Player Matchup

Agni
Agni
AhcSul
Agni
Level 69
God Stats
5W - 1L
1,753 SR
Queue Stats
219W - 199L
1,496 Elo+
Solo
Hou Yi
Hou Yi
Flimms
Hou Yi
Level 124
God Stats
5W - 4L
1,716 SR
Queue Stats
327W - 309L
1,492 Elo+
Party 1
Khepri
Khepri
IcyYep
Khepri
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
307W - 290L
1,479 Elo+
Party 1
Camazotz
Camazotz
Traininsayian67
Camazotz
Level 64
God Stats
7W - 8L
1,396 SR
Queue Stats
323W - 327L
1,459 Elo+
Solo
Ullr
Ullr
mrSat007
Ullr
Level 74
God Stats
150W - 136L
1,593 SR
Queue Stats
625W - 604L
1,493 Elo+
Solo
Team Averages
Level 80
1,592 SR
1,484 Elo+

VS

Team Averages
Level 86
1,336 SR
1,452 Elo+
Fenrir
Fenrir
Dakoar
Fenrir
Level 62
God Stats
9W - 19L
1,390 SR
Queue Stats
185W - 216L
1,363 Elo+
Party 2
Cerberus
Cerberus
Graveskum
Cerberus
Level 66
God Stats
0W - 2L
1,349 SR
Queue Stats
47W - 61L
1,357 Elo+
Solo
Xbalanque
Xbalanque
Scarrey
Xbalanque
Level 78
God Stats
1W - 3L
1,475 SR
Queue Stats
341W - 329L
1,467 Elo+
Party 2
Raijin
Raijin
Zerkel99
Raijin
Level 126
God Stats
8W - 15L
1,194 SR
Queue Stats
487W - 470L
1,572 Elo+
Party 2
King Arthur
King Arthur
diego01186
King Arthur
Level 97
God Stats
32W - 46L
1,271 SR
Queue Stats
580W - 531L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AhcSul
Agni
13
3 / 2 / 2
7,510
626
4,932
6,389
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Flimms
Hou Yi
13
9 / 1 / 5
7,958
663
10,854
6,652
2,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
IcyYep
Khepri
12
1 / 2 / 11
7,297
608
3,069
7,257
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
13
5 / 0 / 2
7,718
643
5,858
9,256
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
13
0 / 2 / 1
7,338
612
4,723
7,864
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dakoar
Fenrir
11
1 / 3 / 0
6,214
518
3,402
8,589
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Graveskum
Cerberus
10
3 / 7 / 1
6,795
566
4,049
10,830
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Scarrey
Xbalanque
9
0 / 5 / 2
5,302
442
4,459
8,979
2,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Zerkel99
Raijin
13
2 / 2 / 1
7,529
627
4,661
5,767
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
diego01186
King Arthur
13
1 / 1 / 1
7,222
602
6,658
10,678
5,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
AhcSul
Agni
3
2
2
2
L
Fenrir
Dakoar
Fenrir
1
3
0
0.33
W
Hou Yi
Flimms
Hou Yi
9
1
5
11.5
L
Cerberus
Graveskum
Cerberus
3
7
1
0.5
W
Khepri
IcyYep
Khepri
1
2
11
3.25
L
Xbalanque
Scarrey
Xbalanque
0
5
2
0.2
W
Camazotz
5
0
2
6
L
Raijin
Zerkel99
Raijin
2
2
1
1.25
L
King Arthur
diego01186
King Arthur
1
1
1
1.5
W
Ullr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
23,229
37,418
Taken
44,843
14,709
Mitigated
18,366
14,023
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
AhcSul
Agni
4,932
535
0
1,994
6,389
1,935
900
2,042
4,119
46,004
0
L
Fenrir
Dakoar
Fenrir
3,402
431
0
3,326
8,589
2,970
0
1,119
7,406
0
36,719
W
Hou Yi
Flimms
Hou Yi
10,854
6,257
0
2,110
6,652
2,209
1,573
2,953
3,641
0
45,352
L
Cerberus
Graveskum
Cerberus
4,049
616
0
2,314
10,830
4,965
0
1,824
9,006
17,707
0
W
Khepri
IcyYep
Khepri
3,069
266
0
1,988
7,257
4,344
788
3,200
4,029
19,912
0
L
Xbalanque
Scarrey
Xbalanque
4,459
3,123
0
2,488
8,979
2,651
0
2,031
6,904
0
21,447
W
Camazotz
5,858
2,771
0
7,038
9,256
3,161
296
173
9,055
0
44,253
L
Raijin
Zerkel99
Raijin
4,661
126
0
1,175
5,767
1,941
0
2,631
2,848
49,333
0
L
King Arthur
diego01186
King Arthur
6,658
936
0
3,328
10,678
5,839
0
0
10,678
0
48,761
W
Ullr
4,723
2,212
0
893
7,864
3,060
284
0
7,864
0
48,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
33,062
405
Minions Killed
376
0
Camps Cleared
0
1,140,117
Distance Traveled
1,146,421
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,510
626
101
8
0
224,229
4
L
Fenrir
6,214
518
82
7
0
232,381
1
W
Hou Yi
7,958
663
77
6
0
221,762
0
L
Cerberus
6,795
566
35
3
0
225,939
2
W
Khepri
7,297
608
34
3
0
234,661
1
L
Xbalanque
5,302
442
43
4
0
197,472
4
W
Camazotz
7,718
643
85
7
0
269,589
1
L
Raijin
7,529
627
112
9
0
237,057
2
L
King Arthur
7,222
602
104
9
0
253,572
0
W
Ullr
7,338
612
108
9
0
189,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role