Player Matchup

Loki
Loki
Antchovi
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 147L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
Antchovi
Kuzenbo
Level 16
God Stats
45W - 35L
1,715 SR
Queue Stats
89W - 89L
1,546 Elo+
Party 2
Olorun
Olorun
Bhrigus
Olorun
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Evildarkness85
Cthulhu
Level 6
God Stats
0W - 4L
1,139 SR
Queue Stats
8W - 7L
1,502 Elo+
Party 3
Scylla
Scylla
cappeeler187
Scylla
Level 18
God Stats
1W - 1L
1,796 SR
Queue Stats
83W - 67L
1,595 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,532 Elo+

VS

Team Averages
Level 28
1,608 SR
1,528 Elo+
Bastet
Bastet
Amaura333
Bastet
Level 28
God Stats
39W - 30L
1,501 SR
Queue Stats
321W - 311L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
JennsHott
Sun Wukong
Level 29
God Stats
45W - 46L
1,576 SR
Queue Stats
291W - 350L
1,528 Elo+
Solo
Zeus
Zeus
NonDescript270
Zeus
Level 69
God Stats
84W - 49L
1,657 SR
Queue Stats
401W - 368L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
PuRe ToXiC6068
Ah Puch
Level 10
God Stats
7W - 4L
1,571 SR
Queue Stats
18W - 19L
1,539 Elo+
Solo
Ymir
Ymir
Xoverthrow
Ymir
Level 4
God Stats
2W - 0L
1,735 SR
Queue Stats
4W - 3L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
2 / 11 / 8
13,498
964
8,129
24,956
8,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Antchovi
Kuzenbo
19
0 / 6 / 10
12,290
878
8,902
27,939
24,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Bhrigus
Olorun
20
8 / 12 / 9
14,531
1,038
27,424
29,217
10,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 10 / 13
14,220
1,016
14,682
28,337
33,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
20
7 / 4 / 11
14,934
1,067
29,512
14,859
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amaura333
Bastet
20
8 / 5 / 21
14,633
1,045
16,474
18,554
7,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
JennsHott
Sun Wukong
20
11 / 5 / 18
15,095
1,078
17,742
23,060
16,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 3 / 20
16,990
1,214
52,767
15,980
6,087
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 3 / 17
13,149
939
15,059
10,159
3,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 6 / 23
15,045
1,075
14,599
25,975
28,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
142
22
Kills
43
43
Deaths
22
51
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Bastet
Amaura333
Bastet
8
5
21
3.7
L
Loki
2
11
8
0.55
L
Kuzenbo
Antchovi
Kuzenbo
0
6
10
0.83
L
Olorun
Bhrigus
Olorun
8
12
9
1.04
L
5
10
13
1.15
W
Sun Wukong
JennsHott
Sun Wukong
11
5
18
4
W
15
3
20
8.33
W
2
3
17
3.5
W
7
6
23
3.08
L
Scylla
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,649
Damage
116,641
125,308
Taken
93,728
81,539
Mitigated
61,879
8,979
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Amaura333
Bastet
16,474
5,015
0
0
18,554
7,102
0
15,635
2,650
0
36,102
L
Loki
8,129
1,372
0
2,002
24,956
8,139
0
16,315
8,252
0
51,597
L
Kuzenbo
Antchovi
Kuzenbo
8,902
2,465
0
0
27,939
24,516
0
19,167
8,486
26,167
0
L
Olorun
Bhrigus
Olorun
27,424
16,487
926
4,520
29,217
10,204
0
17,880
10,995
44,662
0
L
14,682
1,040
437
1,094
28,337
33,760
0
19,549
8,291
30,238
0
W
Sun Wukong
JennsHott
Sun Wukong
17,742
4,032
1,917
4,639
23,060
16,646
0
20,315
2,443
0
30,598
W
52,767
6,159
1,235
2,166
15,980
6,087
0
14,033
1,785
82,967
0
W
15,059
845
0
1,383
10,159
3,595
0
8,903
1,072
47,094
0
W
14,599
2,094
0
0
25,975
28,449
0
20,316
5,258
29,132
0
L
Scylla
29,512
3,490
0
0
14,859
4,920
0
7,785
6,859
63,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,473
Gold Earned
74,912
291
Minions Killed
283
12
Camps Cleared
7
1,307,499
Distance Traveled
1,341,979
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,633
1,045
57
4
0
334,842
1
L
Loki
13,498
964
92
7
7
266,637
1
L
Kuzenbo
12,290
878
32
2
1
267,701
0
L
Olorun
14,531
1,038
30
2
4
265,129
0
L
Cthulhu
14,220
1,016
40
3
0
273,378
0
W
Sun Wukong
15,095
1,078
28
2
0
272,854
1
W
Zeus
16,990
1,214
85
6
3
270,178
0
W
Ah Puch
13,149
939
65
5
2
227,666
0
W
Ymir
15,045
1,075
48
3
2
236,439
2
L
Scylla
14,934
1,067
97
7
0
234,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role