Player Matchup

Thoth
Thoth
DHG Sooner
Thoth
Level 27
God Stats
0W - 2L
1,233 SR
Queue Stats
68W - 70L
1,510 Elo+
Solo
Hel
Hel
Preengals
Hel
Level 27
God Stats
4W - 3L
1,610 SR
Queue Stats
57W - 44L
1,499 Elo+
Party 3
Ravana
Ravana
Th3Bes7Huulk
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,505 Elo+
Solo
Bellona
Bellona
Van_Hellsing2451
Bellona
Level 15
God Stats
0W - 4L
1,236 SR
Queue Stats
24W - 24L
1,508 Elo+
Solo
Rama
Rama
ryoshen
Rama
Level 8
God Stats
0W - 3L
1,457 SR
Queue Stats
8W - 11L
1,432 Elo+
Party 3
Team Averages
Level 21
1,407 SR
1,491 Elo+

VS

Team Averages
Level 10
1,577 SR
1,486 Elo+
Guan Yu
Guan Yu
EZPZLmnSqueeZ
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
IskadarLatam
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 23L
1,434 Elo+
Party 2
Medusa
Medusa
JagJagJag
Medusa
Level 17
God Stats
4W - 4L
1,455 SR
Queue Stats
73W - 82L
1,420 Elo+
Party 1
Ymir
Ymir
LordCholula
Ymir
Level 9
God Stats
5W - 3L
1,597 SR
Queue Stats
19W - 23L
1,422 Elo+
Party 1
Scylla
Scylla
Merukills
Scylla
Level 8
God Stats
1W - 0L
1,833 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
3 / 8 / 0
11,090
462
8,926
15,211
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 3 / 2
10,860
453
8,429
10,926
3,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
17
1 / 6 / 4
10,853
452
10,940
18,405
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 4 / 0
11,009
459
6,118
15,796
10,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
ryoshen
Rama
16
1 / 5 / 2
9,784
408
4,927
14,241
5,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 2 / 4
10,519
438
4,617
14,145
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
IskadarLatam
Ao Kuang
19
7 / 2 / 5
12,123
505
11,060
18,816
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
JagJagJag
Medusa
20
8 / 3 / 3
13,290
554
20,455
15,611
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 0 / 10
9,897
412
6,230
9,972
9,298
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Merukills
Scylla
20
6 / 2 / 6
12,516
522
12,136
9,252
2,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
26
26
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
3
8
0
0.38
W
Guan Yu
2
2
4
2
W
Ao Kuang
IskadarLatam
Ao Kuang
7
2
5
4.75
W
Medusa
JagJagJag
Medusa
8
3
3
3.17
W
3
0
10
8
W
Scylla
Merukills
Scylla
6
2
6
4.5
L
0
3
2
0.33
L
Ravana
1
6
4
0.5
L
4
4
0
1
L
Rama
ryoshen
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
54,498
74,579
Taken
67,796
33,382
Mitigated
38,444
24,389
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
8,926
799
0
1,987
15,211
5,351
0
9,469
5,717
60,370
0
W
Guan Yu
4,617
1,517
1,110
2,925
14,145
12,243
356
1,688
12,349
0
58,725
W
Ao Kuang
IskadarLatam
Ao Kuang
11,060
3,211
0
5,143
18,816
7,934
345
1,920
16,828
78,382
0
W
Medusa
JagJagJag
Medusa
20,455
10,275
0
3,340
15,611
6,129
450
6,383
9,094
0
110,921
W
6,230
1,329
0
789
9,972
9,298
283
3,122
6,704
15,539
0
W
Scylla
Merukills
Scylla
12,136
546
0
2,351
9,252
2,840
2,200
3,488
5,466
87,808
0
L
8,429
577
8,564
5,421
10,926
3,663
67
3,208
7,668
45,979
0
L
Ravana
10,940
2,418
0
5,370
18,405
7,800
417
5,815
12,456
0
86,393
L
6,118
1,159
0
1,969
15,796
10,834
253
5,861
9,785
0
60,623
L
Rama
ryoshen
Rama
4,927
2,907
0
1,078
14,241
5,734
0
4,912
9,177
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
58,345
514
Minions Killed
574
0
Camps Cleared
0
2,147,845
Distance Traveled
2,320,434
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,090
462
130
5
0
410,518
2
W
Guan Yu
10,519
438
104
4
0
464,988
0
W
Ao Kuang
12,123
505
120
5
0
522,149
2
W
Medusa
13,290
554
163
7
0
445,630
1
W
Ymir
9,897
412
16
1
0
434,768
3
W
Scylla
12,516
522
171
7
0
452,899
4
L
Hel
10,860
453
75
3
0
435,647
5
L
Ravana
10,853
452
135
6
0
398,172
1
L
Bellona
11,009
459
90
4
0
444,793
3
L
Rama
9,784
408
84
4
0
458,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role