
Tsukuyomi
14
0 / 0 / 0
9,564
736
0
734
207
Danzaburou
Lexikiness
Danzaburou
20
10 / 1 / 10
15,152
1,166
25,399
9,028
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
19
1 / 1 / 15
13,078
1,006
9,540
9,138
11,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 11
11,623
894
10,288
9,810
4,202
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deku369
Nu Wa
17
2 / 6 / 3
11,693
899
11,596
11,985
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Fendiegoo
Anubis
14
0 / 1 / 1
9,711
747
0
790
209
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 8 / 3
11,635
895
5,086
28,152
16,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
aeriesx
Hera
17
3 / 6 / 2
12,130
933
16,626
20,002
6,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
silentlymins
Cthulhu
16
1 / 6 / 3
10,538
811
3,344
13,517
4,567

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
27
Kills
8
8
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlnVidaloka
Bellona
14
3
5
5.5
L
Nu Wa
Deku369
Nu Wa
2
6
3
0.58
L
Anubis
Fendiegoo
Anubis
0
1
1
0.5
W
Tsukuyomi
Jumo Neutron
Tsukuyomi
0
0
0
0
W
Danzaburou
Lexikiness
Danzaburou
10
1
10
15
L
2
8
3
0.44
W
Ganesha
1
1
15
8.5
L
Hera
aeriesx
Hera
3
6
2
0.67
L
Cthulhu
silentlymins
Cthulhu
1
6
3
0.42
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,995
Damage
36,652
45,575
Taken
74,446
37,524
Mitigated
31,049
6,847
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlnVidaloka
Bellona
21,768
10,624
0
2,366
16,865
18,462
0
10,929
5,936
0
46,100
L
Nu Wa
Deku369
Nu Wa
11,596
4,184
0
35
11,985
3,364
0
4,344
7,641
32,305
0
L
Anubis
Fendiegoo
Anubis
0
0
0
5
790
209
0
680
110
817
0
W
Tsukuyomi
Jumo Neutron
Tsukuyomi
0
0
0
0
734
207
0
635
99
0
0
W
Danzaburou
Lexikiness
Danzaburou
25,399
15,566
0
1,411
9,028
3,426
0
7,317
1,711
0
67,035
L
5,086
1,649
0
287
28,152
16,058
0
7,917
20,235
0
11,023
W
Ganesha
9,540
880
0
900
9,138
11,227
0
6,236
2,902
22,715
0
L
Hera
aeriesx
Hera
16,626
2,808
102
1,127
20,002
6,851
0
4,253
15,749
39,362
0
L
Cthulhu
silentlymins
Cthulhu
3,344
136
423
240
13,517
4,567
0
2,634
10,883
8,323
0
W
10,288
1,691
304
1,866
9,810
4,202
0
6,449
3,361
23,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,323
Gold Earned
55,707
219
Minions Killed
115
4
Camps Cleared
1
820,257
Distance Traveled
656,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,906
1,147
62
5
2
247,301
0
L
Nu Wa
11,693
899
33
3
1
101,543
0
L
Anubis
9,711
747
4
0
0
18,391
0
W
Tsukuyomi
9,564
736
0
0
0
67,239
1
W
Danzaburou
15,152
1,166
102
8
0
220,665
0
L
Thor
11,635
895
10
1
0
230,340
0
W
Ganesha
13,078
1,006
14
1
2
171,677
0
L
Hera
12,130
933
61
5
0
197,262
2
L
Cthulhu
10,538
811
7
1
0
109,305
0
W
Hades
11,623
894
41
3
0
113,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role