Player Matchup

Terra
Terra
IudexSolis
Terra
Level 11
God Stats
8W - 3L
1,954 SR
Queue Stats
125W - 60L
1,640 Elo+
Party 2
Vamana
Vamana
Lazydave
Vamana
Level 122
God Stats
1W - 2L
1,267 SR
Queue Stats
357W - 244L
1,682 Elo+
Party 2
Pele
Pele
Reikoyuki
Pele
Level 113
God Stats
7W - 6L
1,500 SR
Queue Stats
175W - 145L
1,656 Elo+
Party 2
Hou Yi
Hou Yi
RustyJosh
Hou Yi
Level 128
God Stats
19W - 7L
1,298 SR
Queue Stats
210W - 173L
1,677 Elo+
Party 2
Ra
Ra
SailouKing
Ra
Level 122
God Stats
3W - 3L
1,591 SR
Queue Stats
165W - 110L
1,705 Elo+
Party 2
Team Averages
Level 99
1,522 SR
1,672 Elo+

VS

Team Averages
Level 58
1,580 SR
1,552 Elo+
Horus
Horus
GrobGobGlobGrod
Horus
Level 38
God Stats
3W - 2L
1,754 SR
Queue Stats
15W - 9L
1,667 Elo+
Party 1
Persephone
Persephone
Hecthor-San
Persephone
Level 27
God Stats
10W - 12L
1,398 SR
Queue Stats
23W - 21L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hoyien
Tsukuyomi
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 154L
1,576 Elo+
Party 3
Neith
Neith
Mug69
Neith
Level 27
God Stats
4W - 6L
1,649 SR
Queue Stats
47W - 52L
1,517 Elo+
Party 3
Nike
Nike
YourOverThere
Nike
Level 128
God Stats
1W - 2L
1,598 SR
Queue Stats
18W - 12L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
2 / 1 / 17
10,812
1,081
6,827
7,914
7,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Lazydave
Vamana
18
9 / 1 / 12
12,155
1,216
20,101
17,013
12,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
16
6 / 1 / 9
9,818
982
11,231
13,276
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
RustyJosh
Hou Yi
16
4 / 2 / 8
10,372
1,037
7,775
10,125
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 0 / 18
10,759
1,076
14,428
6,273
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

284

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
8,838
884
6,103
13,978
13,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Hecthor-San
Persephone
15
1 / 4 / 2
9,195
920
10,607
6,507
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Hoyien
Tsukuyomi
15
0 / 10 / 2
8,735
874
10,945
19,161
7,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mug69
Neith
15
1 / 5 / 3
9,056
906
12,464
12,902
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 2
9,839
984
10,707
13,877
10,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
24
Kills
5
5
Deaths
24
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Persephone
Hecthor-San
Persephone
1
4
2
0.5
L
Tsukuyomi
Hoyien
Tsukuyomi
0
10
2
0.1
W
Terra
2
1
17
10.5
W
Vamana
Lazydave
Vamana
9
1
12
15
L
Neith
Mug69
Neith
1
5
3
0.5
W
Pele
6
1
9
10.5
W
Hou Yi
RustyJosh
Hou Yi
4
2
8
4
W
3
0
18
12
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,362
Damage
50,826
54,601
Taken
66,425
36,323
Mitigated
38,807
17,576
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,103
2,844
2,344
3,370
13,978
13,561
0
5,010
8,690
0
13,513
L
Persephone
Hecthor-San
Persephone
10,607
703
0
132
6,507
2,388
0
2,265
4,139
37,772
0
L
Tsukuyomi
Hoyien
Tsukuyomi
10,945
2,955
0
998
19,161
7,144
0
4,980
13,959
0
24,776
W
Terra
6,827
839
4,040
2,241
7,914
7,337
0
1,736
6,103
10,848
0
W
Vamana
Lazydave
Vamana
20,101
10,417
0
3,106
17,013
12,483
0
3,203
13,588
377
42,590
L
Neith
Mug69
Neith
12,464
6,661
0
1,218
12,902
4,973
0
3,101
9,626
0
33,394
W
Pele
11,231
2,650
0
823
13,276
7,938
0
1,407
11,770
0
16,977
W
Hou Yi
RustyJosh
Hou Yi
7,775
3,463
0
1,082
10,125
4,434
0
2,192
7,883
0
20,943
W
14,428
1,992
3,088
3,196
6,273
4,131
0
2,528
3,695
53,258
0
L
10,707
1,594
0
2,391
13,877
10,741
0
5,769
7,932
459
22,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
45,663
194
Minions Killed
176
13
Camps Cleared
3
1,057,175
Distance Traveled
938,802
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,838
884
19
2
1
187,600
0
L
Persephone
9,195
920
63
6
1
157,394
0
L
Tsukuyomi
8,735
874
35
4
1
212,823
0
W
Terra
10,812
1,081
6
1
0
190,481
0
W
Vamana
12,155
1,216
52
5
2
220,729
0
L
Neith
9,056
906
33
3
0
181,831
3
W
Pele
9,818
982
10
1
3
220,319
0
W
Hou Yi
10,372
1,037
30
3
6
190,995
0
W
Ra
10,759
1,076
96
10
2
234,651
0
L
Nike
9,839
984
26
3
0
199,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role