Player Matchup

Skadi
Skadi
Begurken
Skadi
Level 127
God Stats
3W - 1L
1,789 SR
Queue Stats
201W - 150L
1,676 Elo+
Party 3
Da Ji
Da Ji
Maalphas
Da Ji
Level 160
God Stats
4W - 3L
1,476 SR
Queue Stats
1,351W - 1,354L
1,587 Elo+
Party 1
Anubis
Anubis
PoodlyWak
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SleepTightEgger
Sylvanus
Level 157
God Stats
3W - 3L
1,529 SR
Queue Stats
234W - 204L
1,607 Elo+
Party 3
Jormungandr
Jormungandr
SultanSword
Jormungandr
Level 145
God Stats
12W - 7L
1,500 SR
Queue Stats
378W - 365L
1,586 Elo+
Party 1
Team Averages
Level 142
1,559 SR
1,591 Elo+

VS

Team Averages
Level 106
1,511 SR
1,640 Elo+
Osiris
Osiris
BadPiggy0
Osiris
Level 89
God Stats
2W - 5L
1,594 SR
Queue Stats
44W - 47L
1,620 Elo+
Solo
Kukulkan
Kukulkan
Eregos
Kukulkan
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 49L
1,500 Elo+
Party 2
Geb
Geb
NohjM
Geb
Level 138
God Stats
0W - 5L
1,458 SR
Queue Stats
46W - 35L
1,683 Elo+
Party 2
Izanami
Izanami
SendFeetPix
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,899 Elo+
Party 2
Tiamat
Tiamat
Some1GetTheDraco
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Begurken
Skadi
14
4 / 3 / 5
7,892
607
6,409
10,178
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Maalphas
Da Ji
13
2 / 0 / 1
7,569
582
2,904
9,645
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
PoodlyWak
Anubis
11
2 / 0 / 2
6,768
521
2,504
2,774
1,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
3 / 4 / 4
6,849
527
7,423
12,269
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
SultanSword
Jormungandr
14
0 / 0 / 1
7,916
609
4,802
7,690
7,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BadPiggy0
Osiris
13
0 / 1 / 0
7,133
549
5,141
10,685
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Eregos
Kukulkan
13
6 / 2 / 1
7,860
605
10,240
5,815
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
NohjM
Geb
10
1 / 3 / 6
6,586
507
4,993
9,945
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SendFeetPix
Izanami
11
0 / 5 / 3
6,546
504
3,247
7,444
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,529
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
7
7
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
BadPiggy0
Osiris
0
1
0
0
W
Skadi
Begurken
Skadi
4
3
5
2.17
L
Kukulkan
Eregos
Kukulkan
6
2
1
3.25
W
Da Ji
Maalphas
Da Ji
2
0
1
2.5
L
Geb
NohjM
Geb
1
3
6
1.33
W
Anubis
PoodlyWak
Anubis
2
0
2
3
L
Izanami
SendFeetPix
Izanami
0
5
3
0.3
W
Sylvanus
3
4
4
1.25
L
0
0
0
0
W
Jormungandr
SultanSword
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
23,621
42,556
Taken
33,889
21,662
Mitigated
13,281
16,165
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BadPiggy0
Osiris
5,141
2,320
0
4,131
10,685
6,101
0
4,802
5,883
0
49,014
W
Skadi
Begurken
Skadi
6,409
2,818
0
4,620
10,178
3,160
1,212
2,936
7,242
0
48,176
L
Kukulkan
Eregos
Kukulkan
10,240
1,756
0
959
5,815
1,664
0
2,899
2,916
48,707
0
W
Da Ji
Maalphas
Da Ji
2,904
551
0
5,043
9,645
3,501
0
2,715
6,930
0
45,066
L
Geb
NohjM
Geb
4,993
1,222
0
2,163
9,945
3,714
0
4,829
5,116
16,108
0
W
Anubis
PoodlyWak
Anubis
2,504
135
0
1,757
2,774
1,303
384
946
1,828
33,768
0
L
Izanami
SendFeetPix
Izanami
3,247
1,932
0
883
7,444
1,802
78
1,438
6,006
0
36,492
W
Sylvanus
7,423
2,730
120
2,015
12,269
5,790
518
8,636
3,633
25,983
6,709
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
SultanSword
Jormungandr
4,802
1,901
0
2,610
7,690
7,908
315
0
7,690
50,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
30,654
406
Minions Killed
303
0
Camps Cleared
0
1,013,202
Distance Traveled
986,808
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,133
549
100
8
0
239,135
3
W
Skadi
7,892
607
72
6
0
192,049
2
L
Kukulkan
7,860
605
107
8
0
248,317
4
W
Da Ji
7,569
582
85
7
0
246,331
4
L
Geb
6,586
507
16
1
0
270,202
7
W
Anubis
6,768
521
70
5
0
153,315
3
L
Izanami
6,546
504
80
6
0
229,154
3
W
Sylvanus
6,849
527
56
4
0
223,036
1
L
Tiamat
2,529
195
0
0
0
0
0
W
Jormungandr
7,916
609
123
9
0
198,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role