Player Matchup

Sobek
Sobek
CatMilk_YT
Sobek
Level 106
God Stats
4W - 4L
1,582 SR
Queue Stats
156W - 174L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
Frestreet
Nu Wa
Level 29
God Stats
77W - 84L
1,524 SR
Queue Stats
352W - 401L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
K4L1B4N
Danzaburou
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
314W - 336L
1,517 Elo+
Party 3
Scylla
Scylla
Wagner2601
Scylla
Level 41
God Stats
7W - 7L
1,692 SR
Queue Stats
121W - 123L
1,467 Elo+
Solo
Da Ji
Da Ji
kibbl3_js
Da Ji
Level 143
God Stats
8W - 6L
1,645 SR
Queue Stats
115W - 130L
1,571 Elo+
Party 2
Team Averages
Level 85
1,589 SR
1,520 Elo+

VS

Team Averages
Level 72
1,750 SR
1,706 Elo+
Athena
Athena
Ellectre
Athena
Level 122
God Stats
1W - 0L
1,943 SR
Queue Stats
42W - 29L
1,702 Elo+
Party 1
Ao Kuang
Ao Kuang
Heiau
Ao Kuang
Level 126
God Stats
2W - 0L
1,697 SR
Queue Stats
32W - 21L
1,707 Elo+
Party 1
Nu Wa
Nu Wa
NoIseGrunger
Nu Wa
Level 66
God Stats
51W - 35L
1,556 SR
Queue Stats
78W - 69L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Taeleaf
Zhong Kui
Level 27
God Stats
2W - 0L
1,792 SR
Queue Stats
24W - 15L
1,764 Elo+
Party 1
Danzaburou
Danzaburou
pohopoho
Danzaburou
Level 18
God Stats
10W - 5L
1,762 SR
Queue Stats
14W - 6L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 3 / 4
9,186
574
6,113
21,474
17,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Frestreet
Nu Wa
17
2 / 6 / 4
10,509
657
12,592
11,901
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
K4L1B4N
Danzaburou
16
1 / 5 / 4
10,434
652
6,478
11,520
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Wagner2601
Scylla
17
0 / 5 / 2
9,479
592
3,948
10,717
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
kibbl3_js
Da Ji
17
4 / 5 / 2
10,818
676
9,742
12,919
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ellectre
Athena
18
2 / 1 / 18
12,699
794
10,299
15,813
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Heiau
Ao Kuang
20
14 / 2 / 8
14,634
915
16,442
17,548
8,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 6
12,232
765
11,530
5,958
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Taeleaf
Zhong Kui
18
3 / 5 / 12
11,751
734
13,137
12,502
8,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
pohopoho
Danzaburou
19
1 / 0 / 14
11,678
730
8,602
8,489
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
8
Kills
24
24
Deaths
8
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
3
4
1
W
Athena
Ellectre
Athena
2
1
18
11
L
Nu Wa
Frestreet
Nu Wa
2
6
4
0.67
W
Ao Kuang
Heiau
Ao Kuang
14
2
8
9
L
Danzaburou
K4L1B4N
Danzaburou
1
5
4
0.6
W
4
0
6
7
W
Zhong Kui
Taeleaf
Zhong Kui
3
5
12
1.8
L
Scylla
Wagner2601
Scylla
0
5
2
0.2
L
Da Ji
kibbl3_js
Da Ji
4
5
2
1
W
Danzaburou
pohopoho
Danzaburou
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
60,010
68,531
Taken
60,310
34,084
Mitigated
39,033
5,776
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,113
210
449
3,321
21,474
17,790
0
14,585
6,447
26,742
0
W
Athena
Ellectre
Athena
10,299
2,925
0
2,312
15,813
15,856
43
4,367
11,132
31,778
0
L
Nu Wa
Frestreet
Nu Wa
12,592
3,095
0
578
11,901
3,757
0
9,357
2,282
45,636
0
W
Ao Kuang
Heiau
Ao Kuang
16,442
2,731
0
7,562
17,548
8,969
0
5,406
11,916
42,176
0
L
Danzaburou
K4L1B4N
Danzaburou
6,478
2,004
0
1,148
11,520
3,928
1
8,594
2,824
0
38,184
W
11,530
4,668
0
744
5,958
2,375
2,474
3,714
2,088
47,141
0
W
Zhong Kui
Taeleaf
Zhong Kui
13,137
2,143
0
3,450
12,502
8,897
114
4,568
7,569
40,641
0
L
Scylla
Wagner2601
Scylla
3,948
148
0
250
10,717
3,641
0
8,101
2,480
38,748
0
L
Da Ji
kibbl3_js
Da Ji
9,742
2,346
0
30
12,919
4,968
0
10,257
2,447
0
29,412
W
Danzaburou
pohopoho
Danzaburou
8,602
2,769
0
3,891
8,489
2,936
3,975
4,578
3,509
0
65,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
62,994
347
Minions Killed
383
5
Camps Cleared
12
1,396,214
Distance Traveled
1,506,586
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,186
574
28
2
0
312,165
2
W
Athena
12,699
794
33
2
2
303,960
3
L
Nu Wa
10,509
657
80
5
0
264,760
1
W
Ao Kuang
14,634
915
48
3
6
338,361
2
L
Danzaburou
10,434
652
79
5
4
252,170
2
W
Nu Wa
12,232
765
94
6
3
296,618
3
W
Zhong Kui
11,751
734
77
5
1
283,079
1
L
Scylla
9,479
592
111
7
0
278,029
1
L
Da Ji
10,818
676
49
3
1
289,090
4
W
Danzaburou
11,678
730
131
8
0
284,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role