Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Brabo-VTX
Scylla
Level 63
God Stats
14W - 24L
1,743 SR
Queue Stats
682W - 640L
1,445 Elo+
Party 1
Artemis
Artemis
JailsonMASTER
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LuchoThe-TanK
Tyr
Level 101
God Stats
14W - 12L
1,643 SR
Queue Stats
155W - 137L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
esterminor
Tsukuyomi
Level 118
God Stats
7W - 5L
1,492 SR
Queue Stats
147W - 133L
1,479 Elo+
Solo
Team Averages
Level 94
1,576 SR
1,482 Elo+

VS

Team Averages
Level 41
1,484 SR
1,352 Elo+
Achilles
Achilles
AbusiveMussel0
Achilles
Level 27
God Stats
36W - 57L
1,541 SR
Queue Stats
376W - 544L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
Jurimpe
Zhong Kui
Level 56
God Stats
16W - 21L
1,443 SR
Queue Stats
528W - 730L
1,300 Elo+
Party 2
Athena
Athena
Paladino_Mestre
Athena
Level 55
God Stats
21W - 30L
1,478 SR
Queue Stats
330W - 461L
1,289 Elo+
Party 2
Izanami
Izanami
Senpai_Mestre
Izanami
Level 29
God Stats
170W - 198L
1,423 SR
Queue Stats
516W - 738L
1,296 Elo+
Party 2
Fenrir
Fenrir
TheKillerHUEHUE
Fenrir
Level 38
God Stats
2W - 3L
1,534 SR
Queue Stats
75W - 65L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
5,685
569
4,768
5,753
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Brabo-VTX
Scylla
9
3 / 2 / 5
5,760
576
4,934
4,711
1,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
9
4 / 1 / 2
5,471
547
3,860
3,590
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 4
5,483
548
3,087
4,293
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
esterminor
Tsukuyomi
10
3 / 0 / 3
5,888
589
4,240
5,925
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 1 / 1
5,318
532
3,601
7,255
4,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Jurimpe
Zhong Kui
8
1 / 5 / 0
4,600
460
2,629
7,041
4,765
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 4
4,924
492
2,669
9,464
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
9
2 / 1 / 0
5,593
559
986
2,804
707
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
4,958
496
3,167
8,056
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Achilles
2
1
1
2.5
W
Scylla
Brabo-VTX
Scylla
3
2
5
2.75
W
Artemis
4
1
2
5
L
Zhong Kui
Jurimpe
Zhong Kui
1
5
0
0.2
W
1
1
4
3
L
0
2
4
1
L
Izanami
2
1
0
2
L
1
3
1
0.5
W
Tsukuyomi
esterminor
Tsukuyomi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
13,052
24,272
Taken
34,620
9,422
Mitigated
16,625
8,980
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,768
286
0
1,297
5,753
3,196
0
112
5,641
27,026
0
L
Achilles
3,601
1,394
0
1,931
7,255
4,727
0
4,081
2,781
0
19,819
W
Scylla
Brabo-VTX
Scylla
4,934
471
0
872
4,711
1,422
0
2,609
2,102
22,914
0
W
Artemis
3,860
1,770
0
1,257
3,590
1,261
92
1,107
2,483
0
17,475
L
Zhong Kui
Jurimpe
Zhong Kui
2,629
47
0
1,692
7,041
4,765
0
3,340
3,701
15,871
0
W
3,087
362
0
1,774
4,293
1,804
0
1,134
3,159
0
18,682
L
2,669
744
394
3,143
9,464
4,096
0
1,332
8,132
12,204
0
L
Izanami
986
471
0
705
2,804
707
394
0
2,804
0
26,658
L
3,167
470
0
2,403
8,056
2,330
0
531
7,500
0
20,876
W
Tsukuyomi
esterminor
Tsukuyomi
4,240
1,553
0
3,780
5,925
1,739
49
336
5,589
0
34,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
25,393
256
Minions Killed
195
0
Camps Cleared
0
933,912
Distance Traveled
889,166
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,685
569
59
6
0
169,352
0
L
Achilles
5,318
532
42
4
0
183,343
4
W
Scylla
5,760
576
45
5
0
164,258
4
W
Artemis
5,471
547
42
4
0
165,898
4
L
Zhong Kui
4,600
460
25
3
0
170,860
2
W
Tyr
5,483
548
37
4
0
209,294
4
L
Athena
4,924
492
19
2
0
176,612
1
L
Izanami
5,593
559
63
6
0
168,670
0
L
Fenrir
4,958
496
46
5
0
189,681
2
W
Tsukuyomi
5,888
589
73
7
0
225,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role